
Build and manage your own airport – in classic 2D or full 3D. From your first runway to an international hub: terminals, cargo, customs, weather & de-icing, airline contracts, staff and research. Plan smart and become the world's best airport tycoon!
Modeled estimate, not a reported figure. How we estimate →
About
Plan, build and manage your very own airport – from your first small runway all the way to an international hub. Pixel Airport Tycoon 3D is the big evolution of the airport-building classic: experience your airport either in the classic top-down 2D view or in a full 3D world with a free-orbit camera, shadows and a day/night mood – switchable at any time with a single key.
Switchable view – Toggle any time between the clear top-down 2D view and an immersive 3D world.
Free 3D camera – Rotate, tilt and zoom freely around your site and watch operations from every angle.
Real 3D models – Aircraft, buildings, vehicles, towers and trees as detailed 3D objects with dynamic lighting.
Construct terminals, runways, taxiways and aprons. Lay underground fuel pipelines and baggage belts, power everything up and connect your site to the outside world with a road network.
Over 40 building types – Terminals, runways, towers, fuel depots, service depots, hotels, parking garages, fire station, hospital, power plants and much more.
3 runway sizes – Small, medium and large runways for different aircraft classes, each configurable for arrivals, departures or both.
4 terminal tiers + interior design – From a simple terminal to a large hub. Place check-in desks, gates, security checkpoints, shops, duty-free, restaurants, lounges and restrooms inside.
Free placement – Build on a large grid with rotation, relocate buildings later and buy new land to expand.
Commercial airport – Terminals, passengers, cargo and full infrastructure all the way to a major hub.
Private propeller airfield – Small runways and private parking stands for propeller planes – the compact way in, with no terminal required.
Different aircraft classes – Small, medium and large passenger aircraft plus private propeller planes, each with their own handling and runway-length requirements.
Towers & air traffic controllers – Three tower sizes determine how many aircraft you can handle at once; hire controllers to keep traffic flowing.
Arrivals & departures in real time – Track the landing queue and flight board as planes land, taxi to their stands, get serviced and take off again.
Build a complete cargo hub – far more than just cargo stands:
Cargo terminals & stands for small and large freight aircraft.
Special freight – Dedicated depots for refrigerated cargo, live animals, express freight and hazardous goods, each with their own vehicles and requirements.
Customs handling – Build a customs office and process international cargo by the book.
Cargo contracts – Sign deals with freight companies, build reputation and earn bonus payouts.
An airport only runs with the right team and a well-drilled fleet. All vehicles navigate your service and road network intelligently.
Staff system – Build a staff center and hire fuel operators, baggage and catering crews, ramp agents, cleaning and de-icing staff, technicians, customs officers, air traffic controllers and more.
Plenty of service vehicles – Fuel trucks, baggage, catering, cleaning and wash vehicles, de-icing trucks, cargo haulers, customs vehicles and fire trucks.
Fleet manager – Keep an eye on every vehicle's condition, repair them and research upgrades to electric ground vehicles.
Dynamic weather – Snow, fog, storms and thunderstorms affect flight operations.
De-icing – When it snows, every aircraft – passenger, private and cargo – must be de-iced before departure. Build de-icing depots, or operations grind to a halt.
Weather station – Get forecasts and prepare for bad weather in time.
Fuel in liters – Realistic fuel levels and consumption; fuel prices fluctuate randomly (roughly $4,000–$12,000) with no predictable trend.
Many revenue streams – Landing and passenger fees, refueling, baggage, catering, cleaning, de-icing, maintenance, cargo, hotel, parking garages and terminal shops.
Flexible pricing – Adjust nine fee types individually (50–200%) and find the balance between profit and traffic.
Airline & cargo contracts – Negotiate with airlines and freight companies, meet their requirements and grow your reputation.
Banking system – Take out loans to grow faster and pay them back with interest.
Extensive research tree – Unlock new terminals, runways, towers, parking stands, cargo types, services, fuel upgrades, and economy and technology bonuses.
Fleet upgrades – Increase the vehicle capacity of your depots across multiple tiers.
Land purchase – Expand your site zone by zone into a sprawling international airport.
Power grid – Supply your airport with power plants, solar panels and floodlight masts – no power, no operations.
CO₂ balance – Keep an eye on your emissions, pay CO₂ tax or buy certificates.
Sustainability – Research sustainable aviation fuel (SAF), solar energy, recycling and electric vehicles to shrink your footprint.
Passenger rating (6 stars) – Boost satisfaction with hotels, parking garages, catering, baggage handling, bus stops and more.
Security rating (4 stars) – Secure your site with fencing, fire station, security building and windsock – only then can planes take off and land.
Emergencies – Handle emergency landings with fire trucks and a hospital, and keep operations running safely.
Day/night cycle – Enjoy atmospheric lighting including runway lights at night – automatic or set manually.
Atmospheric music – 11 music tracks in rotation, plus a spoken welcome message.
Clean HUD & help system – All key stats at a glance, a getting-started checklist, notifications and a detailed in-game guide.
Comfortable controls – Mouse-wheel zoom, camera movement via WASD/arrow keys or screen edge, and right-click context menus.
Multiple named save slots – Save and load as many airports as you like; save files can also be imported from disk.
7 languages – Fully playable in English, German, Simplified and Traditional Chinese, Russian, Spanish and French.
Four speeds – Pause, 1x, 2x and 4x for relaxed or fast-paced play.
Adjustable options – Screen-edge scrolling, interface size, 3D graphics quality and notifications.
Whether it's a cozy propeller airfield or a massive international hub with cargo, customs and airline contracts – in Pixel Airport Tycoon 3D you set the pace. Plan smart, invest wisely and make your airport the best in the world!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English*, French, German*, Spanish - Spain, Traditional Chinese, Simplified Chinese, Russian*languages with full audio support
Reviews
On its surface, it's very basic with enough to keep you going it seems. I am an avid Airport CEO player looking for something to fill that itch... There's some early positives, and some early stand out negatives. [b]The Good[/b] - High potential as updates roll out - Meets the basic needs of an airport designer - Multiple aircraft and in-depth planning capability - The intricacy of design takes some thought, and the research is a really good not to tycoon style games in which you have to actually think and plan things out. [b]Needs Work:[/b] - The runways. Downright awful design and the coding really needs some work for them. As one of the very first things you place and use, seeing an aircraft launch at mach jesus just seems odd. And the aircraft will randomly go to the opposite end of the runway and SpaceX itself into the atmosphere. The runways are very short, and it takes away from any hint of realism you could get from an aviation tycoon/sim. - Taxiway logic. It's good for a beginning, but you will have aircraft and ground vehicles running into each other without any thought - The terminals are VERY boring and REALLY take away from the airport design. Definitely think there needs to be some more designs incorporated to the terminals. They look like basic building from an old Sim City game, and not in a good way. - Fencing - is this Prison Tycoon? Why does the fencing look like prison walls. [b]Summary:[/b] There's a lot of potential in this game if the coders keep at it. Right now its a strong 6.5/10. I rate it there because of the high potential and the basics already being there. There's some graphical work that will make it go higher, and some aviation logic that needs to be programmed into the taxiways and the runways. As the game improves, and possibly opening up to a workshop, this could be really something great. I know I'm rating all of this in less than an hour of play, but I've put a TON of hours into Airport CEO, fly on MFS, and am an aviation nerd, and can see what this game is missing with just a few minutes of play. With where it is right now, it has just enough to get into it and figure out creating a great airport, but to keep you going and re-designing, it is going to need to improve the runways, the aviation logic, and the terminals to take it to something masterful for those of us that have a void from ACEO
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Ich habe inzwischen ein paar Stunden gespielt und bin positiv überrascht. Gerade wenn man solche Aufbau- und Managementspiele mag, kann man hier ziemlich schnell hängen bleiben. Besonders gut gefällt mir, dass man nicht einfach nur ein paar Gebäude hinstellt, sondern nach und nach wirklich einen funktionierenden Flughafen aufbauen muss. Runways, Terminals, Personal, Fahrzeuge, Fracht, Forschung usw. greifen immer mehr ineinander, je größer der Flughafen wird. Dadurch gibt es eigentlich ständig etwas zu verbessern oder umzubauen. Der Wechsel zwischen der klassischen 2D-Ansicht und 3D ist ebenfalls ziemlich cool. Man merkt an einigen Stellen noch, dass es ein Indie-Spiel ist und nicht von einem riesigen Studio kommt, aber genau das stört mich bisher nicht wirklich. Dafür steckt überraschend viel drin und das Spiel hat diesen typischen „nur noch schnell eine Sache ausbauen“-Effekt. Wer Airport- und Tycoon-Spiele mag, sollte es sich meiner Meinung nach definitiv mal anschauen. Bin gespannt, wie sich das Spiel mit weiteren Updates entwickelt. 👍
At first, everything feels fairly manageable, but as the airport gets bigger, more and more things are added that you need to take care of. The different processes mean there is always something you can optimize somewhere. What I especially like is that you really build your airport step by step yourself and later get to see how everything works together. Once several aircraft are being handled at the same time and the vehicles are driving around the airport, it slowly starts to feel really alive. Of course, there are still some things that could be improved. Definitely worth a look for fans of airport and business simulation games. I’ve had a lot more fun with it so far than I expected.
Die Umsetzung der 3D-Version ist sehr gelungen und wie auch schon bei der 2D Version ist der Entwickler sehr schnell, wenn man eine Frage hat oder ein Bug behoben werden muss. Dickes Lob!
Im wesentlichen entspricht die 3D Version der 2D Version. Die 3D Version wertet das Spiel aber deutlich auf. Einige Grafikoptionen sind dazugekommen. Beim Spielstart kann man entscheiden mit wieviel Geld man starten möchte. Auch gibt es eine Option für Gelderstattung bei Abriss von Gebäuden. Für den Einstieg gibt es eine Checkliste, die einem sagt welche Gebäude für einen funktionierenden Flughafen nötig sind, unterteilt nach Fracht- Passagier- oder Privatflugplatz. Am Anfang ist alles noch sehr übersichtlich, aber je weiter man den Flugplatz ausbaut umso umfangreicher wird das Ganze. Es gibt eine Reihe von Gebäuden, Personalverwaltung, Fahrzeugverwaltung, Forschung und auch der Abschluss von Flugverträgen ist möglich. Ein Tag- und Nachtwechsel einschließlich Nachtflugverbot ist auch vorhanden. Bis man einen gut ausgebauten Flughafen errichtet hat, gibt es ordentlich viel zu tun. Das Gewusel ist dann auch ganz schön ordentlich. Man darf aber kein Spiel erwarten wie Airport Ceo oder Sim Airport. Diese Spiel erinnert mich mehr an Airport Tycoon von Krisalis. Der Schwerpunkt liegt auf dem Ausbau des gesamten Flughafens und nicht so sehr auf den Ausbau des Terminals. Gemeldete Bugs werden umgehend behoben und auch für Wünsche ist der Entwickler offen. Der Entwickler hat angedeutet, dass noch einiges kommen soll, ganz besonders für das Lategame. Ich bin gespannt was noch alles kommen wird und ich gebe hier eine ganz klare Kaufempfehlung.
Ich liebe es jetzt schon, freu mich auf kommende Updates und Erweiterungen!
great game
Im Vergleich zu Airport CEO zu primitiv.
This is a fun game for anyone who enjoys airport simulation games! There are enough challenges to keep things interesting but it's also fun as a relaxing sim. As with most simulation games, you'll want to try to grow slowly so you don't run out of money for the things you might need (like fuel or contract renewals). But there are cool advances you can discover in the research tree that will help you (like the ability to take out loans) and you could always delete something expensive and build it again later when you can afford it! The developer is very receptive and responsive to bug reports and enhancement requests and that is very refreshing. I have had zero issues with crashes and I truly enjoy playing this game!
Surprisingly fun and much deeper than I initially expected. Building up the airport and managing all the different systems really keeps you motivated to keep improving things. Definitely worth checking out if you enjoy airport and tycoon games.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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