
Play as big boss of a final level. Heroes will come to kill you and you have to resist.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это игра которую можно описать как "очень" Очень странная, очень короткая, очень дешевая, и очень интересная игра) [code]Вступай в [url=https://steamcommunity.com/groups/DreamsofGenesis]группу[/url] и [url=https://store.steampowered.com/curator/11769719/]кураторку[/url], если понравилось читать отзыв. [/code] На самом деле сказать пор эту игру можно не очень много. Например тут всего 6 игровых персонажей. Но все они в большей степени разные. Можно даже сказать что это 6 разных механик. У каждого персонажа имеется ряд улучшений. А вся игра это: Убиваешь 5 волн по 2 героя(ну или скорей всего на первом заходе огребаешь от 3 или 4 волны) - получаешь бабло - прокачиваешь бонусы у своего босса - повторяешь - получаешь доступ к новому боссы - повторять до открытия всех боссов. Но что у нас по персонажам? Раз это отдельные механики. 1 Димон(Демон) - Здоровяк который лупит героев топором, может кидать 2 вида огненных шаров и призвать чертенка. 2 Трухлявый(Некромант) - Еле дышащий персонаж, который даже атаковать сам не может. Зато призывает 3 у*банов которые его охраняют. Но и сами мрут по прошествии определенного времени. 3 Капля(Инопланетянин) - Блюет на врагов, срет минами, и телепортируется по арене. 4 Джонни №5\или для тех кто помоложе Валли(Робот) - хреначит лазерами, пулеметами и ракетами. А так-же может оттолкнуть врагов и застанить их. 5 Мистер ни*ера не могу(Генерал) - чувак который только и может бегать между своих турелей, а без них он бесполезен. 6 Поломанный Зангиев(Проклятый) - Чувак который отсылает к боссам из битемапов, лупит руками и ногами. В общем если есть желание пофанится пару часиков, и есть лишние 133 рубля(ну или скидка на игру хорошая) - возьмите, игра стоит того.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stop listing this as a fighter, do you actually not understand what a fighter is or are you just dishonest? This is not a fighter. This dev is a liar, don't buy the game. Edit to the dev: You missed the point entirely. Good day.
The premise alone was very enticing, but unfortunately with a cost of 5 dollars you kinda get what you pay for. This game is tedious, it's repetitive, and it's boring. In my 2 hours of play time I finished everything and I enjoyed very little of the experience. Gameplay boils down to getting to play a Boss, being forced to unlock the most mundane features like healing, or any kind of notable abilities a Boss battle might have other than a basic attack. You only get the ability to buy new features if you kill enemies, so you pretty much have to start on Easy and climb your way up, then after you unlock everything you have what can kinda resemble some Boss mechanics from games in a bygone era. Then you move on to the next boss, get to keep none of the points you earned in the previous bosses to buy abilities quicker, then grind your way to making the new boss feel like an actual Boss battle before moving on to the next one and repeating it over and over 6 times. The abilities are simple, they are boring, and they should be there to begin with and build up to cooler things like stage hazards or something. You basically change backgrounds slightly, the music stays the same as there is only 1 or 2 songs in the entire game, and there are no actual Boss-like mechanics to be found. You don't get any AoE abilities even, except for the Robot with his stun and push back. There is nothing flashy, no different phases of your boss fight or multiple health bars, it's just wave after wave of uninteresting enemies that come in a random pair of 2. The only time I was ever truly engaged in the fights was that for some reason the Monk in the first 2 bosses is Fire Proof and the Rogue goes invisible sometimes. The Monk being fire proof matters for exactly 1 boss, but hey at least it's something to kinda play around? There is no engagement, it's just a tedious slog to the finish. If this game was 1 dollar, I'd recommend it for someone that wants to bash their head against the wall with minimal physical trauma. As it is, it's like a mobile game on PC. I truly wish the concept was more flushed out, like maybe you have some involvement when the heroes walk through the level in the top right corner, like a bowser fireball rushing through the level, or dealing damage to them by upgrading your defenses so your dungeon hurts them before they get to you. Maybe have the ability to jump out the arena, your mobs deal with them a bit as you hurl effects at them off from the sidelines, jump back in and the heroes use abilities too. Maybe the paladin shields it's allies, the power sword space marine guy can grab your minions and throw them around, maybe the jedi staff guy can push you away or pull you towards it. I don't know, just something, anything to make the fights more engaging rather than me just mashing the same buttons over and over and over again until I win or lose. P.S. please give each boss a unique boss song, listening to the same ringtone jingle for more than 15 minutes is kinda annoying. Yes, I can turn it off, but any game that has music so bothersome that you legit are better off not hearing it needs to improve.
10/10 Watch the credits haha The game is fabulous but the credits is even better :D
Short game, where you can just repeat same strategy on every stage to win, with very odd control choices. ( why are skills qwe and items 1, 2 which is sensible, but then other interactions are 789 ? who has fingers like that, why not 345 or even asd), got the game on sale and I'd say for sale price it was worth it, full ? no, not really. Interesting idea though could have used lot of polishing.
A fun little game with diverse characters with interesting abilities. I really liked the different maps. With all of the characters, moves, animations you have a really great bases to make a longer game with different mechanics :) Great job!
Short game with medium replay value.
Brilliant little game reminds me of the Sega Megadrive games, all achievements earnt, but i dont see the point when on steam you can use an app to unlock all achievments
A small repetitive experience where you go left and right and kill 4 random enemy types per arena. It's not a bad game but I beat everything and got all achievements in 2.3 hours. Not enough content for full price but a fun well designed time waster good for killing a couple hours.
Игру скорее рекомендую, чем нет - звезд с неба она не хватает, но и стоит копейки, так-то х) За час-полтора уже вполне выбьете все достижения, контента там немного, но на то, чтобы иногда убить полчасика - сгодится)
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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