
Build a colony from scratch, set up production chains, and defend against raids. Manage resources, research technologies, expand your settlement, and survive each escalating wave!
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About
Pinevale Settlements is a colony-building simulation that combines production and defense cycles. Start with a small settlement; collect resources, build structures, automate production, develop technology, and keep your colony alive against increasingly powerful raids.
The game has undergone major changes in design and gameplay after the big update. We have a long way to go and will continue to develop constantly. We know we are on a challenging path, and your feedback and reviews are invaluable to us. Please follow and write a review.
Produce – Defend – Expand
Create production chains from gatherers to workshops. (Implemented in the big update, expansion ongoing. v0.45.117)
Defend against raids with walls, towers, and patrols. (System established, improvements ongoing. More tactical structures coming soon. v0.45.117)
Unlock new structures and efficiency bonuses through research. (Initial framework functional. v0.45.117)
Dynamic Progress and Difficulty
Manage risks during seasonal cycles and face increasing threats. (Seasonal challenges applied; biome-specific systems coming soon. v0.45.117)
Manage resource bottlenecks, plan priorities and stocks. (Implemented. v0.45.117)
Manage Your Colony & Improve Quality of Life (Implemented, being enhanced. v0.45.117)
Balance production, track stocks, upgrade buildings. (Building upgrades in progress.)
Plan labor assignments. (Priority assignment system implemented; visual/detail updates coming. v0.45.117)
Exploration and Expansion (Coming in future updates)
Discover new regions, biomes, and opportunities. (System pending.)
Make risk-reward decisions: Safe production or rapid growth?
New maps, biomes, and game modes.
Expanded tech tree, more buildings, and defense types.
UX improvements, production balancing, and performance optimizations.
Join us, write the story of your settlement, and keep Pinevale alive!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Turkish, Portuguese - Portugal, Italian, Bulgarian, Traditional Chinese, Japanese, Korean, Russian +2 more
Reviews
This game has so much potential! The concept is good, building in 3d is well done, overall it is a fun game to play for a short time, but tbh even though it came out only a week ago, it's way too early access for now. There are too many bugs, they don't make it unplayable but got me frustrated close to 2h mark. Would definitely come back to play it once the bugs are resolved. Some bugs and suggestions: - Right clicking with a worker vs assigning them from the resource is really messing up the tasks. More than once I had to select all my workers, move them to some empty space, so that they'll go take all available jobs and I can see who's left idle. Otherwise, if two workers are on a resource and one is assigned through the resource and other one is via right click, you don't know which is which, makes moving settlers around very inconvenient. - Related to above, workers list screen should also show the tasks they are appointed to, and clicking on a worker should show what is their current task. - Sometimes assigning a worker on woodcutter hut didn't actually make anyone come and do the work, in that case my woodcutter hut was a little far away tho. - Too many "under attack" notifications when there is no real attack. Cannot dismiss notifications. - Research/technology button could show the progress of the current research, without having to click on it. - As soon as enemies appear at the edge of the map, the nearest worker automatically goes into attack mode and moves to the edge of the map, starts fighting before enemies are even visible. They should have a smaller range instead, so that defensive towers could do some work & settlers could use the numbers to their advantage. - Buggy quest system. At 3rd quest for wheat plant, I built everything and got a notification on the top-left that I got rewards from the mission, but going into quest log it still shows the mission as active and there is no way to skip it, I built 3x of what was required and it was still stuck there. - Couldn't build some buildings like gold mine. Is it worth $1.99? if you like city builder + management + survival games, definitely worth to try and support the devs in early access, as I see there are regular updates with the game being so fresh. Otherwise it'd be wiser to wait a little more till the game gets better. If they get things right and solve all the current issues, it can even sell for $5-10 imo. edit: grammar fix
Ich weiß - ist early access. Ich bin vielleicht auch einfach nur nicht geeignet dazu. Habe 4x neu angefangen. Bis halt das wichtigste steht (für Nahrung und Essen), vergeht einige Zeit. Gerade wenn das "anläuft" kommen Horden von Ogern und Trollen und schlagen alles kurz und klein. Konzentriere ich mich auf Militär, komme ich gar nicht erst soweit, das nötigste zu bauen, weil direkt der Gegner kommt. Ich weiß, das ist ein Spiel mit Gegnern, jedoch wünsche ich mir eine reale Chance. Wenn meine 4 Dorfbewohner schon halb tot geknüppelt sind und es gerade so geschafft haben die Horden zu besiegen, wäre eine Verschnaufspause super - aber nein, kommen direkt gleich wieder 2 dicke Oger und 4 kleine Trolle/Goblins what ever. Ich habe es jetzt ausgemacht - nervte mich. Schwierigkeitsgrad kann man auch nicht einstellen - wäre ein weiterer wünschenswerter Gedanke - zumindest von mir. Vom Aufbau ist es nett. Ich werde es morgen nochmal versuchen, hoffe aber, das hier nochmal dran geschraubt wird - sofern ich nicht die einzige Person bin, die es nervte, das man keine Verschnaufpausen hatte, und somit die nächste Welle das ganze Dort dem Erdboden gleich machte
Its too hard and not fun
Zaman geçirmek ve eğlenerek strateji yürütmek için harika bir oyun :) Yeni yapılar yeni özellikler kazandıkça çok daha eğlenceli bir hale geliyor. Bu oyuna kesinlikle zaman ayırmalısınız.Her güzel şey gibi bu da zaman alacak ama çok eğlenerek vakit geçireceksiniz. Kesinlikle denenmeli ve oynanmalı.
worth the money its rough around the edges but its pretty fun lol
Les mises à jour se suivent, mais on se demande à quoi elles servent. La survie est très compliquée... je suis arrivé péniblement à avoir 7 colons et voilà... pourquoi faut-il du bois pour construire un bête champ de blé? (j'ai utilisé ma réserve de bois pour construire le château d'eau nécessaire pour faire le champ) que mes colons meurent de faim ou se font attaquer par "quelque chose" on ne sais pas où, on nous dit juste qu'il sont attaqué.... Ce jeu m'énerve.... je le désinstalle et j'y reviendrai peut-être dans 3 ou 4 ans...
才剛開始玩不到10分鐘就莫名其妙被4個巨人滅村...這難度不會太奇怪嗎,還有操作手感真的極差...
Please fix the error of not being able to build a gold mine
It's a very enjoyable game and you don't realise how time flies.The logic is also very good, for example, it becomes difficult to find meat in winter conditions.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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