
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 10 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Jump into the stylish world of Persona in an all-new story
Dynamically control your team during explosive action combat
Battle across Japan in an epic road trip
Key Features Include:
Experience the world of Persona 5 Strikers on PC in Full HD, supports up to 4K
Steam Achievements and Trading Cards
Choose between Japanese and English VO
Full keyboard and mouse adaptation
This game may be updated over time and have paid for and free additional content released for it. Please be aware that this may increase the minimum requirements for running the game above the specification stated below.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая игра, кривой порт с консолей, в целом играбельно сюжет вайбовый
I wouldn't recommend it
Generally positive about the game. I'm not particular good at these kinds of games so I played it on easy (also because I felt it was hard to track some of the attacks as they're not that telegraphed relative to all the clutter on the screen). I was mostly just playing bc I wanted to experience the story. Speaking of, I mostly like the story with the caveat that the game supposes you played P5 at least. Exploring AI and its uses and the morality of it was a bit ahead of its time, and has become more poignant after the explosion of AI into culture and most people's way of life. Some of the conversations we have today are talked about in this game, and it was kinda cool to see. I really liked the new characters, Zenkichi and Sophia, especially the former. I think it's easy to see Persona as a medium to explore what it means for kids to grow up but I think using it to show how grown ups can still learn and "unlock their true selves" is cool too. Also he's just rad af. The gameplay is fine. Hackin and Slashin is neat and all. I feel like it's really easy to eat through SP and then wish you had a way to passively recover it or something (maybe there is but I just missed it, if so sorry). Each character plays differently with unique combos so cycling through team comps never feels boring. I think each Jail is a little TOO formulaic for my liking. Meet bad person -> investigate a little -> go to their jail -> go to 3 towers and take a power source -> go to main tower oh no you cant actually enter until you find their trauma -> go to trauma source -> fight this beetle thing -> finally get to fight the boss. Pretty much every chapter is like this and once you notice it it's hard to not be at least a little critical of how rigid it is. Unlike some other reviews, I had only one issue with one cutscene stuttering but for the most part I had 0 issues (not saying what other people are saying isn't valid, it just wasn't my experience). Overall, I recommend this game if you liked P5 and want a little more Persona but with a little bit of a different flavor. 6.5-7/10 (Good but not great)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
P5S plays as though the art from its predecessor, P5R, was copied, but with the soul and spirit of it completely removed - the quality level between this and P5R aren't even close and virtually nothing that made the original game unique is present in P5S. The mechanics of Persona games in general - time management, most resource management, confidants and the other hallmarks of long-form JRPGs are almost entirely absent from P5S, leaving only (most of) the cast and the P5R story intact. This makes for a more casual, lower-stakes experience, but it's also so far off from the normal Persona formula that it feels a genuine disservice to have the Persona name on this entry. The feel of the game - graphics, controls, transitions, animations, even the pacing - also feel significantly clunkier and watered down. While P5R had extreme attention even to smaller details, P5S feels like the embodiment of a design team aiming for 'good enough'. The story itself is not terrible (by persona standards) but isn't particularly redeeming of the game's other flaws. I recommend just looking up the cutscenes if the story interests you unless you [i]really[/i] like the H&S genre. tl;dr if you're a fan of hack and slash games and go into P5S with tempered expectations, you may appreciate it to some extent, but this is not even close to the production quality level of its predecessor.
Слэшер соединенный с Персоной, абсолютно зашло.
Fight boss, go to the following 10 minute cutscene, game crashes in the cutscene and I have to redo 30+ minutes of content OVER AND OVER AND OVER AND OVER. THE GAME DOESNT EVEN CRASH IN THE GAMEPLAY, IT ONLY CRASHES DURING DIALOGUE. Why would Atlas even allow this failed port to even exist at all. This is beyond shameful and into the downright disgusting failure territory. It's a consistent thing to it crashes in the same dialogues at roughly the same time EVERY TIME. I am BARELY into the 3rd Jail with 31 HOURS played and its been happening at every, single, dialogue. From start to finish you're always ALWAYS worrying the dialogue will just crash so you skip it fast as you can BUT THAT ACTUALLY SEEMS TO CRASH IT FASTER IN MY TESTING WHAT THE ACTUAL ♥♥♥♥. AMAZING GAME, horrible horrible execution.
Давно хотел пройти, но долгое время откладывал, ибо ждал русификатор, чтобы с кайфом пройти на родном языке, ну и дождался) И это было великолепное прохождение с хорошим сюжетом, был рад встретить легендарных призрачных похитителей снова👍 К боёвке быстро привык и адаптировался, поскольку уже проходил raidou, поэтому было приятно и весело крушить толпы теней в очередной раз, а кому не нравится подобная боёвка, то могу сразу заверить, что ничего сложного не будет и привыкните быстро. Я начинал на харде, но это было ощутимо по сложности, а на средней сложности было наоборот, не хватало немного сложности, так что на средней можно спокойно пройти без страданий. Главное, что могу посоветовать - закупаться хилками и предметами для восстановления од всегда, когда возможно. Под конец всё это пригодится по максимуму, да и с самого начала тоже пользуешься. Единственный, может даже довольно существенный минус, который могу сразу отметить (лично для меня) - это новое ограничение при слиянии персон. Чтобы какую-нибудь персону слить и получить, ты должен прокачать требуемые персоны до соответствующего уровня, который будет указан и он не должен быть ниже, иначе ты не сможешь их использовать для слияния. Напишу на примере... вот докачался до нужного уровня Алисы, хочешь слить несколько персон для её получения, видишь какие нужны персоны для этого, а их надо самих прокачать до нужного уровня, который будет указан. Ок, докачаться самому до уровня Алисы - это справедливо и логично, даже правильно будет, поэтому тут вопросов нет и никогда не было в прошлых частях. Но сами персоны для слияния зачем требуется качать до соответствующих уровней, если я ими не хочу пользоваться? Спасибо, что хоть оставили альтернативу для прокачки уровня, когда при победе получаешь опыт для апа персон, чтобы качать их уровень, но если ты хочешь оставить этот опыт для одной персоны, допустим для Арсена, чтоб качнуть до максимального уровня, то увы, этого никак не можешь себе позволить, иначе качнуть другие персоны не сможешь для слияния. Вот и остаётся этот опыт для апа уровня персон оставлять исключительно только для слияний и получения самих персон, но более сильных и желаемых, как уже выше описал. Так или иначе, пусть вот такое слияние персон огорчило, но наслаждаться сюжетом и самим процессом геймплея - это вполне можно. Мне понравилось, я был рад пройти и не жалею потраченного времени, поэтому рекомендую. Сюжет, как и всегда, был хорош, а музыка вообще бомба и весьма приятная, при этом новые участники призрачных похитителей, как и новые боссы - тоже порадовали👍
傻逼游戏 你妈优化真差啊 先说明 本人p5r玩家 已通过 剧情没得说 夯爆了 优化真几把差 各种莫名其妙的卡顿 人物PPT特别慢 显示也有问题 更关键是你妈逼 有的人说是电脑刷新率的问题 有的人说下个pro什么什么就好了 我都试了 司马游戏半天还是不好 然后电脑的刷新率调完之后还黑屏了 害得老子搞了半天才弄好 你妈逼 傻逼爆了 要移植你弄好了呀 这几把破优化真死全家
Love the Person 5 universe. However this game didn't grab me after the initial Dynasty Warriors nostalgia hit. Gameplay loop is repetitive and you can cheese the HP/SP gauges by leaving and re-entering the dungeons without the penalty of advancing the day. The game is definitely not as high stakes as Person 5 and it loses part of it's charm.
灾难般的战斗系统,弱智的键位设计,便秘的监狱探索,意义不明硬拖时长的支线任务,毫无新意的叙事和剧情,为了最后这个大团圆结局的醋包了一坨大便馅的饺子。这个游戏只能作为P5后日谈浅尝,作为游戏而言完全不合格。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.5M | 12.5K | 87% | $49.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $1.2M | 822 | 83% | $59.99 | |
| $1.1M | 771 | 86% | $59.99 | |
| $88K | 337 | 85% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 19.5K | 73% | $29.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $18.1M | 20.3K | 93% | $29.99 | |
| $18.2M | 8.9K | 74% | $69.99 | |
| $18.2M | 28.3K | 79% | $34.99 | |
| $18M | 18K | 94% | $29.99 |