
<p><i>Perimeter 2: New Earth</i> is the long-awaited sequel of the critically acclaimed RTS <i>Perimeter</i>. Ideas of territorial gameplay and landscape modification, introduced in the original game, are now realized on a new concept & technology level.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Для тех кто собирается купить игру но с начало читает комментарии... послушайте меня,лучше не покупайте,музыка ужас,графика совсем ужасная... в первой части она лучше 2 рассы (это ладно империю мы уничтожили) 2 рассы называются совершенно по другому! военная мощь просто восхищяет своим разнообразием (его нету) 1 летающая техника (бомбы) 1 летающая техника (стандратная, земля\воздух) 2 пушки пво и наземные.... (артиллерия есть только у наземных) какой то супер танк есть... вообще херня (не датут вам его испытать) разнообразные строения (в компание можно обойтись только 3 зданиями и 3 отрядами войск... ну бывает 5...) что ещё сказать? мультиплеер? он не работает,можете не пытаться,в первой части он хотя бы работает с багами но работает,тут не работает СОВСЕМ интерес к игре по 10 шкале 2\10.... убить время вообще не даётся.... Удачи вам...
这屎绿屎绿的配色,根本玩不下去 说一下那些年经典的RTS游戏:2000年发售的红警2、2003年发售的魔兽3 此作2009年发售,竟然连一点皮毛都没有抄到 不过看一下这个开发者的其他游戏,也就能理解了——完全就是一个骗钱卖垃圾的骗子
Меня сильно удивило то, что игра лагала с моим железом(оно такое:MSI GeForce GTX 1070 gaming X 8gb+AMD FX 8370e+24 Gb RAM) Сюжет посредственный, он противоречит некоторым моментам в первой части периметра (Неожиданно, но периметр 1 и его дополнение были намного интереснее и по геймплею и по сюжету). Интерфейс, ну без рюмки не разберешь. Графон я уже описал в первых строках. Геймплей не очень из-за баланса (его нет), Всю игру вы пройдете воздушными юнитами (без рофла они лучше наземки раз в 10 это точно). Насчет второй расы им вообще наплевать на ровность поверхности(напомню что вода всегда ровная) и это делает игру не интересной в плане механик. Есть автокаст навыков (тот же самый терраморфинг поверхности у энерго-ядра. Увы, но эта игра просто мусор не играйте я бы даже 1/10 не поставил этой игре. Не берите игру ваши матери вас ждут, подойдите к вашей маме и скажите радостным голосом что я не купил периметр 2: новая земля ибо эта игра просто помойка которую пытались создать на коленке за год. P.S: Игру создавали не те чуваки что делали периметр 1, так что не канон.
Нууу, что можно сказать про эту игру... Она весьма посредственна. Сюжет короткий и скомканный, противоречит прошлым частям. Геймлей вроде и ничего, но баланс ужасный. (1С дайте же фанатам исходники всех частей, они готовы починить это всё!!!) В общем рекомендую брать только по скидки в коллекцию. Играть в это не стоит
This game not for everyone it is hard for some people to understand, but I actually have a lot of fun playing it.
Мужчин ган тэйкин демедж
Игра как продолжения истории, хорошо реализована. Однако если рассматривать с точки зрения геймплея, то очень зря они его так перестроили. 6/10. На распродаже брать можно.
First I just want to say besides my number of steam hours I've been playing this game since it got out, I bought the game on the wintersales because it came with the other 2 Perimeters. So this game is different from its pre-quels but not by a long shot. [h1]PROs[/h1] -[u]The new terraforming system[/u] which for Harkback is awesome, flooding the map (or drying if you are Exodus) it's a game changing mechanic. -[u]The territorial mode in battle mode[/u] which is great since you don't use units, only terraforming elements(and turrets but I tend to destroy them to keep the game longer). -[u]Element SuperPowers[/u], if you are Harkback you'll have [spoiler] a freaking meteor that when it hits the ground not only destroys everything but also produces more water[/spoiler]. [h1]Neither PROs nor CONs, just IMO[/h1] -This game doesn't use frames which I like when they were the center of the network, instead you can move your build masters and transforming them into geo/aqua cores where you want. -No underground units(which they would be pretty useless vs Harkback) but could be nice if Harkback use ground and underground units while Exodus still used ground and flying units [h1]CONs [/h1] [b]I'll start with the Exodus[/b] - First [u]the Terraforming[/u] It would be expected that if you are terraforming land you at different levels of landscaping you could build your buildings there or you would be a great disadvantage. Well nope, even if you have a pixel of uneven landscape, you are pretty much screwed since you won't have enough space, which Harkback doesn't suffer from this even if you build 10 aquacores close of which other and terraform to make a "water mountain" and uneven the water you can still build there. -Second [u]the Powers[/u] Well if the Exodus is land their powers will be earth related like the ability of scum disruptor to create volcanos. For some reason the devs missed this part or they had the brilliant ideia in turning the Exodus in the new Empire, because Exodus got a [b]freaking nuke[/b], Harkback got a meteor that blasts, annihilates everything and produces water, Exodus got a nuke the dries everything and [u]does damage equal to the distance of the ground[/u], if there is plenty of water good luck trying to destroy anything but if harkback is close. Clearly the devs missed the Empire. Atleast their secondary powers is to make a twister which is much, much better. -Third [u]the "Special" Unit[/u] This is what I believe was the discussion of making the Exodus Special Unit by the devs. Dev Group Leader: "Who has some inovated ideias about Exodus special units?" Random Dev nº1: So the Harkback use water, the water level keeps raising, it would be smart to use some unit like the previous games, like the scum heater, a unit the flies and has a powerfull beam the could also dry the water." Dev Group Leader: "Nah scrap that ideia." Random Dev nº2: "Since the water level keeps rising, we should make a giant catapult like scum thrower, to one shot cores like the golem of the Harkback does." Dev Group Leader: "That ideia is stupid, you're stupid." Random Dev nº3 that worked there and no one knows why: "I know we should make a unit that makes the other units stealth like Empire had." Dev Group Leader:" I love it, you get a raise the rest of you are fired." Yes the special unit of exodus is another copy from the Empire, a unit that makes the other units ([b]but only ground units[/b] stealth and the aoe is so tiny that you either use only on tier 3 with them above of each other or that thing is useless, even in certain maps although it's hovering it's many times buggedand just flies randomly. Even in the previous games the Empire stealth unit could hide flying units. -Fourth [u]Perimeter vs Golem[/u] Don't even bother to use the perimeter(or Shield) to protect you from golem because it won't work. [b] This is for both Factions [/b] -Only 3 units (light, medium, heavy) that have flying mode or ground mode. -The unit cap is related to the number of factories of both factions. -Since the moment a factory is built it starts to consume energy even if it's not working. -You only have a building that works like the many labs you have in Perimeter 1. So, why do I reccomend this game you ask? I reccomend it for the simple fact that I always enjoyed terraforming and it's unique concept, even thought I wrote so many CONs, to me that concept outshines the CONs, this is why I spent hours of playing this game, trying to flood dry maps and dry flood maps.
Perimeter 2 and Strong Hold 3 have ruined the concept of sequels for me. Perimeter 2 is nothing like Perimeter and is a bit of a scam to be honest. It is one of the worst RTS games I’ve ever played and feels as if no effort went into making it. It gave me the distinct impression the developer was just trying to cash in on the cult like success of the original Perimeter, but with minimal work. Ignoring all that, Its just a terrible, boring game, please for your sakes don’t buy it, even if you refund it, you still waste your time (unfortunately for me, like stronghold 3, I bought this game when it first came out, expecting it to share the quality of its predecessor, before steam refunds existed, so I can not get I refund).
Wow, this game doesn't aged very well, AT ALL. It's a 2008 game (if I'm not mistaken) but honestly it felt way older than that. Other games released during this time were a lot better than this junk. I honestly could not get into both the story and mechanics. The story felt a bit too convoluted (the horrible AI voiceover isn't doing the game any favors either) and the gameplay, while unique in emphasizing terraforming and perimeters gameplay, is just too troublesome and require painfully amount of time to get into. Not to mention the atrocious UI. Urghh.. It's not worth it.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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