
Make Mars your own! Take control of the world’s most sophisticated AI (AMI) and terraform the surface of the Red Planet for a city-building experience on a planetary scale. Transform this barren world into a lush paradise and explore the surface for any ancient secrets that may be waiting.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 0.43/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.8Kreviews | 76% | — | $4.4M |
| $29.99 | 90ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 ans dans le jeu et 1 seul mine d'aluminium, de fer et de chimie (avoir une voiture sans essence ne sert à rien). Un jeu de gestion des ressources sans ressource à gérer chercher l'erreur
[h1]Reseñando \Per Aspera\: ¿Un Paseo por Marte o un Viaje al Centro del Aburrimiento?[/h1] [h2]Resumen[/h2] ¿Te gustan los juegos de estrategia y eres fan de las películas de ciencia ficción donde alguien grita \¡Houston, tenemos un problema!\ cada cinco minutos? Bueno, entonces \Per Aspera\ podría, y digo podría, ser tu próxima compra impulso. En este juego, intentas colonizar Marte, pero no esperes que sea tan divertido como una vacación marciana, más bien es como planear la economía de un país… si ese país estuviera cubierto de polvo rojo y totalmente deshabitado. [h2]Aspectos importantes e interesantes[/h2] Lo que realmente destaca de \Per Aspera\ es la ambición de hacerte sentir como un verdadero gerente de una colonia en Marte. Gráficamente, es bastante decente, no te hará saltar del asiento pero tampoco sangrarán tus ojos. La IA intenta ser tu principal rival, aunque a veces parece más un molesto vendedor de seguros que un competidor dignm de esta galaxia. [h2]Aspectos por mejorar[/h2] La jugabilidad puede ser tan árida como el paisaje marciano. Después de unas horas, puedes empezar a preguntarte si en realidad estás manejando una operación en Marte o simplemente viendo crecer la hierba en modo \espacial\. Y hablando de crecimiento, el desarrollo de los personajes es tan plano como la línea de tu electrocardiograma después de intentar entender la economía marciana sin un doctorado en ciencias espaciales. [h2]Puntuaciones[/h2] [table] [tr][th]Categoría[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]No esperes una fiesta intergaláctica.[/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]Te desafía, pero no de la manera más emocionante.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Hay bastante por hacer, si te gusta la burocracia marciana.[/td][/tr] [tr][td]Video / Gráficos[/td][td]8[/td][td]Sólido, como el suelo de Marte.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Esperaba más drama en Marte.[/td][/tr] [tr][td]Ambientación[/td][td]9[/td][td]Realmente te sientes en otro planeta, solo que a veces preferirías no estarlo.[/td][/tr] [tr][td]Efectos[/td][td]7[/td][td]Efectivos, sin ser explosivos.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Apropiadamente espacial y olvidable.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Más monótono que el discurso de un robot.[/td][/tr] [tr][td]Diversidad[/td][td]7[/td][td]Variedad en tareas, pero todas con sabor a polvo marciano.[/td][/tr] [tr][td]Total[/td][td]70[/td][td]Justo en la frontera del espacio comprable.[/td][/tr] [/table] [h2]Veredicto[/h2] [b]Compralo con descuento[/b] Si estás realmente interesado en transformarte en un supremo administrador marciano, espera a que \Per Aspera\ caiga en rebaja. La estrategia es interesante pero, como el clima marciano, puede que no sea para todos. ¡Haz tus compras espaciales sabiamente!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 20 → 0.83/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Developers listened to feedback and fixed all of major issues which was presented after release. So now is the game really good.
Yet another game you loose all track of time. Interesting and challenging. Yet, Also relaxing.
i like game that feel like i build something
Recommended... BUT barely... The game itself is kinda nice. A chill little resource manager and "city" builder, with a defined end goal. Fairly easy. Mostly straightforward. Satisfying in the mid-to-late game when the terraforming is in full swing. And to that end, the game is built well and runs smoothly. It's enjoyable in it's simplicity. So it gets a pass from me. BUT... While the game well-polished, (only limited by poor AI & pathing, which is true of any game) it's clearly not living up to the potential a Mars-Terraforming Sim should have. Logistics leaves something to be desired in the mid-to-late game, as Workers and their roads & hyperloops are ALL you get to link your industry (With some use for boats if you get the Blue-Mars DLC. Which honestly should have been base-game when you think about it.) - Want a sci-fi train to ferry a ton of resources from your new mines to your developed factories? Too bad! - Want some sort of Air/Space-Transport craft to carry resources between separated landing sites? Oh well! It just seems like a lot of missed opportunity that ultimately constrains you, and makes later expansion take a lot longer than it should. Which slows down progression, A LOT, as you can often end up drowning in resources as you wait for your workers to ferry what you have to new build sites. The Story is a sad joke... You are so much better off just using it for the initial tutorial, then starting a new Sandbox play through. You don’t get the Military stuff to play with (Why? I'm not sure... I guess Devs just didn't think that through,) but it honestly isn't worth dealing with all the over-used philosophical interruptions and the cast of shallow, and callow, characters. - The AI-Self-Awareness & “Mother-Nature (Mars edition) vs Humanity" philosophies are plot points that just AREN’T INTERESTING (Mostly because its geared in the direction of "Human not Good," rather than leaving it open for player decision.) And the plot and its interactions fail to surprise, entertain, or provide even basic food-for-thought. - The almost solely Jerk-Ass cast of characters are an EXTREME TURN OFF! Because it seems solely geared towards making you dislike humanity as a whole (My guess: Marina Calducci, credited for the narrative, is something of an eco-activist who just doesn’t like people…) Which is a shame, because having a whole cast of characters you don’t want to deal with, defeats the point of having a cast. All in all, it’s a nice enough game that I’d recommend to anyone looking for a chill resource manager. But it could have been SOOO much more with a little more effort and creativity.
algo nuevo
Увлекательный симулятор , который затягивает на долгое время. Поначалу проходит всё спокойно , а дальше начинается веселье , нехватка ресурсов , электричества , еды , воды. Постоянно надо держать всё на контроле исследовать ветку развития и сражаться с другими колониями. Ставить приоритет , что важнее всего прикольная получилась Эми за , которую играем. Итог : 10 из 10
A fun terraforming game to play
Ist nett :3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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