
In this turn-based RPG musical, join Cadence as she recruits an ensemble of musicians on her quest for stardom. Experience turn-based combat like never before, where each battle is a musical performance with evolving combat conditions and genre-bending mashup attacks!
Modeled estimate, not a reported figure. How we estimate →
Media

About
In this bold turn-based RPG, where musical numbers meet thrilling combat, join pop singer Cadence on her quest for stardom. 
After being shut out of the Noteworthy Song Contest, Cadence realizes that her solo act might not be enough for the judges. As she travels across Note to the Rock City of Durandis, the EDM City of Lumina, and more, Cadence fills out her band with eclectic and powerful musicians from lands afar. But something's brewing in the distance...the Harmonic Convergence is playing havoc with the world's musical energies, and dark forces are working behind the scenes to disrupt Note's natural harmonies. It wasn't in the set list, but Cadence and the others need to step up and make sure music itself still has a future on stage.
In People of Note, experience turn-based combat like never before: each battle is an interactive musical performance with evolving combat conditions, real-time rhythm-based attacks, and genre-bending mashup attacks!

Enjoy full-length cinematic musical sequences spanning a wide variety of musical genres, performed by our main cast of characters.
Experience turn-based action combat as a dynamic, interactive musical performance.
Tempo-Based Rhythm Combat: Time your attacks to the beat of the music for amplified damage against opponents.
Dynamic Combat Conditions: As the music in battle changes in real-time, strategize your attacks to synchronize with the current genre.
Musical Mashups: Combine the unique musical genres of your team members to unleash electrifying musical mashup attacks.
Explore Note, a massive world where each genre of music is represented by a completely unique environment and culture.
Dive into vibrant dungeons full of offbeat enemies and clever environmental puzzles.
Play it your way: Don’t like environmental puzzles? Turn ‘em off. Not into turn-based combat? Don’t worry, we got you. The entire experience of People of Note is completely customizable.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[H1]Cozy, but STILL GOOD[/H1] I like JRPGs, and I love musical fantasy premises (which we don't get nearly enough of), so the moment I knew of People of Note I knew it had to be a month-1 purchase, even if the chosen color palette would usually be a red flag for someone like me... and some minutes into the game, I did verify that this was, indeed, a "cozy game" HOWEVER... considering how much the genre has scaled-down over the last 20 years, cozying this one up didn't do any more damage than Squeenix already did, nor it kept me from squeezing a good 70 hours of fun out of it. Combat is easy, but still engaging enough to be entertaining (and fortunately so are the puzzles, since I can't do one proper puzzle to save my life). As expected, this game is also a Rock Opera, and as such is all a bit silly, a bit corny, and a bit cringey at times, but if you enjoy musicals or are otherwise able to not take yourself too seriously, I guarantee you'll enjoy every minute of the game. The story is enjoyable and the world building got buy-in from me from the get-go, also I love the game's sense of humor and how they crammed more musical references per square inch in than Jojo's Bizarre Adventure. The characters are all well written and well rounded, and most of the cast wrecked their life at one point and for them the game is their journey of redemption. The composer of this musical is no Mitch Leigh, but his work is sufficient. Could the game have had more musical numbers? Maybe, but this is probably what the budget allowed for so I won't hold it against them. Could it have had actual metal coming from the resident rocker? Maybe, but unless you're born in Sweden or are older than 50 chances are won't know what actual metal sounds like, so I won't hold it against the composer. This is still a solid game offering a fun time, and perfectly worth the entrance fee (definitely LOTS better than say, FF 16). Try it when you can.
Este juego es INCREÍBLE. Me llamó muchísimo la atención el tráiler y decidí darle un try, la mejor decisión del mundo. PROS: - El juego está traducido a español (textos) y está localizado INCREÍBLE. De verdad, las referencias, los chistes, todo todo TODO. Increíble trabajo por parte del equipo de traducción y localización. - Los diseños de los escenarios, enemigos y personajes son muy muy chulos, todos son super creativos y llaman muchísimo la atención. Le ponen muchísimo cariño a todo, a que todo siga la temática de la música, y eso me encantó. - Las canciones... wow. Todos los números musicales son una pasada, el primero ya me dejó boquiabierto, sintiendo una euforia interna emocional preciosa. - La música en general es increíble, las canciones como digo pero también los temas de combate, los remixs, las músicas de exploración. Muchísima variedad de música, estilos, etc. Además todos los mixs con sus toques. - Los combates pueden parecer simples al empezar, pero el juego tiene montón de combinaciones de skills y modificadores, yo he disfrutado muchísimo haciéndome todos los combos que quería. - La historia aunque no es una cosa loquísima innovativa es muy bonita y disfrutable, una historia digna de rpg vamos. - Los puzzles me resultaron super interesantes y algunos son realmente quebraderos de cabeza (especialmente alguno de combate). CONTRAS: - He jugado en mando y en ocasiones si cambiaba a ratón el juego se quedaba pillado y resultaba muy ortopédico. Además de que si tenía otro juego abierto de fondo, se pisaba con los controles y no bloqueaba los controles solo para este. - He echado en falta un poquito más de desarrollo de personaje, entiendo que el juego es corto y las cosas tienen que ir pasando más rápido etc. Pero simplemente como mejora. ----------------------- Jugadlo, de verdad.
Love love loved this game. It got me out of an intense turn-based RPG burnout. If you're looking something more lighthearted that does not take itself too seriously, this is a nice pick. Not a perfect game by any means, but it has an intuitive skill system, engaging but not bloated combat and a wholesome soundtrack. 'Sorry, Girl' has been stuck in my head for days and that IS a good thing.
I’ll start with a major flaw, which is the combat system. The system itself is actually quite decent, but the amount of health the enemies had really wore me down mentally, which meant I usually skipped the battles. Boss fights could also be exhausting and would trap you in a loop of healing/defence → attack, chipping away at the enemy’s health endlessly, turn after turn. Everything else was brilliant in my view; the puzzles were genuinely thought-provoking, and the characters and dialogue were very well written and performed, which meant that, unlike the combat, I had absolutely no desire to skip them. The musical side was, in my view, of a very high standard; there were even a few tracks I added to my playlist. Unlike *Stray Gods*, the music here hit the nail on the head. Huge respect for the end credits – you could really feel the same passion in them as you did whilst playing the game. Special congratulations to Annapurna – yet another gem you’ve unearthed. You’re becoming the best publisher I know.
¿Es el mejor RPG por turnos? No ¿Es el mejor juego de música? Probablemente tampoco ¿Te va a cambiar la vida? Puede que tampoco ¿Es divertido? Bastante (recomendable leer todos los diálogos y descripciones) ¿Vale la pena? Cada segundo
Overall Great RPG Experience. There were some moments in the story that were a little cheesy, but I enjoyed the group dynamics and great voice acting! You can tell they really put in a ton of effort for the all the assets in the game. I liked most of the music in general,but Under the Lights and Mashup hits hard for me! A solid 8/10 for me. Would go higher if the story was slightly longer with more depth for character developments and maybe a ending where we see the group members living their lives after the story.
Absolute banger!! You can tell this game was made by a really passionate team, with tons of and talent and hard work. It's not perfect, and it's pretty small-scale (get it? scale?) as far as RPGs go, but that's what I like these days anyway with my busy adult schedule. This game really ticks all my boxes -- JRPGs, turn-based combat, casual rhythm games, puzzles, puns! I liked the visual style, the background music, even the menus are well-designed. Everything is music-themed to the extreme, it really ties everything together. It is kinda kitschy at times, the songs especially were a little on the cringey side (aside from a couple songs I liked), and the plot is really basic. But overall it's just full of charm. Absolutely worth finishing all the way to the end credits.
If you are a fan of Rhythm-based games and RPGs, this might just scratch both those itches for ya! The music is wonderfully composed and the art is charming!
Душевная и необычная jrpg на 25 часов. Честно говоря, про минусы как-то даже говорить не хочется. Если вы любите музыкальные игры и этот жанр, то вам однозначно понравится
Beautiful game with easy-to-understand combat. Highly customizable (you can toggle puzzles on/off!) with a battle difficulty that scales appropriately. The rhythm game aspect of combat is great!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Italian +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| ELDEN RING | $680.4M | 1.1M | 93% | $59.99 |
| DARK SOULS™ III | $467M | 437.9K | 94% | $59.99 |
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Hogwarts Legacy | $323.6M | 369.9K | 90% | $59.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
Related
| Helskate | $221K | 349 | 67% | $24.99 |
| Air Conflicts: Pacific Carriers | $221.1K | 559 | 54% | $9.99 |
| Rabbit Burn | $221K | 716 | 89% | $14.99 |
| Strategic Command: American Civil War | $221K | 243 | 85% | $15.99 |
| The Alliance Alive HD Remastered | $220.9K | 314 | 82% | $39.99 |
| Tyrion Cuthbert: Attorney of the Arcane | $220.9K | 1.7K | 97% | $8.99 |