
We created this unique single player game with a combination of Tower Defence and Roguelike. Come and create your maze, build your turret, defeat the invaders, and save the world!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好久好久之前入的。 本来我觉得自己路线规划还不错,直到看了制作组的直播……
The game launches in Chinese and you'll need to change it to English. [b]select the third text option from the bottom at the main menu and then using the third drop down from the top, select English.[/b] [h3]The game[/h3] That out of the way, Variable is a tough learning experience as the tutorial lacks clear information through the poor English translation in conjunction with an unclear interface & guidance popups. On top of the aforementioned, the tutorial is long and quickly stops providing information. If you can get past these barriers and piece together necessary information by trial & error, the game’s elements start to shine & its vision can be seen & experienced but it remains a struggle. In my time I was able to play a few runs but the tutorial was a majority of my time as its completion is required to move on. The tutorial requires the completion of 50 rounds. It is completely unforgiving, it is mandatory and failing at any point will place you back at square one. Thankfully each failure & replay can be different as a result of the build a maze gameplay structure and the RNG aspect of selecting towers; albeit you are restricted to what’s available during the tutorial rather than what's available in the rest of the game. When you fail, you will also earn experience towards unlocks that you can install into your towers but in my playtime I have yet to see other offerings outside of the walls, tower & spawn placement. [h3]Conclusion[/h3] At the end of the day I can see Variable’s strengths in mechanics and player choice but the lack of guidance, language barrier at launch and poor translation has caused me to not recommend the game to those who want an issue free tower defense experience. [b]However, as I've said there is depth and fun behind the aforementioned and if you're a player that can get past said issues, I think you'll have a blast messing around with what the game offers, especially at its on sale price of $1.55AUD.[/b] I do not recommend purchasing the title at its $15.50AUD price tag as the issues do not justify such a price.
有中文 有成就
Never thought I'd refund a game that's $1.24, but here's why: • had to figure out where the English option was because it launched in some sort of Eastern language • tried the tutorial, couldn't finish it because the instructions stop • went to lvl 1 instead, had no towers and lost • figured out how to get a tower, flipped 3 towers and only got 1 • got stuck again because again, there's no instruction • awful sound design and music • gave up
好玩,很新奇有创意的塔防游戏 路线,炮台放置砖块,出怪口和终点都是自己来定,可以说有无限的可能性 炮台种类比较少,有副作用的buff倒是弥补了这份缺失的多样性 合成塔过于强力,基础塔一比起来就非常菜了,前期合出来一个合成塔可以躺很多波,基础塔的弱小导致视线执着于合成塔,不怎么想研究基础塔的搭配花活了 视觉表现力比较一般[spoiler] 但是巨大伤害数字还是很有冲击力的 [/spoiler]敌人种类也比较少 总的来说是很有创意但受限于技术力导致比较可惜的作品
very fun tower defense game(my only experience with tower defense other than bloons)
小体量塔防,能不能出个手机版
塔防游戏,5种不同的防御塔拥有5个等级,拥有特色的防御塔合成配方,随机配件搭配,使你的的战斗更加顺利
Utterly baffling - I can't figure out how to do half the things I need to do during gameplay!
各种合成塔和特殊装备的机制设计的不错,但高难度下完全是逼着你叠出数值爆炸,不爆炸打不过,而能叠爆炸的装备就那固定几个。考虑到价格,低难度娱乐娱乐其实也不亏
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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