
Step into a living illustrated world in a time when Europe is at a crossroads of great religious and political change. Walk in the footsteps of Andreas Maler, a master artist who finds himself in the middle of murders, scandals, and intrigue in the Bavarian Alps.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 10 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Obsidian, this game is a historical narrative-driven game focusing on character development, heavily stylized art, and choice-driven storytelling in early 16th century Bavaria. Players will play as Andreas Maler, a clever illustrator caught up in a series of murders in Tassing and Kiersau Abbey over the course of twenty five years. Players will be responsible for conducting their own investigation to decide the fate of the community, but each decision will have lasting consequences and inexorably draws Andreas closer to the center of an underlying conspiracy.
Experience 16th century Europe as the master artists of the time saw them. Art inspired by great illuminated manuscripts and the earliest printed books becomes a living, breathing world in Pentiment.
Choose different academic and social backgrounds and meet a colorful cast of characters as you discover the stories and secrets that lie within the small Bavarian town of Tassing and nearby Keirsau Abbey.
In an era of great religious and political change, each decision you make can have a profound impact on the community’s future. Find your own way through this turbulent time and see the consequences of your choices play out over generations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.8Kreviews | 95% | — | $3M |
| $19.99 | 5.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An occurrence in many great RPGs is the moment when you sit and consider what the best thing to say or do is, genuinely weighing the consequences. This only occurs when 1. You are sufficiently invested in the world and characters to care what happens to them and 2. The game has actually convinced you that your actions have consequences and actually affect the characters and world. Pentiment is thoroughly saturated with such occurrences. Its aesthetic and atmosphere are fantastic and the manuscript style fits the game and world so wonderfully. I am also thoroughly entertained by the fact that this game cares enough about this setting to have a bibliography at the end of its credits. While the gameplay is virtually nonexistent, as this game is partially Point And Click Adventure Game and Visual Novel, that isn't an issue. The gameplay is essentially just talking, but that's the point. You aren't challenged by a difficult boss, rather, a tricky situation or a moral conundrum. The story itself works splendidly and I was satisfied by it as a whole, as well as the ending. I will not be assigning a number score of any kind. If you like Point And Click Adventures, Visual Novels, you'll probably like this a great deal. If you need action in a game or engaging gameplay, maybe consider whether this game is for you before buying it and spending between 15 to 20 hours on it. Either way, I am so happy that a game so dedicated to art was able to be made into such a great work of art.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Japanese, Korean, Russian, Simplified Chinese
| $19.99 |
| 1.3Kratings |
| 94% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This has to be one of my favorite narrative games in recent years. It kind of reminds me of Disco Elysium, but at the same time it's completely different, even less pure-mechanics-focused. I never considered myself a history nerd, but oh boy, this game pushed me hard in that direction. It bought me with its mystery, believable characters and lots and lots of discussions about philosophy, theology and art. Running around is sometimes a little annoying, and at first I didn't understand how time works, and what's the best way to optimally spend it and now miss an important conversation (game is very open in that way). I was afraid I would miss something, and I wasn't sure when and how it can happen. I don't consider myself a completionist, so I guess it also speaks volumes about how much I cared about the story. I also appreciate the option to have a bit of Polish background, it's a nice detail. The amount of research that seems to have been done for this game is so impressive, that it can be seen and smelled from miles away. I just love, LOVE this game.
아직 게임을 해보지 않은 분들을 위해, 가능한 한 스포일러를 배제하고 작성하겠습니다. 디스코 엘리시움 이후로 정말 오랜만에 소름이 돋았습니다. 이 게임은 분명히 스토리 중심인 게임이고, 액션 요소는 완전히 배제되어 있습니다. 그런 것을 바라는 분들께는 추천하지 않습니다. 이 게임이 스토리 중심이기 때문에, 이 게임을 논하려면 그 스토리가 얼마나 치밀하게 짜여 있고, 그로 인해 얻을 수 있는 감동에 대해 논해야 제대로 이 게임의 가치를 논할 수 있을 것입니다. 펜티먼트는 마르틴 루터가 교회 개혁 운동을 시작하던 시절부터를 배경으로 합니다. 이 게임은 평범한 중세 사람들이 종교과 함께 살아가는 과정에서 겪는 갈등과 고통, 희망, 그리고 진실에 대한 태도를 다룹니다. 이 게임은 선한 사람들과 악한 사람들, 혹은 스스로 선하다고 생각하는 방식을 고집하여 문제를 일으키는 사람들을 따뜻한 시선으로 묘사하고 있고, 그 과정에서 종교가 때로는 선한 영향을 미치기도 하고 그 반대의 영향을 미치기도 하는 모습을 다양하게 묘사합니다. 또한, 주인공을 통해 자신의 행동이 다른 사람들에게 미치는 영향에 대해 진지하게 고민하고 반성해볼 기회를 제공합니다. 이 게임은 플레이어가 스스로의 선택을 의심할 수 있게끔 스토리를 설계했습니다. 하지만, 그 스트레스가 바로 이 게임만의 매력과 가치를 만들어줍니다. 게임적인 요소를 생각하면 분명한 단점이 있습니다. 이 게임은 스토리 중심 게임임에도 불구하고, 엔딩이 다양하다고 볼 수는 없습니다. 하지만 저는 이 게임이 직선적인 스토리 진행이 아쉽게 느껴지지 않도록 플레이어를 충분히 납득시키는데 성공했다고 생각합니다. 결론적으로 말하자면 저는 이 게임에 매우 만족했고, 오랜만에 크게 감동했습니다.
「艺术来源于死亡」 伟大的艺术品。 Andreas,你已经成为了塔兴的一份子。塔兴的人民会永远记得你。若天使带他下来做见证,那天兵一定会因此而泣。你说的对,真相不会消失,它一直都在,就在我们脚下。 迷宫的圣母啊,我们在其中前进,并不为了找到中心,而是为了在曲折中维持方向。 走出迷宫,我们遇见了真正的自己。
Scratched the same itch as Disco Elysium and Citizen Sleeper, that of experiencing a novel-like story. It is not an open-ended RPG, it is a crafted narrative where you are along for the ride. Player choices reflect your reaction to the narrative rather than shaping it's conclusion. I spent the latter half of the game regretting locking myself out of bits of the game due to my own mistakes (thematically relevant!). Like DE, I think about replaying to see all the branches the game offers, but then I won't rush because the ending (reminiscent of the Tarkovsky film Andrei Rublev) was very satisfying. Special mention to the sound design, which is great and brought the game's late medieval setting feel to life. Play if you like this period of european history, philosophical musings on art, community and power in a strictly religious society. Don't play if you thought Disco Elysium was a pretentious, sanctimonious visual novel.
如果对中世纪欧洲历史不感兴趣就别玩了,游戏亮点只有独特的美术风格和对现实历史改编的故事,不说美术到后面越来越敷衍,这个故事更是平淡如水,感觉有80%的时间就是和不同的人进行日常对话。游戏有不少分支,但是系统太烂不想一个个试了,不如把所有跑图删掉改成点击然后直接对话,那可能还愿意去看一下,本就只有对话没有任何探索元素,用传统的文字冒险游戏模式更合适。
非常好玩中世纪极乐迪(不)对生活细节的表现,还有音乐+白噪音真的太棒了,氛围特别好。安德里亚斯见证了……玛格达莱妮乘上了……而真正的主角或许是,塔兴
eu não consigo por em palavras o quanto esse jogo é especial. eu tenho horas e horas de jogo não só porque eu amo demais essa história, mas porque esse jogou virou tema na minha monografia em estudos da tradução. se você gosta de germanística ou estudos clássicos, dê uma chance pra esse jogo. o jeito que ele discute controle de narrativa e a arte como veículo para essas narrativas me marcou demais. joguem !!!
Pentiment is a great game that has been executed poorly. Maybe I will come back to the game sometime but the way to play it has driven me crazy. The story, the feeling of helpnessness and how characters act is great. I wish i could play it for longer but i just can not deal with how long the travelling takes. I looked for trainers so i can enjoy this game 2x but there is none. You also can not skip dialogues fast enough, I read extremely fast and not being able to skip conversations that become static after sometime drains my soul. Some lack of interaction is also annoying [spoiler] in act 1, there is a bloody shovel that i couldnt interract, another example is the gun in the mill, it will definitely be used, but i cant take notes about it so i can forget about it [/spoiler] If you have 15 hours to spend, you enjoy chill puzzle games and slow burn dramas, buy it. I will be watching the story from youtube videos and Pentiment will stay a beautiful but broken game in my heart.
Pentiment no será un juego para todo el mundo. Para empezar, mucha gente no lo consideraría un juego ya que sus mecánicas principales son la exploración y los diálogos. Sin embargo, es un juego en tanto a que te invita a ponerte en el papel de Andreas Muller, artista/detective por coincidencia, para resolver misterios y reflexionar acerca de lo que es mejor para tí, el pueblo, o el clero. Tiene un amplio contenido histórico, filosófico y cultural que no será del agrado de algunos (hay a quienes sólo les gusta disparar y ya, y está bien), pero para quienes disfrutan un buen misterio y una lección de historia, hay de dónde agarrar acá.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.7M | 11K | 98% | $17.99 | |
| $1.3M | 3.8K | 93% | $19.99 | |
| $557K | 1.4K | 94% | $29.99 | |
| $93.3K | 254 | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 8.6K | 77% | $14.99 | |
| $3M | 7.2K | 77% | $19.99 | |
| $3M | 6.8K | 69% | $29.99 | |
| $3.1M | 7.7K | 83% | $14.99 | |
| $3.1M | 2.7K | 64% | $29.99 | |
| $3.1M | 5.3K | 89% | $29.99 |