
Seize the throne in the age of King Arthur! Lead an army of Britons against the darkest of enemies in this epic interactive medieval fantasy novel.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting and capably written, but it ends far too quickly, choices don't seem particularly meaningful, and the conclusion is deeply unsatsifying. Would consider revising this review if a sequel came out to resolve some of these issues.
It's a choose your own adventure book, like many others from this publisher. I enjoyed this one. I liked the setting, I liked the low magic, grimdark take on the Arthurian legend that felt historical. The choices were all non-obvious and interesting, and the story was satisfying with enough twists and turns that I'll likely play it again some time to see what other paths I could have taken. Recommended if you like this sort of thing.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a text-based game in the method of an old "Choose-Your-Own-Adventure". In this case, you play as Arthur, or Arta, the illegimate son/daughter of Uther/Utta. Through your choices, you can build alliance, and perhaps become Pendragon, or High King/Queen of Briton. In your way are scheming nobles, a rather bitter half-sister, and the Saxons... and some of the Saxons may well have... dark magics... It is a good read, and adventure, so I would recommend it.
It's interesting enough, plenty of action and weirdness, but it's written like some history textbook. No humor (which I find to be the centerpiece of anything I read, watch, or do, and if it's not funny I automatically like it less). Another problem is that if you die - which I did - you have to start everything again. Also, I'm not sure if your choices have a long-term effect on the outcome. It seems that your choice will only affect what happens immediately afterwards, or maybe the course of one chapter. So basically, whatever you choose has no effect except whether you die. Now, after being a total ♥♥♥♥♥♥♥ by starting with only the bad things, let's move to the boring part - the good things: the story was interesting, I liked the villain (sadly, not for her personality - only because she's really cool), the setting was nice (medieval Britain -who doesn't love it?), and my character was someone important, which is a nice change of pace from real life. It's pretty long - It took me 2.7 hours, and as I mentoned, I died. So I probably had, like, half an hour left minimum. I personally think that's a good thing, but you may have your own interpretation.
Have you ever read a book and wished the character chose differently, or maybe taken a different path entirely? Are you a fan of reading in general? Then maybe this is for you! It's rather straight forward, you got a written story that you read like a book and ocasionally the "game" will stop and let you chose what happens next. The story will change depending on your choices, this is an idea we have seen a lot of recently, however, since this is a purely text based game it is much easier to make the story REALLY change since you don't need to change any graphics or voice acting. I can't however personally vouche for how much the story changes in this case since I only finished it once - but I did get the distinct feeling that things could have been quite different, especially after reading other peoples experiences with the story. The story itself is interesting and well written, I got the same feeling I used to get when reading fantasy novels as a teenager. Is it worth the price? If you go by the old 1$/€ per hour formula, yes, it's currently 3,99€ as I type this and I got it at sale for less than half that - and I got at least a solid 5 hours of entertainment out of it and an interesting fresh experience. I had ONE problem with Pendragon Rising and I do not know if it's title specific or common to the genre as it's the only text based game on steam that I have tried, but I did not feel like I got a conclusive ending because I did not make the right choices. The game ended on a rather bitter note and I felt like it was basically telling me "Game over, try again" if I wanted the REAL ending. Since I don't know where I went wrong a second attempt would probably mean I took all the same actions as I felt all of them were the ideal ones, and i'd change one or two things only in order to see if I could get a better ending which is by no means a guarantee, this basically means i'd spend hours rereading the same content multiple times trying to fish for the best ending which does not sound like much fun, and using a guide feels kind of pointless as i might as well just read a book in that case. In the end I had to be happy with my lackluster ending and move on. So will I recommend it? Im not sure as im typing this, I would definetely recommend text based games, and Pendragon Rising has a good story - but the issue it has is a big one to me. I will give it a thumbs up, it's good for what it is and it did provide me with an ending, albeit a lackluster one - i'd suggest to look at other text simulators before settling on this one to see if they have the same issue.
I enjoyed my first play through of it well enough. The ending left something to be desired though. Maybe it was just the choices I made but the epilogue was literally a sentence. Nothing about the consequences of certain actions or how people fared the past year under my rulership as the High Queen. No real wrap up to the romance for Morgan either. So overall I like the story but the ending was like "that's it?".
Unlike the first couple of Choice of Games series I tried, this one is actually well-written and evocative of place and character. I'll be continuing the story.
I really enjoyed playing this game. It has an excellent story and some good choices to be made. Would love a sequel!
A very engaging take on the Arthurian legend that focuses more on King Arthur's ascension to power rather than the tales of him and the Round Table. Pendragon Rising frames the legend by having Arthur (or, should you choose, Arta) be involved in political intrigue in a time of war. Each character you meet is relatable and bears significant weight whether it be in that very moment or in the grand scheme of things. The story presented by Ian Thomas is well-crafted - it's told in such a manner that it does its best to avoid stepping on the toes of Arthurian historians while making it accessible to those who have no prior knowledge of King Arthur or the history of the Britons and the Saxons. Pendragon Rising differs from other "Choice Of..." text-based choose-your-own adventures in that it's more concerned with telling a story rather than asking you, the reader, "what would you do in this situation?" Rather than explore myriad choices and possibilities, Pendragon Rising asks you instead to be the best Arthur/Arta you can be. There are choices to explore and options to be had, but ultimately some choices are better than others. It's similar to a Japanese visual novel in that there are certain events you need to trigger for certain sequences to play out optimally - otherwise you find yourself at a game over screen. Overall, Ian Thomas's story is enjoyable and well worth the price. For those of you interested in text-based games, this is a very good addition to any collection. For those who are not but are looking for a good way to pass the time, I would still recommend Pendragon Rising for those interested in a medieval fantasy setting that incorporates magical elements.
Alors, PR, qu'en dire ... J'enfonce les portes ouvertes comme pour tout les choice of game, jeu full anglais, sans son ni musique, sans graphismes, avec seulement du texte encore et encore. Pour ceux qui ne maitrise pas particulièrement bien l'argo anglais il vous arrivera souvent de vous demandez, comme moi, ce que signifie tel ou tel terme ... j'aime pas vraiment quand les histoires inventent des mots ou utilisent de l'argo dans une langue qui n'est pas ma langue natale ... mais bon, à part ce défaut, l'histoire est sympa comme tout. Si je devais en noter un bémol se serai que l'on voit les choix obligatoire arriver gros comme une maison, le genre de choix où tu sais que si tu prend pas le truc logique ta partie se termine, et je trouve ça dommage car là techniquement, je n'ai pas encore refait le jeu, mais bon techniquement y a pas des masses de fins différentes ... et c'est plutôt dommage. Mon tout premier choice of game, choice of robots, avait le mérite de proposer des fins relativement différentes, et au fur et à mesure que je joue à des jeux de ce genre je vois que le nombre de fin radicalement différentes tendent à disparaitre. L'histoire n'est pas mauvaise, il y a eut un rebondissement arrivé au 3/4 du jeu que je n'avais pas du tout vu venir et qui change POUR UNE FOIS ! Mais hormis ceci ... bah on se sentait tenu par la main tout du long, il n'y avait pas vraiment de liberté dans nos choix. Mon avis est assez mitigé comme vous pouvez le voir. Le jeu est bien, mais il aurait pû être mieux ! Donc oui je vous le recommande même si vous resterez un peu sur votre faim.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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