
PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 735 reviews with recorded playtime.
Reviews
Themes across 731 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
<3
diesel 3
Nice game
Overkill, I will buy ALL of the licensed dlc if I was able to
Хорошая игра но только я бы добавил пару вещей, Например добавили бы разрешения получше ведь 1200 там с чем то иза этого оверлей в игре очень плохого качевства, также я бы добавил или сделал больше ограблений без DLC и оружие, Серьезно пол игры заблокировано иза DLC, Ну а так игра хорошая советую
I need a medic bag
This made me orgasm 59 times a second. Not 60 because a cloaker rails me
和朋友玩好玩
its one of the best game i have ever played :D
It's Payday. Need I say anything more about THE best heisting game? Well I can, and will. Payday isn't just a game, but an experiment. In it's prime, it took the attention of millions, and cemented itself as the only cops 'n' robbers game where you can kill a man with a comically large golden spoon. It's also the only game that can reduce the amount taken out of your pocket for nailing some poor grandma in the head with .50 BMG. In this game, it isn't about "doing it right" or "sticking to the plan", no. The plan is dead, it has been dead for a little under 13 YEARS. In the wise words pertaining to a certain slavic weasel: "Not only are you cooking meth during a police assault, you are learning how to cook meth." In a game where giving it your all is key for success, there are 3 ways of getting there. 1: Cash grab missions that can infinitely be ran. 2: High XP-yielding jobs than makes everyone around you ask "let's not do that again." 3: Playing through the actual story, which... let's be real, none of us are here for that. The main things you need to worry about in these scenarios are: Dying. Civilians/Meatshields that take money. Getting thrown into the slammer. Soft-locking a mission 13 times. Running anything to do with stealth on a loud only mission. Forgetting which deck you are. Lacking ammo/health/downs. What's underneath the car. And forgetting what time it is. In short: it is THE game, anyone who says nay, is wrong.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
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Languages: English*, German, French, Italian, Spanish - Spain, Dutch, Russian, Japanese, Simplified Chinese, Spanish - Latin America, Korean, Polish*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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