
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Establish the greatest regime in history in this darkly satirical colony sim and FPS roguelite hybrid. Build a prosperous totalitarian state, enforce policies, and lead your troops into first-person battles that grow from desperate skirmishes into large-scale mechanized war.
Dictate wisely. Every choice shapes society, for better or worse.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.

Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.4Kreviews | 92% | — | $4.5M |
| Free | — | — | #90 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1772 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's an amazing mix between fast FPS (a bit of Doom Eternal there), base building, pokemon catching and a rogue lite. For an early access it's very nice. Can't wait for more content, abilities, units, buildings...
地球防卫军EDF+帕鲁+每局征途可以抽卡得特效,目前的内容可以提供至少20小时的超爽体验+10小时的贤者时间。目前的问题是武器的抽卡特效还是少了,现在买了也不亏,有意向的都可以试试,
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #98, worst RU #99 · 3 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English*, French, German, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ts so tuff
the game is fun building a base is great lots of upgrades that make progress fun and enjoyable. the combat is pretty good. there is a lot of different difficulty setting to fine tune for your prefered combat difficulty
Римляне в космосе? Почему бы и нет. Прикольный рогалик с элементами стратегии. Я в целом люблю шутеры и рогалики, а тут ещё можно строить базу, управлять коллективом и перерабатывать слабых на ресурсы для апгрейда сильных. В общем, слава Аврории!
FÜR DEN STAAT!
想想还是先推荐吧,至少基础框架没那么缺胳膊少腿,但这个价格对不上现在的内容,不只是可以玩的东西少,需要优化的地方也多。 1.局内的成长太慢了,很难感觉得到有什么爽感,枪械词条也是很多都不能给人很直观的有提升的感觉。 2.流派难成形,很多不想看到的选项一直出现,至少可以尝试在局外就选择屏蔽掉一部分。 3.枪械种类多,但是大部分都是同质化,建议把局内武器的强化放在固定可选的位置,不要再和选项强那少得可怜的位置。 4.高等级装备词条作用不大,对游戏爽感提升非常一般,数值别那么吝啬,对词条的想象也别那么拘束,多重子弹、换弹速度、爆炸范围和移动速度这些大大方方的就弄出来,好歹后期刷装备的时候能给点动力,现有的词条说句不好听的除了换弹其他的也就那样。 5.你的抓捕是一坨shit!我必须特地用单词让你们知道这有多恶心,尤其是怪多的时候,一大群人混在一起,概率低还难锁定目标。 6.什么时候把你建筑的柱子给我弄出来,还是我没找到,所有的建筑只能有一楼很影响玩家发挥。 其他的就先不说了,个人感觉比较明显的就这些,还是抓紧调整吧,火急火燎玩了那么久还是喜欢的。
Good game
this game is amazing, i haven't been this addicted to a game in a long time
Man sieht dem Spiel noch den ea an, es fehlen einige QOL-Funktionen und, wenn man Pech hat, spielt man die gleiche Map mehrfach in einem Durchgang. Davon abgesehen sehr spaßig.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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