
Free stand‑alone Prologue. Build a grand totalitarian colony then personally storm roguelite battlefields with your soldiers. Capture enemies, convert them into believers or sacrifice them to feed the strong. Make every life bend to your will. Play Sector One now & wishlist the full game.
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About
The free prologue of "Pax Autocratica" invites you to establish the foundations of the greatest regime in history in this darkly satirical totalitarian colony sim + FPS roguelite hybrid. You are tasked with managing and leading your citizens to spread your doctrine through the first sector "Elysia" and free it from the oppression of the current ruling power.
If you enjoy the Prologue, wishlist the full game to be notified on release.
Dictate wisely as your choices will shape society, for better or worse.
The Prologue contains a limited portion of the full game. The scale of the base and the battles is smaller than in Early Access. Certain advanced systems, such as deeper automation, mechs, and other late‑game mechanics, are not available here. Content and balance may change before Early Access release.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.
Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
1% of all net revenue from Pax Autocratica will be donated to humanitarian assistance in conflict-affected countries, through the Norwegian Refugee Council (NRC), a politically neutral humanitarian organization providing life-saving assistance to people affected by displacement and conflict. (For more details please check the related pinned forum post)

Genres
Stats
Languages: English*, Simplified Chinese, French, German*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一开始感觉不错的,准备入手的,现在不知道改的什么玩意,猪脚属性移除就算了,小兵的等级也没了,还不能升级(反正一级兵带出去打了好几次回来,属性一点没变)属性低的要死,带出去打架就是个死,核心飞弹那些打炮塔什么的,也不会触发了,枪打还没刀的伤害高...搞不懂怎么想的,观望一下看了
好多年前我就在他官网上买了豪华版,那时候我还在上学,现在我都工作好多年了。 这游戏无论是世界观还是内容,完全是两个样子了,甚至每次测试都改一点东西。 以前在太空,自己的飞船是家,自己在飞船上生活,然后驾驶飞船在无限大的宇宙中遨游和做任务。 以前甚至人物可以加点,完全RPG的玩法,现在也不能了。现在更像是肉鸽类型了。 以前是开船出去到处下洞打虫子,现在是上来就开始打类人海盗了。 以前的购买东西的星球很大,各种东西都在交易星球上,现在购买东西的地方小小的,不同类型的东西也都分开购买了。 已经延期了,希望出的时候交一份满意的答卷吧。
Pax Autocratica: The Hybrid gameplay Done Right It's rare for a game to mash completely different genres together and stick the landing, but it pulls it off. I always loved hybrid gameplay, and this one nails the spot. The Two Halves of the Machine The Shooting Phase: If you like classic FPS games of the 90s, you will feel right at home. The combat is fast, heavy, and delightfully chaotic. The Management & Exploration Phase: When you are not fighting, the game shifts into base building, resource gathering, and an expedition/exploration phase that directly fuels your base. It is incredibly addictive, well balanced blend of old-school arcade action and sci-fi strategy.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩了不到一个小时闪退了5,6次每次进一个新地图都有可能闪退,为什么?我电脑配置不够吗?我2077能正常玩,这个需求比它还要高吗?cpu Ryzen5 5600 显卡4060玩不了吗?
I'm a huge fan of the game already. I think this game is going to be amazing. Just when does it come out fully? I keep seeing the date change more and more. When is there a set date on this game?!? I just don't want to keep being pushed back from the full game. I get you y'all have probably alot to do... It feels like a stab to the heart when people keep postponing a game. Just saying whoever doesn't like it this game... well they suck haha. jk. Please keep up the amazing job.
If a mashup of fast pace FPS, colony management, and base building is your thing, this is probably a game you'll like. There's parts that feel very much a work in progress, but it has a great starting shell to build off of. After putting a number of hours into it and unlocking everything you can get (for now) I greatly enjoy the game, but understand it might not be everyone's cup of tea.
This game checks a lot of boxes. Its fairly smooth for early access (demo). You have the FPS portion that feels smooth, aiming is good. Movement is fast. You also have the base building. You can research a variety of buildings. You or your soldier minions can harvest resources on your base map as well as gather them during FPS expeditions. You can recruit soldiers for your cause. You can set them up to work for you around your base as well as choose some to go with you in FPS mode. You can also capture enemies and bend them to your will, or just execute them. You can even imprison your own soldiers to teach them a lesson or simply keep them all in line. Only 2 hours in and I'm addicted. If you like base building, fps, or resource management give the demo a go. I look forward to expanded content. An will be putting it at the top of my wishlist.
Funds terrorism. Yeah, nah.
i really enjoyed both versions of the demo ive played via the updates and i enjoy where the game is going more so knowing there will be coop in the future and modding support which is great to see
pretty good, but for some reason my (or steam) version doesn't have everything that is talked about in the game, like gifting things to your soldiers.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.