
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Establish the greatest regime in history in this darkly satirical colony sim and FPS roguelite hybrid. Build a prosperous totalitarian state, enforce policies, and lead your troops into first-person battles that grow from desperate skirmishes into large-scale mechanized war.
Dictate wisely. Every choice shapes society, for better or worse.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.

Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.5Kreviews | 92% | — | $4.5M |
| Free | — | — | #90 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1788 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра мне понравилась, я залип в ней на целую неделю, давно так не получал удовольствия од игры.
super
fun
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 157 | 83% | — | |
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| $19.4M | 13.9K | 86% | $34.99 | |
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| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English*, French, German, Traditional Chinese*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well, after getting a friend to buy the game, hehe, can say I do like how far it is so far, it is really promising, You can imagine it as if Satisfactory and Helldivers 2 had a child. It is great.
Amazing game, cannot wait for full release!
Cara, se isso aqui é o começo do pre lançamento o jogo ta ficando insano. Diria que se você quer, gerenciar bases, comandar tropas, capturar outros soldados e converte-los em mão de obra e mais tropas, ter multiplas armas para jogar com sistema de escolha de habilidades e buffs e ainda dar uma de lider ditador... esse é o jogo. Isso que ainda tem veiculos para você pilotar nas missões. Tirando que os criadores deixaram um roadmap das futuras atualizações. Vale apena o game e tem muito potecial de se tornar ainda melhor
游戏体验很好,rogue玩法很上瘾,战斗手感也很不错。对于战斗方面我没什么可说的,做的不错。 我个人很喜欢游戏中的养成要素。对于优秀的养成玩法而言,最重要的是让玩家手下的角色有活人感,能让玩家。但是目前玩下来有几个问题: 首先,角色外观过于重复。除了开场的一个女角色是没有头盔的,其余所有同兵种的角色都是同一个外观,区别也只有颜色。我理解对于开发者而言制作多样化的外观可能任务繁重,但是更加有分别的外观能够显著增加玩家对于养成角色的兴趣。毕竟人靠衣装,在养成这方面外观总是最重要的。 其次,玩家和角色的互动,以及不同角色之间的互动要素还不是特别齐全,需要进一步打磨。角色互动的文案重复度过高比较出戏。最好是基于角色的种族,性别和职业有一些不同的事件或者反应。 最后再说一句,基地建设要素和游戏的战斗过于割裂。养成的角色仅限于用飞船带入远征,而玩家在基地内甚至连武器都掏不出来。如果玩家建设的基地内能够有一些战斗要素就更好了。 不管怎么说,这游戏目前完成度较高,表现不错。 All for the state!
good game, it like what the one of the reviewer put it mix of palworld and helldiver i would go as far say plantside as well.
le fouet c'est chouette !!!!
5/5
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