
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Establish the greatest regime in history in this darkly satirical colony sim and FPS roguelite hybrid. Build a prosperous totalitarian state, enforce policies, and lead your troops into first-person battles that grow from desperate skirmishes into large-scale mechanized war.
Dictate wisely. Every choice shapes society, for better or worse.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.

Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.4Kreviews | 92% | — | $4.5M |
| Free | — | — | #90 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The amount of bang for your buck in this game is ♥♥♥♥♥♥♥ incredible. Gunplay is fire. I haven't came across a single bug yet and the performance is flawless on my 5060. The devs absolutely have something with this one. Hope they actually keep up with this and dont ♥♥♥♥ it off, for the love of god don't ♥♥♥♥ this up.
Catch your favourite poke.. eh enemy soldiers and workers make em work hard for the one and only State. go on expeditions have awesome battles - feels amazing honestly <3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English*, French, German, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun as hell!
Ловля покемонов в мире автократии. - Крутые и запоминающиеся файты на закрытие локаций, и боссы. - Могу ли порекомендовать игру.. скорее нет, чем да. На старте всего очень мало, за эту цену. - Судя по комментам, лютые проблемы на карточках от хуанга. Даже главный цвет игры, указывает, что на Красном Радеоне проблем вообще никаких нет. - Интересное сменяемость времени суток на базе, ночью - тентакли оживают. Но это только картинка, а жаль. - Управлении колонии крайне легкое, проблем вообще нет никаких. Тут как раз не хватает члениджа - На харде стреляется довольно активно, мобы стараются жопку вашу покусать. И если вначале, ты думешь , что от соратников нет пользы. То на третьей карте они вносят существенный дамаг, а ты стараешься не откиснуть в хаосе.
Игра про рф будущего
เล่นเพลิน ๆ ฟังนิยายเล่นเกมสบาย ๆ ไม่เครียด สร้างฐาน ฟาร์มไอเทม จัดสรรทรัพยากร เลี้ยงดูคน จับทาส ยิงแบบสาดกระจาย
Ein sehr gutes Spiel seit Langem, wie ich finde. Ich hatte es mir geholt und war 14 Stunden es am spielen am Stück ohne es zu Bemerken. Für Leute die Aufbau spiele so wie Schooter mögen und den Fortschritt gerne Bemerken wollen kann ich dieses spiel nur Empfehlen. Zudem ist für jeden was dabei an Schwierigkeitsgraden.
An eclectic mix of genres that works better than one might guess
goodgame
趣味性十足。无论是捉人还是搭建自己的小队,都很有趣,在这方面我还是比较认可的。 武器系统也比较丰富,根据不同的武器核心构筑不同的BD,让每一场战斗都充满了未知。 也有几点我个人觉得不太满意的地方 1.机甲太弱了。1W多的血,几乎撑不到完整打一场,也没有战斗中维修机甲的手段,有点鸡肋。哪怕是掉点自动回血的修理包。 2.太空贸易港的物品,有互动是好事,但是求求了,别再让士兵乱吃了。。我前中期培养的一个最完美的角色,吃了个亚健康,第二天起来眨眼就没了。还有一堆角色都吃出了负面词条,30%的兵都吃出了麻木。我现在看着那些一个个带着负面词条满地跑的,我才是真的麻了。 3.后期玩法略显薄弱。可游玩的内容不多,前两章在打过之后几乎不会再打,主要游玩内容也只集中在了第三章上。所以我在想是不是可以添加个类似无主之地3这种加个深渊层数,可以把前两章的掉落和难度提到和第三章一样的水平。而且也不至于让第一章和第二章的BOSS单纯的沦为纯背景板,只在剧情里出现一次就再也没人会去打。 还有第二章那个种族的BOSS词条会比第三章的要少,而第三章又没有这样的怪,所以我永远都抓不到想要的士兵。这点也很难受。如果有提升一二章难度的方法,也就不会出现这种情况了。 帕鲁后期玩法主要是对帕鲁词条的刷去和孵化养成,所以结合上面的2和3条,希望能在基地中加入一个基因修改装置,一个是吃其他士兵随机词条,再一个就是去除负面词条。。这样一来他们生的娃就有用了,否则那个生育系统毫无意义,现在基地里长出来一堆小绿人我都只有把它们流放的份。 至于士兵皮肤什么的听说已经纳入后续更新计划了,所以这里就不提了。 还有一点个人希望对于装备系统的改进,能否增加套装系统。例如加士兵伤害的穿2件会有技能CD减少,穿4件大幅增加士兵伤害,或者减伤的穿2件会增加护盾回复速度,穿4件增加护盾上限之类的,这样也能增加BD的可玩性,让每个人都能根据不同的装备词条去选择不同的BD玩法。再或者BOSS掉落专属武器外观图纸之类的。 期待后续更新。推荐。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 83% | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $19.4M | 13.2K | 86% | $34.99 | |
| $83.3K | 188 | 89% | $13.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $4.5M | 4.8K | 93% | $19.99 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $4.5M | 4.6K | 91% | $39.99 | |
| $4.5M | 6.6K | 88% | $19.99 |