
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Establish the greatest regime in history in this darkly satirical colony sim and FPS roguelite hybrid. Build a prosperous totalitarian state, enforce policies, and lead your troops into first-person battles that grow from desperate skirmishes into large-scale mechanized war.
Dictate wisely. Every choice shapes society, for better or worse.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.

Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.4Kreviews | 92% | — | $4.5M |
| Free | — | — | #90 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
相信我发这段时候的游戏时间相对来说算是肝的一批了,刚细致通关,有几个建议希望后续能加强下: 1、加强每个星域的游戏流程和剧情长度,虽然每次出征都是肉鸽,但是相对来说通关一个星域在4-6次出征就够了,个人感觉游戏深度可以深挖,不要做太过快节奏的游戏。我期待中的游戏是有50-100小时的慢节奏肉鸽养成游戏,星域这种是真的可以多做很多内容,不管可以出征,也可以防守、占领等等内容。 2、之前废弃的属性点系统真的可以加回来,或者战术点系统重做下,真的很鸡肋,抛去武器装备,战术点存在感基本没有,这点扣分。 3、基地晋升资源卡的很死、建议每到下个区域,可以将所有低等级资源转化为高级资源,就按现在这个比例3:1来做就行,要不然初期真的打的很艰难。 4、资源转运很明显有问题、我到第三区域后、所有建筑产资源都得我自己一个一个去收,安排的人也不会去收、或者说收完不在资源站里,还得来回跑着收。 5、俘虏问题(这个评论区里大家都说了,我就不多说了) 6、以后想到再补(希望游戏越来越好吧)
Ave Father
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English*, French, German, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had no clue what this game was, saw it on my release calendar. Watched the video on the steam page and thought it looked cool. Man what a fun game I’ve been hooked. Sometimes I do feel overwhelmed because there’s so much to manage like prisoners and soldiers morale and loyalty and food. Sometimes I just want to jump right back into a battle and feel like I have to do 1 million other things first, but it doesn’t ruin my enjoyment. Highly recommend
好玩是好玩,但是现在这游戏感觉就是个半成品。很多地方思路不对。感觉能达到满分的游戏现在最多就6/10.我等更新再继续吧
战锤骑马砍杀
赶快更新赶快更新赶快更新赶快更新赶快更新赶快更新赶快更新赶快更新赶快更新赶快更新赶快更新
好
游戏很好玩,希望后续能增多一些核心选项,比如士兵强化,闪电风暴强化等。
Not usually one for base building and admin but this ♥♥♥♥ slaps. Everything feels connected and has a purpose. The effort to manage the colony and resources feels worth it when you head into combat.
Je n'ai que 7 h de jeu et c'est déjà un pur moment de fun . Points positifs: -fun fun fun -POUR L ETAT -POUR L ETAT -POUR L ETAT Point négatifs: -JE NE TRAHIRAI PAS L ETAT -JE NE TRAHIRAI PAS L ETAT ps: je n'ai absolument pas été torturé pour émettre cet avis :) jouez au jeu et amusez vous le contenu est déjà plus que correcte pour une early même si un peu plus de variétés aurait été sympa mais ce n'est qu'une early. Sur ce je retourne répandre la bonne parole de l'état .
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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