
Shangchuan, 1939, Japanese-occupied. By day a bowing traitor, by night a ghost, in Demon's Lair, No. 86. All wear masks: pretend, kill, survive. When sacrificing a friend is the only way, when betrayed, when only isolated cities remain - fight to the end, live a coward, or take an unimagined path?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is a story about an ordinary person who changed the world… Whenever the Chinese nation faces a crisis, there are always many ordinary yet great people who strive, bleed, and sacrifice to save their homeland. In the dark years of the War of Resistance, many brave souls infiltrated the heart of the enemy, transmitted intelligence, and killed Japanese and traitorous puppet forces. Most of them never lived to see the long night turn to dawn.
This time, you will become one of them. You will struggle through the long darkness and complete your mission in the narrowest of gaps. When you survive the inferno by sheer luck, when the intelligence you send out changes the world, when you rain hellfire upon the Japanese islands – your true mission will have only just begun.

Most of your classmates went to the battlefield, while you alone went undercover in the den of No. 86.
By day, you are a traitor, a lowly office worker squeezed by your superiors. By night, you are a ghost hidden in the glitzy darkness.

The Japanese invaders’ blades glint with cold steel; the traitors’ greed seeps into the bone; your superior’s betrayal strikes without warning; the underground resistance shines like a faint light in the dark… Every face wears a mask. Even the tenderest embrace can become a hero’s grave.

Your choices determine not only your own fate but also the fates of others.
- When everyone wears a mask, who will you stand with?
- When the Japanese order you to execute your own comrade, will you wake up in the middle of the night in a cold sweat?
- When the werewolf‑kill game begins, will you sacrifice yourself or offer up an ally?
- And finally, when you become the sword‑bearer, will you hesitate to give Tokyo a “little boy” hug?


600 minutes of cinematic, dynamic visuals that bring to life the absurd and dark “Shangchuan” – an isolated island.
Break free from linear storytelling. Slack off at work during the day, explore freely at night. Different stories unfold in every place, every day. Your absence will even generate new stories.
To be a spy, you have to know a little bit of everything. You’ll pick locks, handle microfilm, hold your breath against a lie detector, play the butterfly knife, pour latte art – and it’s best if you’re also a high‑roller at the casino.
Every daily choice reshapes the future. Even a trivial encounter at the park at night might have a decisive impact years later. Over 30 characters, 256 decision points, 609 branching plots, and as many as 16 completely different final endings.
In the process of creation, we consulted a vast amount of historical material. Many of the story’s dates, places, characters, and events have historical prototypes. Yet even so, we know that we cannot convey complete truth through a game – because the truth is often too cruel.
Researching history is also a process of awakening forgotten souls. More than ninety years have passed. Most of the elderly who lived through that era have since passed away. Our neighbors across the sea have never truly repented. To some of them, this is all last century’s business – even if they never admit to the Nanjing Massacre, it’s time to move on.
But we have no right to move on. If we forget those ordinary people – who, in the darkest of times, suffered unspeakable horrors so that we could live decently today, and who left behind not even a tombstone – then when a new crisis comes tomorrow, there will be no one to serve as the backbone of the Chinese nation.
That is why we decided to tell this story: in the darkest years, an ordinary patriot goes undercover in the heart of the enemy. He experiences fear, temptation, pain, and betrayal. He finds his direction through confusion, and passes on the torch while the long night still endures.
If you, right now, are still willing to embrace the “imperfections” in our content and storytelling… if you are willing to travel across time to feel the fear and courage of those ordinary people who kept moving forward…
Then please, push open this door. Outside the door, time flows on – but a single voice rings out, deafening.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, German, Spanish - Spain, Japanese, Traditional Chinese*, Portuguese - Brazil, Vietnamese, Korean*languages with full audio support
Engagement
Reviews
Themes across 378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
抛开题材争议,作为互动影游剧本底子尚可,多线架构很复杂,能看出剧本打磨花了功夫,只是题材和叙事融合做得不够理想
故事脉络清晰,完整,但是和我想象还有前期宣传的一点都不一样,制作人说想创造出一个类似“店小二”的男主人设,但是男主似乎在86号存在感没有那么强,业务能力中可能只有偶尔灵光一现的推理能力尚可,从39年到最后主线的41年,男主行事作风和能力完全看不出在86号摸爬滚打了2年多,如果单纯叫上川往事其实我觉得会更好,官方发的关于制作人的QA视频我也看了,我觉得想法是好的但是完全没有体现出来39到41的重大事件几乎看不到男主参与,除了胶卷也没有送出任何有效情报,本作作为体验一下“上川”当时的风土人情及男主的个人传记是较好的,最大的问题是智斗太水了,不说86号能接受同一个手法害死两个特务,黑帮,甚至梅机关的都被降低了一些水准,更别提隐蔽战线的红蓝两边的三方势力了,作为一款互动影游我觉得是合格甚至良好的水平,演员演技全员在线,拍摄质量和后期水平以及ui也没的说,本作最大问题是货不对版,最后希望可以把官方说的“水戏”和花絮能做成一个dlc供玩家下载
李伶玉是全剧最”亮”的角色。百乐门歌星的身份让她自带光芒,但她不是一个花瓶,她有自己的情报网络、有自己的判断力,在某些线里她是扭转局面的关键
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 378 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
推薦,演員演技劇情都OK。除了轟炸日本我覺得有點矯情,粉絲向,其他我都蠻喜歡。特別這些好評都是真實的,不是刷的,更代表了製作組的底氣。
杨咏真和祝世铭的关系写得很细腻。青梅竹马、不同阵营、彼此牵挂又不能相认,码头送别那场戏挺能共情的
六位女性角色的塑造是这个剧本最大的亮点。杨咏真的理想主义、赵淑莹的隐忍、李伶玉的洒脱、邓佳茹的挣扎、穆剑秋的冷厉、颜璧仙的神秘,没有一个是花瓶
情感线中最让人心酸的设计是"你知道这段感情有保质期"。不管你们多相爱,你们的关系建立在你的假身份上,一旦身份暴露或任务结束,这段感情就失去了存在的基础。所以你们越幸福你就越痛苦,因为你知道这个幸福是假的,但感情是真的
潜伏特工的身份设定很吸引人,要在汉奸伪装和地下工作之间拉扯,部分人性抉择很扎心,会逼玩家做出牺牲盟友的艰难选择
很好玩的作品 希望那些没有拍摄用文字代替的部分也能补上就太好了
剛剛完成了一周目, 雖然已經有很多評論, 但我還是說說吧... 我沒有玩過"隐形守护者", 所以不能和它比較... 遊戲明顯是偏向劇情而不是追女, 整體上劇情都很緊張, 主角一路都是面對危險, 而初期的敵人都是以死亡令主角不再到其威脅... 很多評論說故事不連貫但我覺得還好, 有些事是之後就會說明... 但有幾章開始時使用的倒叙法我就不喜歡... 很多評論說太多感情編幅, 我覺得剛剛好哦... 半數女角都很不錯, 但福利什麼的就別想了... 就劇情和女角而言我覺得還是值得玩的...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $520K | 1.3K | 79% | $10.39 | |
| $371.3K | 881 | 85% | $11.75 | |
| $44.6K | 209 | 93% | $6.99 | |
| $358.1K | 1.1K | 87% | $6.04 | |
| $292.1K | 625 | 86% | $10.39 | |
| $612.8K | 1.5K | 97% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $269.6K | 1.2K | 96% | $6.99 | |
| $269.7K | 567 | 81% | $14.99 | |
| $269.4K | 427 | 93% | $16.99 | |
| $269.4K | 2.1K | 72% | $4.99 | |
| $269.3K | 698 | 64% | $9.99 | |
| $269.2K | 396 | 77% | $17.99 |