
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 14 → 15.71/day in the week after.
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.
Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.
Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!
A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.
You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.
Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.2Kreviews | 83% | — | $16.7M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
鄙人这个小配置运行这款顶级大作经常卡顿、死机,各位对标自行斟酌吧。每次一写差评Steam就自动网络错误,也是很服气,今天这差评发不出去我还没完了。
Jogo com excelente historia, dificuldade e construção da sua propria historia. Entrega Historias de NPCs complexas e profundas, alem de ser engajadora parecendo que esta em uma mesa de RPG
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 14 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um dos melhores Jogos rpgs de todos os tempos!
Great game. High initial learning curve, but worth it with all the different ways to play and replay the game
Si lo recomendaría y no lo recomendaría: Porque si: si quieres un CRPG con una buena historia, difícil, táctico por turnos o táctico con pausa, en la que tu paciencia sea capaz de soportar mucho texto, la locura que puede ser crear un personaje (seguramente en tu primera partida no funcione bien la build y te van a llover palos) , con vista isométrica, es un gran juego. Porque no: si no tienes paciencia para leer, para un juego difícil en el que seguramente empieces varias veces de nuevo, de ritmo lento (no es un BG3) y que cada combate puede ser un sufrimiento quitando al final mérito a jefes finales. Conclusión: si te gustan los CRGP "duros" es tu juego aunque tiene algunos problemas de rendimiento en ciertas zonas, (podrían haberse centrado en solucionar eso y no añadir tanto relleno de combates de cruzada). Si no tienes paciencia y ganas de echarle tiempo ni se te ocurra comprarlo.
只玩了几种bd和道途就没意思了(
Großartig geschrieben! Ein echtes Abenteuer, spannend, überraschend und immer wieder wirklich lustig! Ich bin zwei-drei mini-Bugs begegnet, aber insgesamt wirklich nichts worüber man sich ernsthaft beschweren könnte. Ich empfehle dieses Spiel wirklich jedem, der kein Problem damit hat ein bisschen was zu lesen und ab und zu zu denken... das wird allerdings vorausgesetzt, ansonsten bleiben einige Türen zu.
Si vienes de jugar alguno de los divinity o BG3, el juego se va a sentir tosco y bastante lineal. El sistema de dados se me hace bastante tedioso. Voy a jugar mas a ver que ofrece.
장대함 디테일성 전문성으로만 따지면 CRPG 레전드~ 눈높이 낮추고 소설책 한권본다는 마인드로 플레이하면 꿀맛임
Review up to about the midpoint of act 1, mild spoilers ahead. This game is very good so far with some caveats. It is incredibly complex with many systems all working together behind the scenes to bring a faithful version of the Pathfinder ruleset to a CRPG. The story is rightfully epic in scope with all the multiversal terrors that you would expect fighting in a crusade against a demonic horde. The characters are either love them or hate them, most people I've seen can't stand Lann, I think he's a breath of fresh air in a very edgy game with child sacrifice, horrific murders, demonic rituals, and world-ending catastrophe. Meanwhile Nenio... hmm. What is very frustrating about this game though is the encounter design/scaling/timing of content and the lack of polish in certain sections. Namely a house in the Market Square where you are in a tiny hallway vs 5 high level AOE slinging demons with no way through other than brute force (this encounter took me over 3 hours worth of resets on Core Rules) right next to level 3 and 4 trash mob encounters on the same street. Or the next street over that has 3 level 10 enemies in a room after a room with 2 level 5s. The spacing out of encounters based on perceived character level is basically non-existent. And that brings me to the biggest grievance I have thus far with Owlcat's pacing and encounter design; the tavern defense... it took me almost a full hour and a half, 39 rounds of combat while my main PC was unconscious for the last third of the battle with no more healing or spell slots. At no point in that entire battle was there any indication of what your objective is other than just keep slaughtering the endless hordes of demons and cultists AND OH LOOK A BOSS at round 30! By round 20 I had the idea that it was supposed to be a scripted loss because I was just so confused why so many waves kept spawning with no end. How did this get past playtesting? In an otherwise fantastic game so far that is really fun with great character customization options, deep roleplaying chances, and a solid, if at the moment, superficial story about a crusade against the forces of hell; I can understand why people will want to drop it. It is rough around the edges, has a decent lack of polish especially in the amount of time it takes to be able to load your turn in combat, and some annoying party members. Overall so far, I'd probably give it a 7.5. Will update when I finish--hopefully within the next 2 years.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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