
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.
Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.
Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!
A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.
You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.
Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 647 reviews with recorded playtime.
Reviews
Themes across 643 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really good game so far really reminds of playing BG1 and a bit of BG2 and 3
味真足
If you are here after dos 2 Bg 3 its not the same. no voice acting. Journal don't explain the quest clearly and map is confusing. starting was good but after some hours I feel combat is the weakest part turn based is bad. maybe i gave it some time but right now i dont recommend it.
Cara... que aventura. Esse jogo sugou um mês e meio da minha vida e olha que parte desse periodo, cerca de 1 semana, eu estava de férias. Que loucura. Se eu recomendo ele? Com toda certeza... se você tiver tempo. Como um CLT eu sofri bastante nesse jogo, pois parecia que não ia terminar nunca, e olha que sou acostumado com o estilo dos CRPGs, mas esse superou qualquer outro em questão de tamanho. Durante o Ato 1 e 2 eu estava completamente maravilhado com o jogo, não conseguia parar de pensar nele, nas builds e principalmente na história e nos personagens. Se o jogo continuasse nesse nível como foi com a Batalha de Drezen, se seguisse assim até o final, facilmente superaria o Baldurs Gate 3, mas... não aconteceu. O Ato 3 dele expande pro Mundo Aberto e, na minha opinião, deixa o jogo extremamente cansativo. Inúmeros mapas (você não é obrigado a fazer, mas se quer ficar forte e explorar as sides do jogo, vai precisar), inumeras batalhas aleatórias pelo caminho (Isso só é legal no começo, depois cansa e muito) e muita... muita enrolação antes do Climax do ato. O jogo não ficou ruim, mas a parte mais linear anterior estava bem melhor. Eu estava extremamente interessado numa história envolvendo uns personagens, a Minagho e o Stauton, e ela foi concluida nesse ato (de um jeito um tanto antiquado na minha opinião). De toda forma, o jogo ainda estava muito bom... até o ato 4. A ideia da Cidade do Abismo é genial, mas a execução... é uma merda. Se eu já tava cansado antes, imagina tendo que andar naquela cidade confusa que, a depender de como está sua camera, novos caminhos se abrem ou não? Loucura completa. Foi então que ao chegar no Ato 5 decidi botar no modo Fácil só pra curtir a História q eu tava tanto gostando e... valeu a pena. O Ato 5 não foi tão cansativo quanto o 3 e não tive muitos problemas. Botei na Dificuldade Desafiante apenas em algumas lutas que julguei importantes e fui embora. O Final... me deixou triste. Não pela cena final em si com a Areelu, mas sim toda a Jornada. Eu fiz o Caminho do Lich até o Final e ver Drezen sucumbindo aos meus Mortos Vivos, ver os meus aliados me abandonando e até a Rainha foi duro. Aquela música do Lich Path em Drezen tocando toda hora enquanto eu andava pela cidade, com aquela aura mórbida e fria da energia necrótica corroendo o local deixou tudo muito melancólico e eu, que geralmente amo fazer os Caminhos das Trevas, fiquei realmente impactado com isso. Jamais pensei que isso me incomodaria, mas incomodou demais ver tudo sendo destruido por mim mesmo. A minha Comandante sucumbiu as trevas para vencer as trevas e... perdeu tudo. Perdeu o romance com o Daeran, perdeu a amizade da Seelah, perdeu a confiança da Rainha e até a sua glória como Quinta Comandante da Cruzada. Triste. Muito triste, mas que mostra que o jogo se importa até com os minimos detalhes. Esse jogo é incrivel, um dos melhores CRPGs que já joguei junto com BG2, BG3 e Dragon Age Origins. Sensacional. 8.5/10
its a very good crpg. The learning curve is far steeper than BG3 but if you liked that then you will have a great time with this game.
I've beaten this game across two different platforms now (Trickster -> Legend). I'll come back sometime and some day to acquire at least most of the other paths, but for now? To sleep, to dream, until it's time to awaken once again to a new dream, a new adventure, and a new chance to kick everyone's ass. ~Malice Atreides, Nerevarine
재밌게 플레이 하고 있어요
i really like mystic paths
El juego en si es bueno en general, pero llega un punto donde es una mezcla de un rpg con un HoMM3 y perdió la gracia en ese punto
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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