
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.
Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.
Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!
A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.
You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.
Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 647 reviews with recorded playtime.
Reviews
Themes across 643 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There is a bug. It happens after Daeran asks player character out which happens automatically after I get back to Drezen. Then a cutscene asks whether to sleep or wake up. Either choice give any response and there is not way to close the cutscene. Reload the game does not solve the issue, it happens again when I enter Drezen.
Ну это лучшая отечественная игра, ♥♥♥♥.
Отличная игра в которую хочется возвращаться!
This type of game is where I usually expect good writing and complex characters. Unfortunately, here I didn't find it. The style of story and characters reminded me of a typical anime show. But I must admit the game gives you an opportunity to create some of the insane builds for your character and companions. And visuals look cute.
it's gud
It has a rich story and is a faithful recreation of the setting and rules of the Pathfinder RPG.
才几个小时就感受到这屎一样的解密。总是在战斗。连传送都在在塔塔开的路上啊。但是莫名其妙的一直想玩下去啊猫头鹰你给我加了什么好热。。
This game is one of the best RPG's out there, the amount of class options and dialogue choices allows every character you make to be unique even if the actual story's major beats do not. Combat is cool, though on all difficulties above super duper easy it can become a buff spam fiasco. On my second playthrough I decided to use turn-based mode for once and after setting the animation speed to x3 in the settings it felt really good.
I'm gonna recommend it because the story and RP elements are pretty good. Though I got some gripes and I wish I could mark it as mixed (TL;DR bullet point version will follow). Owlcat seems to have some issues with balancing encounters in this game as you're constantly fighting very high AC enemies and every enemy can attack you 3-4 times (Im playing on daring). The difficulty curve is also off as In the first act, I explored a POI and I ended up fighting 3 wights that were lvl 9. I was level 3 btw and I had played for like 5 hours at this point. Many times I enter a fight where the enemies are several levels above mine and have these crazy numbers in their stat blocks. For example: I got ambushed while resting and had to fight 3 plague bears that are lvl 11 (My party is lvl 5) and the bears have +22 to hit and can attack SIX TIMES in a single turn. Some quests are also tedious. In act 2 theres a quest to rescue some npc and you have to fight gargoyles. Thats fun and all but they spawn 3 of them every turn for like 4 turns. Combat goes from being fun to being a chore and enemies have ♥♥♥♥♥♥♥♥ abilities like passive damage reduction (basically ♥♥♥♥ you we're substracting 6 from all damage), every single enemy has resistance to elements (your spellcasters are useless) and everything has a debuff aura. Combat becomes a math problem and get ready to be severely punished for mistakes. TL;DR: The Good (RP and story) - Story is interesting - Choices make you feel like there there are actual consequences - The setting in interesting The bad (mostly the combat) - Combat is tedious and punishing. Enemies have excessively bloated stat blocks (+22 to hit and can attack 6 times in a round. It doesnt matter how high your AC is) - Enemies have resistance to almost everything so your spellcaster are useless - Heavy reliance on pre-buffing - Feeling of being lost on what to do as progress is sometimes locked behind super hard encounters for no reason Its based on 1st edition pathfinder so it gets overwhelming quick and I dont recommend for people not familiar with the pathfinder system. Its a shame
The story and characters aren't the most stimulating to me, although I wouldn't say they're bad either. But what this game does do is scratch the itch in my brain that craves build optimization and turn based strategy combat. That aspect of the game is straight gas.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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