
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.
Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.
Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!
A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.
You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.
Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 638 reviews with recorded playtime.
Reviews
Themes across 634 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Игра отличная. Сюжет просто поглотил меня. Также мне понравились мини-истории, которые раскрываются в дополнительных квестах и заданиях соратников. Все ругают боёвку, и я соглашусь: она перемудрённая, но по сравнению с прошлой частью стала в разы лучше. В итоге скажу, что сюжет и мир просто отличные, но боёвка может оттолкнуть многих.
Mid to late - Game and dunno guys, its not a bad game and storywise totally fine but there are times that this **** is unbalanced as f**k. i mean how the actual f**k u gonna hit 63 ac, Fast heal 20 and over 700 HP. to their defense it may be an optional boss but what the actual f**k are u smoking. sure lets give the lv 14 party an fking lv 35 monster with 8 lv 9 adds. oh and lets not forget, each spawn attack drains strenght so to be sure they dont hit. oh wait i got an even better idea, lets give the boss +35 in all saving throws, + 41 to hit AND a level drain ability on hit. sounds good? yeah welcome to pathfinder wrath of righteous, or better wrath of f**king dingeldongs. i may rage now and i will finish it but god will i be thankful once thats over. P.s. The fact that u cant respec characters without mod, and mods disable achievement and u have to get another mod for that is just hillarriosu. i like pathfinder as ttrpg but this is a disgrace for the system. Holy cow.
In-your-face politically motivated character relationships being presented within the first few hours of gameplay isn't something I can recommend in any writing in any piece of media. It was annoying and unnecessary tokenization in The Elder Scrolls: Online, and it's annoying as well as unnecessary tokenization here. Writing, ideally, should be subtle. The incident that inspired this review was about as subtle as high-impact dentistry via mechanical application of masonry.
Одна из самых лучших книг, что я прочитал за всю свою жизнь.
2 Improvements from Kingmaker: - Swarm-type enemies are no longer as annoying as they were in Kingmaker. YES! Swarm is no longer immune to melee attacks, including bows. - Changes to kingdom management make it less "rushed" for the player since there's no time limit and no risk of failure. What I like and don't like about WotR: Likes: A. The amount of content is massive! Including DLC content, optional side content, and companion quests. B. Replayability is extremely high thanks to the Mythic Path system — the main story can play out in many different ways. C. Class building is a ton of fun: there are Mythic abilities and feats, a wide variety of supporting items and equipment, and you can keep stacking them! Dislikes: A. Only a few companions truly click with me (personality-wise, not gameplay-wise). My connection to the companions in Kingmaker was much stronger. Nenio is the most annoying, but I have to use her! B. The scale is too grand (fighting demons), so the roleplaying feels a bit less immersive. In Kingmaker, the focus was on building your own kingdom, which fit perfectly with roleplaying.
Muito massa. Bem complexo (tem que gostar pelo menos um pouco de ler) Bestiário cheio de criaturas diferentes. Não achei datado os gráficos. Tutorial bemmm grande e de cara o jogo já de lança num labirinto, quem não tem paciência pode acabar dropando ai. eu vi o vídeo no yt de como resolver o puzzle. Agora vou criar um mago pra ver como são as magias, se as horas de jogo continuarem a subir aqui na análise é porque são boas pacas
这是什么,吃一口?巧克力!这是什么,吃一口?史!这是什么,吃一口?巧克力!这是什么,吃一口?史!这是什么,吃一口?巧克力!这是什么,吃一口?史!这是什么,吃一口?巧克力!这是什么,吃一口?史!这是什么,吃一口?巧克力!这是什么,吃一口?史!这是什么,吃一口?巧克力!这是什么,吃一口?史!这是什么,吃一口?巧克力!这是什么,吃一口?史!
Good RPG which becomes great with mods. It is 100+ hours long and I did not really encounter any bugs. The game can be played turn based or real time with pause. There are ton of settings to twiddle and tweak your game. Character customization is amazing. Lots of classes, skills, feats to choose from. In fact there are so many it can feel a bit overwhelming for new players. Baldurs Gate 3 feels very casual compared to Pathfinder. There are a ton of character builds out there, use them! There are skill checks in the game, so it is recommended to specialize each character. There are a ton of different weapons types in the game. I guess this is good for replayability, but it also negatively impacts the game, because it dilutes the number of unique weapons in the game. Also there are only a handful of gloves, braces and boots, but a ton of belts, rings. Main story is good and intersting and quests are good. Some of the stuff you do and choices you make impact the game, which is nice. There is a morality system and some of the dialogue is marked as “good”, “neutral” or “evil”. Unfortunately, it is really basic and the evil choice almost always is “kill kill kill”. You travel on a map from location to location to do your quests. The locations look amazing and are very well crafted. Traveling on the world map is somewhat lame. Your characters get exhausted and then you need to rest. The frequency for rest seemed really high, but this can be adjusted using mods. You also get ambushed a lot. The Crusade management is absolutely terrible. Recruiting armies, moving them around the map and doing turn based battles like Disciples or Heroes of Might and Magic is super boring and it really gets you out of the flow of the RPG part of the game. Use mods to get through this part of the game.
Fun until Greybor takes over as your main character. Not sure of thats a glitch or what, but its annoying having spent so much time on this game for that to happen.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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