
Pathfinder: Kingmaker - Enhanced Plus Edition is the first isometric party-based cRPG set in the Pathfinder fantasy universe. Enjoy a classic RPG experience inspired by games like Baldur's Gate, Fallout 1 and 2 and Arcanum. Explore and conquer the Stolen Lands and make them your kingdom!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 621 reviews with recorded playtime.
Reviews
Themes across 619 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I have 277 hours at the time of writing. Before finally finishing the game I kept restarting after 15 odd hours to do character creation again. it's a great game with so much to see and do. I did dip but you don't have to on core and below.
wonderful
需要说明的是,游戏本身实际上可玩性和自由度是存在的。作为PF规则下的电子游戏,拥王者本身给予了玩家一个完整甚至超出常规规则的内容。 然而就战斗来说,一些恶心的战斗机制并没有给人太多正反馈,比如无尽的力竭和迷惑,以及后期常见的堆怪机制,往往意味着一些队伍bd并不那么被制作组所欢迎。 王国管理相对琐碎。实际上王国管理系统并不复杂,但也不意味着它过于单薄。不少支线任务也是由这套系统延伸。然而过于简陋的管理机制也使这套游戏系统显得累赘而重复,有一段时间任务一直失败更使我头大不已!
死妈傻逼我真想把你制作组全家肏死你们他妈一帮死妈的臭傻逼,大地图旅行走两步就随机战斗,一个破逼地下城恨不得刷一亿个怪,最牛逼是你刷的鸡巴怪百分之八十都是操你妈重复的,你他妈给玩家当傻逼糊弄呢是不是操你妈的。 本来马上结局都他妈打到时间边缘房子,那他妈堆怪堆的,我想问问你们制作组母亲的生殖器上的阴道毛都他妈没有这么多吧操你妈,打了130小时+本来想撑着打到结局,你妈逼你游戏做成这个狗逼样我通你妈臭逼的关操你妈,撑到边缘房子第一层打完真撑不住了,能把玩家累成这样你妈把你生出来也真能称得上是恶贯满盈了我草泥马 正义之怒没记错也是你们这帮死妈傻逼做的,毕竟我花钱买了,没有不玩的道理,但如果正义之怒也是这么粪便的游戏,我将撰写更长的一篇小作文带头把你们制作组所有成员的母亲放生到地狱这个邪恶位面,给你妈妈的死亡豁免检定直接定一个大失败,然后再对你们制作者母亲使用战技-疯狂肏你妈,直接把你妈的大黑逼操到腐烂,再禁用你们这帮死妈的复原术让你们妈逼烂而亡。你他妈切记,如果我再被正义之怒恶心到你们制作者全家绝对不得好死。🙏🙏
Level 1 Wizard sees a giant centipede. Cast Burning Hands Warrior, Paladin, and Rogue who are in front of Wizard all die from the fire. 100% would play again.
王国管理确实糙了点,但是剧情真的不错,推图压力也比正义之怒小的多
I had an itch for a good ol' CRPG after playing Baldur's Gate 3 for the 10th+ time and remembered I had this game sitting untouched in my library, I overall enjoyed Pathfinder: Kingmaker with a few caveats. The story is decent with nothing too noteworthy. Some parts have full voice acting while majority doesn't, leaving you speedreading through dialog to get to the next screen. There are decisions that seem to impact your ending, but it's more to make your playthrough feel different than your friend's rather than multiple playthroughs. Regarding gameplay, things are pretty straightforward for any CRPG veteran. The game has a nice option of toggling turn-based mode and real-time with pause (RTWP) on the fly. I highly recommend playing majority of the game in turn-based because you have more control of your attacks and can better understand the mechanics. It is nice to have RTWP when fighting trash mobs to help speed things up, however, I feel like playing this way didn't feel as satisfying or rewarding until my party hit level 6 and weren't missing attacks as often. The game also has several ♥♥♥♥♥♥♥♥ mechanics bringing it down. 1. There will always be a looming timed quest at every part of the story. If you fail to address these quests before the timers run out, it's game over, even if you're 90% done. 2. The kingdom management sections of the game start off really straightforward, but if you don't stay on top of leveling your advisors, they will be too weak for later sections of the game, causing your kingdom to fail and trigger a game over. 3. The game loves to give your party permanent debuffs that can only be treated with "Restore" or "Greater Restore" spells. Your party members that can cast the spell need a currency to do so. You can also purchase scrolls and potions, but this can also become expensive. The mechanic gets old real quick. 4. Several side quests are extremely obtuse to solve. Many of them also have wrong map markers, which makes you waste time from the literal countdown timer that was mentioned earlier. You will most likely need a wiki open to help solve a few steps where the UX was just poorly designed. The good news regarding these mechanics is that most of them can be addressed by playing with either custom settings or on an easier difficulty level. If you can get past these flaws, enjoy controlling your party of 6 heroes and feeling that dopamine hit of a well-placed fireball destroying an enemy group two or three times your size.
very charming game!!
De los peores juegos que he tenido la desgracia de jugar, menuda estafa. Azar dice, un D20, si si, atacar a una CD de 17 con un bonus de +10 al ataque y que falle 9 veces seguidas, azar, ya...Para el que no lo sepa significa tirar un dado de 20 caras y que te salga menos de 7, 9 veces seguidas.
A game that evokes the feeling and old-school charm of RPGs like the original Baldur's Gate.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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