
Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading.
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Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Path of Exile 2 takes place in the land of Wraeclast, a dark continent populated by unique cultures, ancient secrets, and monstrous dangers. A sinister threat, long thought destroyed, has begun creeping back on the edge of civilisation, driving people mad and sickening the land with Corruption.
Path of Exile 2 features a brand new campaign with six acts, 100 distinct environments, 600 monsters and 100 bosses.
Twelve Character Classes
Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build.
Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between.
New Skill Gem System
Path of Exile 2 features 240 Skill Gems that grant devastating active skills and 200 Support Gems that modify their behaviour. Combine these together to create your perfect build.
This is the next generation of Path of Exile's famous skill system. Support Gems are now socketed directly into Skill Gems, removing many of the frustrations present in the old system while maintaining all the previous depth. It's now possible to six-link every skill your character uses.
Dual-specialise your Passive Skill Tree
Path of Exile's iconic Passive Skill Tree has made a return, with 1,500 skills that allow you to completely customise your gameplay experience. It now features Dual Specialisation, the ability to allocate some passive skill points to two different sets of skills. They engage whenever the appropriate weapon or skill type is used. For example, you can have some points allocated to both daggers and traps, or ice and lightning, and as you swap between attacks, the appropriate skill points will apply. This lets you specialise in multiple areas without opportunity cost.
Uncover All-new Items
Path of Exile 2 features 700 equipment base types and every single one has its own unique item you can find. You can augment your arsenal with new weapons such as Spears, Crossbows and Flails, as well as supplementary items like Focuses, Traps and redesigned Sceptres.
Encounter Unique Bosses
In Path of Exile 2, every area of the Campaign contains a boss encounter. There's over a hundred bosses to fight as you make your way through the Acts and they all have unique mechanics to learn.
Explore a New Endgame
Completing the campaign is just the beginning. The endgame in Path of Exile 2 includes countless areas in different biomes, powerful crafting, challenging bosses, unique encounters and much more. Unlock new paths and explore further into the world.
As you progress through the endgame, you will gain access to special passive trees that can boost the rewards of your maps and change the way the various endgame mechanics work. These trees will make your maps more rewarding but also more difficult.
Path of Exile 2 introduces sequels to several leagues from Path of Exile. While their mechanics are familiar, the monsters, bosses, rewards and progression are all new.
Fair-To-Play. Never Pay-To-Win.
Path of Exile 2 is a separate game to the original Path of Exile. We will continue to offer expansions for both games going forward. They will never be "pay to win". Purchases are shared between the two games.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 917 reviews with recorded playtime.
Reviews
Themes across 914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
PoE2 makes for a modern ARPG not bogged down by bad controls and mechanics, with all the good stuff that PoE1 has, repolished to be more accessible without serious detriment to the gameplay and progression. Truly, I think this is the current best iteration of ARPG available
kiedy ta gra wyjdzie
TOP
Son yıllarda en içime sinerek oynadığım oyun. Aşırı ayrıntı hergün yeni birşeyler öğreniyorsun. Videolar izlemek zorunda kalıyorsun. Asla basit eğlence değil tavsiye ederim. Nuke and Slash sevenlere tavsiyemdir. Diablo IV de oynadım, oyun yanında derya deniz bir oyundur.
Noch nie so ein schrott spiel gesehen!
10/10 хилоков
good
After 360 Hours i can't take it no longer. I'm done. I'm fed up with massive EXP loss on death. Sluggish game performance. Lack luster combat. The End Game system is so very boring after a month or two of just endgame content. same maps over and over again. The Drops for Items are horrid. All the Unique gear I've found are always low in attack and Defense and with ♥♥♥♥♥♥ stats. The Drops for higher tier waystones are an abomination! Why GGG would ever make a second Path is beyond me when still pushing out content for POE. You can never make POE2 great if they're still worrying about POE. it's just not going to happen. This game should still be in beta testing... I mean you don't even have the weapon type swords in the game.... SWORDS the most basic weapon type of any MMO/A/RPG game. Not to mention with GGG highly overpriced cash shop items I wouldn't recommend this game unless you want to get angry and lose tons of exp and do the same thing over and over. Or if you like getting owned so early in game because the drops % and drop rates for decent gear are so horrible you die and die.... Until you find something decent... Well then i got some good news for you!!!!!
legal a dopamina de limpar vários monstros e tal, curti bastante os primeiros 3 atos, porém achei as missões repetitivas e com um padrão muito evidente: chegou em tal área para cumprir objetivo X, mas para cumprir X tem que primeiro ir em tchurusbango arrumar item Y e Z. exemplo simples, mas é uma sucessão de reviravoltas forçadas na narrativa que me afastaram da história e meu foco virou limpar as áreas o mais rápido possível. quanto ao endgame, ainda não explorei muito o atlas, e começaram a pipocar um monte de missões secundárias que até me deu preguiça. o mesmo esquema de seleciona área > teleporta > mata boss > e teleporta de volta me entediou e comecei a só rushar pra finalizar a história, mas aí novamente o jogo te manda ir coletar Y e Z cada um em um canto de mapa. vou continuar jogando de vez em quando, quando estiver a fim de jogar algo sem pensar muito, testar outras classes e criar coragem pra fazer tudo de novo quando uma nova liga começar. porém, não me prendeu tanto quanto esperava. proveu uma boa experiência inicial, mas deixa uma sensação de ausência de conteúdo. o que compensa mesmo é jogar assunto fora no chat, dar umas risadas. porém, por gameplay em geral, até o momento, não é o principal atrativo, mas espero que, com um eventual lançamento da 1.0 e versões adiante, a experiência evolua
Recommended ⚔️💎 Path of Exile 2 takes everything that made the original great and makes the combat feel even better. From the very first boss fight, the gameplay feels heavier, more tactical, and far more satisfying. Dodging attacks, timing your abilities, and carefully positioning yourself make every battle feel engaging instead of simply deleting entire screens of enemies. 🎯🔥 The character-building depth is still incredible. Passive skills, support gems, Ascendancies, unique items, and endless build possibilities mean there's always another character to create. Experimenting with different combinations is just as addictive as hunting for legendary loot. 🌳⚡ Boss fights are a huge improvement. They're cinematic, challenging, and reward learning mechanics rather than simply stacking damage. Every victory feels earned. 👹🏆 The visuals, animations, and sound design are stunning, making Wraeclast feel darker and more alive than ever. Even ordinary encounters are satisfying thanks to the improved combat feel. 🌑✨ As an Early Access game, balance changes are frequent, some systems are still evolving, and endgame content continues to expand. The difficulty is also much higher than many players expect, especially early on. ⚒️ I told myself I'd play for one hour. Suddenly it was midnight, my inventory was full, and I was already planning my next build. 😂💀 One build is never enough. ⚔️💎 Path of Exile 2 features weightier action combat, dodge rolling, deep character customization, a massive passive skill system, challenging bosses, cooperative play, and an evolving endgame while staying true to the complexity that made the original a legendary ARPG.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Thai*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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