
Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading.
Modeled estimate, not a reported figure. How we estimate →
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About
Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Path of Exile 2 takes place in the land of Wraeclast, a dark continent populated by unique cultures, ancient secrets, and monstrous dangers. A sinister threat, long thought destroyed, has begun creeping back on the edge of civilisation, driving people mad and sickening the land with Corruption.
Path of Exile 2 features a brand new campaign with six acts, 100 distinct environments, 600 monsters and 100 bosses.
Twelve Character Classes
Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build.
Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between.
New Skill Gem System
Path of Exile 2 features 240 Skill Gems that grant devastating active skills and 200 Support Gems that modify their behaviour. Combine these together to create your perfect build.
This is the next generation of Path of Exile's famous skill system. Support Gems are now socketed directly into Skill Gems, removing many of the frustrations present in the old system while maintaining all the previous depth. It's now possible to six-link every skill your character uses.
Dual-specialise your Passive Skill Tree
Path of Exile's iconic Passive Skill Tree has made a return, with 1,500 skills that allow you to completely customise your gameplay experience. It now features Dual Specialisation, the ability to allocate some passive skill points to two different sets of skills. They engage whenever the appropriate weapon or skill type is used. For example, you can have some points allocated to both daggers and traps, or ice and lightning, and as you swap between attacks, the appropriate skill points will apply. This lets you specialise in multiple areas without opportunity cost.
Uncover All-new Items
Path of Exile 2 features 700 equipment base types and every single one has its own unique item you can find. You can augment your arsenal with new weapons such as Spears, Crossbows and Flails, as well as supplementary items like Focuses, Traps and redesigned Sceptres.
Encounter Unique Bosses
In Path of Exile 2, every area of the Campaign contains a boss encounter. There's over a hundred bosses to fight as you make your way through the Acts and they all have unique mechanics to learn.
Explore a New Endgame
Completing the campaign is just the beginning. The endgame in Path of Exile 2 includes countless areas in different biomes, powerful crafting, challenging bosses, unique encounters and much more. Unlock new paths and explore further into the world.
As you progress through the endgame, you will gain access to special passive trees that can boost the rewards of your maps and change the way the various endgame mechanics work. These trees will make your maps more rewarding but also more difficult.
Path of Exile 2 introduces sequels to several leagues from Path of Exile. While their mechanics are familiar, the monsters, bosses, rewards and progression are all new.
Fair-To-Play. Never Pay-To-Win.
Path of Exile 2 is a separate game to the original Path of Exile. We will continue to offer expansions for both games going forward. They will never be "pay to win". Purchases are shared between the two games.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 226.5Kreviews | 75% | #52 | $117.8M |
| $29.99 | 8.1Kratings | 83% | — | not modelled | |
Updates
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Reviews
Themes across 3328 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think PoE2 is a rare gem when it comes to new games. I was never a fan a PoE1 for various reasons, but with PoE2 they hit just the right spot for me. I remember myself when I was playing Diablo 2 back when it was first released 26 years ago and for some reason PoE2 reminds me of that in the best possible ways. I wouldn't call it a 100/100 because there still are some things that need to be fixed, but it's easily a 91-92/100 and with some improvements I think I would even go as far as to call it the perfect arpg. As far as flaws that aren't anything that'll be fixed because it's in the foundation it's the fact that there are way too many currencies and during the early game almost anything and everything is tied to gold which ironically is what's hard to get at that point in the game. For me it's one of the best arpg experiences I've had in the last few years and despite its learning curve it's just too good to pass up without at least trying it for more than just a couple of hours.
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Same day: best RU #22, worst CA #69 · 12 markets collected
US · last 30 days
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Thai*languages with full audio support
| Free |
| — |
| 92% |
| #3 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Path of Exile 2: The Absolute Triumph of the ARPG Genre[/h1] The release of [b]Path of Exile 2[/b] is a masterclass in how to build a perfect sequel. Grinding Gear Games didn't just give the game a visual facelift; they completely overhauled the combat system while preserving the monumental depth of the original. In 2026, this stands as the most sophisticated and complex isometric action-RPG on the market. [hr][/hr] [h1]Key Architectural Highlights[/h1] [list] [*] [b]Dynamic Combat Evolved:[/b] The addition of a dedicated dodge roll with no cooldown turns every encounter into a tactical engagement. The gameplay now demands positioning, boss pattern recognition, and precise timing reminiscent of modern action titles. [*] [b]Advanced Visual Engineering:[/b] The new engine delivers industry-leading graphics. Real-time cloth physics, procedural environment destruction, and volumetric lighting create an unmatched grim dark fantasy atmosphere. [*] [b]Skill System Overhaul:[/b] Moving skill links directly into the gems themselves is a massive quality-of-life improvement. It completely decouples character progression from armor slot RNG, allowing for fluid gear transitions. [*] [b]Combo-Driven Synergy:[/b] The combat design heavily rewards active skill combinations. Combining elements to trigger cross-class synergies forms the core of high-tier gameplay mechanics. [/list] [hr][/hr] [h1]Core Game Metrics[/h1] [table] [tr] [th]Criteria[/th] [th]Rating[/th] [th]Analytical Commentary[/th] [/tr] [tr] [td][b]Gameplay & Mechanics[/b][/td] [td]10 / 10[/td] [td]A flawless balance of hardcore depth and modern, high-intensity pacing.[/td] [/tr] [tr] [td][b]Graphics & Audio[/b][/td] [td]9.5 / 10[/td] [td]Phenomenal technological showcase, though highly demanding on hardware.[/td] [/tr] [tr] [td][b]Endgame Systems[/b][/td] [td]10 / 10[/td] [td]The Atlas architecture offers unparalleled replayability and depth.[/td] [/tr] [/table] [hr][/hr] [h1]Advantages and Disadvantages[/h1] [b]PROS:[/b] [list] [*] Uncompromising dark fantasy atmosphere with exceptional world-building and art direction. [*] 12 highly specialized classes offering distinct mechanical identities (such as the Mercenary's tactical movement). [*] The "Spirit" resource system elegantly resolves the management of permanent buffs and minions. [*] Sophisticated endgame ecosystems integrated with refined trade economies. [/list] [b]CONS:[/b] [list] [*] Steep learning curve that heavily relies on community tools and external build planners. [*] Significant hardware overhead during high-density endgame mapping. [*] Aggressive difficulty scaling for campaign bosses, which may alienate casual players. [/list] [hr][/hr] [h1]Verdict[/h1] [b]Path of Exile 2[/b] is a monumental achievement and a new benchmark for the entire industry. It respects the player's intelligence, offers virtually endless replayability, and delivers an uncompromising challenge. For enthusiasts of deep, complex role-playing systems, this title is an absolute necessity. [b]Final Score: 9.5 out of 10[/b]
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My biggest complaint is how some bosses like arbiter it feels like such a waste of time trying to out-skill them using the same build I would use for mob clearing in maps. I have to reoptimize my build for this one fight and so then its suddenly like 10x easier. I just can't possibly keep trying to do it the way I want after seeing how easily people are killing these guys with 5% of the effort. Skills that take manual control should be rewarded a lil more than the ones where literally all you have to think about is dodging, its so much easier but wayyy less fun/rewarding feeling for me.. I do love this game though but its still far from its max potential imo. Edit: and theres also skills like summoning where you dont even have to think about dodging making it 100% easier, yea this might make me rather play something else if the least skillful builds are going to be the most rewarded......
its very nice
I guess its fine
Good Game
finde ich gut!
path
норм
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