
Parkitect is a business simulation game that charges you with the construction and management of theme parks! Bringing back the best of classic theme park games with many new features and content on top. Now supports online co-op with up to 8 players!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Parkitect, a modern take on a classic theme park tycoon where you build and manage the theme parks of your dreams. Construct your own coasters, design an efficiently operating park that fully immerses your guests in its theming and play through the campaign. Both the campaign and the sandbox mode can be played in single player mode or cooperatively by up to 8 players building together online!
Create the perfect park for your guests! Deform the terrain, place water, build structures!
With a huge selection of decorative objects from various themes you can design your park however you want. And for more you can get custom scenery from the Steam Workshop or mod in your own!
Top off that park with your very own roller coaster! Design it yourself or choose from a number of exciting designs. Spinning, looping, launching, flying - with over 70 of the worlds most popular types of theme park rides you'll always be able to surprise your guests.
Parkitect maps are huge, yet every tile matters. Adventure park or fantasy land? Why not both? The only limit is your imagination. From the smallest details such as placing each flower pot, to designing massive roller coasters, you decide the depth of your journey.
Building is only half of the challenge! You'll need to keep an eye on the finances and guest satisfaction to stay on top, and for the first time in a theme park game the "behind the scenes" parts of your park have a meaning too! Route resources to your various shops without annoying your guests and keep the staff areas out of the public eye for the perfect immersive experience.

Build your way through a challenging campaign! 26 scenarios with unique settings will put your theme park management and coaster designing skills to the test. And there's always more - download scenarios created by the community from Steam Workshop or design your own with the scenario editor. With the landscape generator you'll create your own unique setting in no time. And if you're more of a creative player there's the sandbox mode!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recently I was feeling nostalgic and wanted to play some RCT 2 - I opened the game and it was unplayable - the music was incredibly grating, the display didn't work with my screen, v dissapointing. So I downloaded Parkitect to give it a shot. I am so happy I did. I never used to spend so much time decorating my parks but now I absolutely love it. So much flexibility -- now the only limit is my own imagination. And I love how it actually matters in the game. It's a good time, music is usually pretty good, if you loved Rollercoaster Tycoon, you'll love this game.
Game is good
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Dutch, French, Russian, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Italian, Portuguese - Brazil, Polish +2 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is like RCT
Very well made and addictive.
Fantastic, relaxing. beautiful game - essentially modern RCT with great customization/decorating options. Management side of things can be in depth, but not necessary to pay too much attention to if you're looking to just zone out and build/decorate some cool ♥♥♥♥
I suck at managing money in this game, but its pretty fun to have unlimited money and build the biggest theme park you can.
롤러코스터 타이쿤 시리즈를 재미있게 즐긴 유저들이라면 재미없을 수가 없는 게임입니다 처음에는 롤러코스터 타이쿤의 추억으로 시작하는 경우가 많을 겁니다. 그런데 만약 그것 뿐(소위 말하는 추억보정 원툴)이라면 잠깐 반짝하다가 말았겠지요 하지만 그래픽만이 아니라 게임성 또한 현대화되어 그야말로 정신적 후속작이라는 표현이 아깝지 않은 작품이에요
Una nueva visión del RollerCoaster Tycoon (RCT) hecha para las nuevas generaciones y con algunos aditivos que lo ponen a los estándares de los simuladores actuales. Entre ellas, los controles, con los atajos comúnmente usados hoy en día; y algunas mecánicas interesantes que le añaden a este maravilloso tributo un poquito de diferencia con respecto al original. Por ejemplo, algo que me gustó fue que el tutorial no te dice todo lo que tenes que hacer, te deja a descubrir gran parte de sus sistemas y estrategias. Por ejemplo, en un principio me pareció un despropósito el sistema de investigación, pero ahí está la parte mas interesante, al no explicarte todo, te obliga a descubrir y explorar por tu cuenta como funciona, y como usarlo para ganar los escenarios. Que por cierto son bastantes, vas a tener para divertirte para rato (mas si contamos los DLCs) Volviendo a lo que decía sobre el descubrimiento. Esto es muy lindo porque te incita a crear y mejorar estrategias. Creo que es una de las partes mas disfrutables del título. Gracias a eso, a medida que vas jugando te vas dando cuenta que el parque tiene bastante de planeamiento previo. Tenes que dejar que se desarrolle este sentido de descubrimiento. Se siente muy bien la progresión de construir nuevas atracciones, ya que no son baratas. Mas de una vez vas a tener que sacar prestamos para poder avanzar. Podes construir tus propias montañas rusas, y hay una comunidad activa que pulula el juego con sus creaciones. Los desarrolladores también mantienen activa esta comunidad con concursos y metiendo actualizaciones de vez en cuando. Algo que me pareció un poco flojo fue la poca variedad de objetivos. La mayoría se centra en ganar plata antes de cierta fecha. Tranquilamente podrían haber expandido un poco mas en este apartado haciendo objetivos mas imaginativos. Me fascina como captó la esencia de los clásicos RCT. Con algunas cositas extras, como por ejemplo todo el sistema de estructuras de utilidad o los adornos. Da gusto adornar el parque ya que los cosméticos no solo le dan valor estético si no también influyen en la felicidad de tus clientes. La música se me tornó repetitiva al poco tiempo. Por otro lado, mucho cuidado gráfico. Los modelos son lindos y expresivos. Los colores vibrantes le dan energía y movimiento al parque. Se nota que está hecho por amantes del género. Tiene modo cooperativo donde varias personas pueden construir al mismo tiempo, todavía no he podido probar ese modo, pero me genera mucha curiosidad. Cuando lo haga actualizo la reseña. [h1]¿Me lo llevo?[/h1] +Si, si te van los simuladores. Te mantiene enganchado sin ser estratégicamente complejo. +Tiene un par de DLCs si querés ponerle mas salsa a la cosa. +Comunidad activa y muchas creaciones para ver. +Me gusta cuando cuando hacen selectores de misiones mas interactivos, como es este caso. -Poca variedad de objetivos. Se pueden volver repetitivas las misiones. -Me hubiera gustado escuchar mas variedad musical.
very very fun, thank god for blueprints because I suck at making my own stuff and blueprints make the game so much easier and less tedious on sandbox and more fun imo
Great RCT spiritual successor. Really enjoyed this when I played it. Realized never reviewed it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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