
This is a roguelike open-world sandbox survival horror set in a modern city. Play as an --redacted-- parasite, possess human hosts, exploit and evolve them to help you survive in a hostile world, all to find out your one true purpose.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super based game and concept. I love it
could be better but it is what it is
The base concepts in this game are promising. I enjoy this dev's works, and recognize that working as a solo dev is a difficult undertaking that often sees little to no return. Due to well-meaning yet misguided choices in the development of this game: prioritizing implementing AI art over much needed improvements to the gameplay loop, bug fixes, et cetera, and as such I cannot in good faith recommend this game as of now. I recommend that those reading this delve into research on the effects of AI on the environment and the individuals that have their art fed into AI without their permission on their own accord. There are many many papers out there, and it is ultimately up to the consumer to filter through fact and fiction in how data sets are presented. My reasons for disliking AI art is as follows: AI art is incredibly bad for the environment (There's a decent recent study, titled: [u]"Power Hungry Processing: Watts Driving the Cost of AI Deployment?"[/u] by Alexandria Sasha Luccioni, et al.) To make a long report short, it requires extreme energy draw, which ultimately has a negative impact on the environment (and an impact on your pocket, if you consider that energy is a limited resource that you are charged for). That is not to mention the morally dubious nature of AI art. Obviously, I cannot tell you, reader, how your moral code should be or what you should believe in terms of ethics. I find that [u]"On the Dangers of Stochastic Pollocks"[/u] by Goetze et al. is a good read and argument as to why AI art can harm individual artists, and I definitely recommend giving it a read no matter your position on the topic. The sources listed in the paper are also (mostly) good reads (though I do find some chosen sources as quite biased or strange). Ultimately, I fear that the use of AI art in this game not only sets a bad precedent for developers as a whole, but takes away from the original art style the game had going for it, It was charming, though not complex and lacking in certain areas. I firmly believe that the developer could have created the missing art in the same art style that had been used up until this recent update, and that the game would have been more charming as a result, as it shows heart and care in a way that AI art simply cannot.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun game with a good concept, but currently a bit light on content, which makes the experience feel a little shallow. I'm cautiously optimistic that this will turn out to be very fun sooner or later, but right now, what it really needs is more variety - both in content and in playstyles. I'm looking forward to seeing where this game stands in a year.
Game's a little rough around the edges still, but the developer is really active about collecting and considering feedback. It's quite clear this is a passion project, and that they intend to see this thing through to proper completion. Not thrilled with the AI art, but you can turn it off - and they've been honest about it. Considering that before they added AI generated images it was mostly clip art, I suspect they would have preferred actual human made art as well, but just don't have the time or money to make it happen. I know I've been a bit critical for a positive review, but I'm a cautious person - and I almost skipped over this game for the reasons I listed above. So if you saw the same red flags as me, but liked the concept of this game enough to check the reviews before discarding it - know this: The game's good. A bit clunky, held together with duct tape and a prayer in places, but it's still good. It has heart and identity. That's what really matters.
Deep and original game
AH! THE WORMS! THE WORMS! THE WORMS! THE WORMS! THE WORMS!
its pretty good its is a little annoying that once I use all of my save I cant save anymore
Really great concept!
AI game
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1K | 87 | 46% | $4.99 | |
| $12.1K | 59 | 92% | $9.00 | |
| $12.1K | 63 | 70% | $9.99 | |
| $12.1K | 756 | 90% | $0.79 | |
| $12.1K | 91 | 86% | $4.99 | |
| $12.1K | 147 | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $561 | 5 | 100% | $5.99 | |
| $1.2M | 3.5K | 81% | $11.99 | |
| $581.3K |
| 544 |
| 67% |
| $29.99 |
| $247.5K | 547 | 87% | $19.99 |
| $182.7K | 661 | 87% | $11.99 |
| $485 | 1 | 0% | $18.99 |