
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 6.1Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,太好玩了
Just fits into that Higurashi-shaped hole in your heart. Gives some space to think for yourself while tending to keep holding your hand way too much. It's not scary by any means, but all those real-life lore drops and investigative tone are definitely the right direction. If only it was an indie title... maybe then we would have another genuine masterpiece on hand.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 980 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最後らへんの謎解きの部分があまりにも不親切で分かりにくく、途中までの話が何の意味もなさなくて結局攻略サイトで入力するというオチ。そうだったのか!とは一切ならず、は?どういうこと?の方が強い。 ここまで分かりにくいと雰囲気だけで評価されてるとしか言いようがない。 ファミコン探偵俱楽部の方が圧倒的に面白かった。
很不错
好玩!非常推荐!悬疑和恐怖氛围都很不错,角色设计更是让人眼前一亮。就是流程有点短,没玩够呢。
游戏流程体验感很好,不用随时担心存档,恐怖程度也并不高,解密难度对玩家也很友好。 很喜欢这种多线交织互相影响的设定,玩起来很流畅很舒服! 每个线的塑造也是很不错的,很喜欢这款游戏。
好牛逼的游戏,灵异版圣杯战争名不虚传,昭和真是个能人辈出的时代啊(🍵 我愿称本作为-428被封锁的涩谷-精神续作,你的下一款428又何必是428,没想到有生之年能等到428出续作,更没想到我能在428续作发售前玩到本所…太喜欢这种群像多线推进互相影响的游戏模式了,meta元素也非常精彩,想通一切的刹那,所有伏笔回收的感觉太爽了,仿佛大脑所有的褶皱都被捋平了,伟大,太伟大了,推荐给所有喜欢群像/悬疑/灵异/fate(误)/推理的人! 另外,最近玩多了低成本的小游戏和旧作,打开本作的瞬间就被ui/配乐/操作系统折服了,现在的avg都发展成这样了啊…全景视角探索,随交谈切换多种姿势分镜站位的立绘,表情动作差分多且灵动,游戏过程完全是沉浸式享受来的…吃了这种大餐我还怎么回去打站桩文游…本所你欠我的用什么还…能不能多出点这种从题材到剧本到制作都无可挑剔的好游戏啊!!
游戏紧张悬疑的氛围营造的真好, 就是主角之一是个刑警的设定, 让很多环节推进速度过快了, 毕竟也没道理去反抗国家力量啊, 完了就十个小时 感觉刚进入佳境就结束了
잘 만든 공포/추리 스토리 게임입니다 분량은 길지 않으나, 구성은 알찹니다(제 플레이타임이 긴 이유는 켜놓고 딴짓을 많이 해서입니다). 결말에 조금 호불호가 있는것 같은데 전 그리 나쁘지 않았습니다. 담백하고, 전하고자 하는 메시지도 명확합니다. 추리 난이도는 어렵다고 말할수는 없지만 몇몇 부분은 머리를 조금 싸매야 할 겁니다. 점프스케어, 잔혹한 장면이 다소 있습니다.
感觉80分 开头好玩 后面有点内容匮乏 结局有点无聊 总的来说可以玩一下
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.7K | 95% | $17.49 | |
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| $343.1K | 1.3K | 94% | $17.99 | |
| $220.8K | 869 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.8K | 109 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 9K | 93% | $14.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 6.8K | 80% | $24.99 | |
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 3.8K | 33% | $34.99 |