
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 6.1Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了少部分觉得略带狗血以外是个不错的故事,就是分支少了点
真结局有点仓促,除了主角组都挺好哭的(喂我们男主和boss怎么戏份最少)民俗故事很有意思
本作除了闪光点以外,尿点和槽点也不少。 除了开头、结尾以及一些meta破关要素令人感到惊艳以外,游戏的中期后期也有大把小时情节平淡、没有什么互动要素的平铺直叙的点击对话。整个游戏流程大概有五分之二的时间让我感到无聊,当然这也是因人而异的,总体能给到7分。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 980 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首先画风我很喜欢,每个人的长相性格各有千秋人物塑造得很丰富,其次玩法很有意思有一种打破次元的感觉。而且没有莫名其妙的感情线,有多条分支,剧情也不俗套,没有让人不舒服的情节。恐怖氛围营造的非常好,至少我玩的时候被吓惨了,有少量突脸,有自动存档,可玩性很强,强烈推荐
太短了太短了不够玩啊啊啊啊,只有开头有点吓人之后就一点都不恐怖了,高中组上大分,好喜欢小澪
画风新颖,玩法有趣,但是写了一个二流剧本,明明是靠脑力大战的黑化版圣杯战争,却没有写出咒主智斗的剧本,突脸设计不好,前期疯狂突脸,后期一次都没有,但是即使如此,我还是认为这游戏质量是中等左右
[b]神作 [/b],平常很少玩视觉小说类游戏,本所七大不可思议 让我很惊艳,前半段的故事很上头,结尾对比起来差一些(有些人觉得烂尾,我感觉是及格的,[strike]可能因为打折买的[/strike]),流程能再长一点就更好了,玩完后的好几天我一直在给我的姐妹们安利(没玩够 想找人讨论)
I'd never played a visual novel before. Consider this my entry point, because I absolutely LOVED this game! Creepy, dark, convoluted paranormal mystery with a cast of genuinely enjoyable and complex characters. Some light deduction and plenty of untangling the central mystery. Felt like a (very) good mystery novel. The only ding is the process to get the "true" ending, which I have no idea how I would have ever found without checking a walkthrough. 9/10!
68/100。感觉是有些被过誉的游戏。其实它的优点有不少:谜面铺的很大很广,悬疑的氛围也把握地蛮好,碎片化叙事将原本毫无关联的人物和事件到后来被串联在了一起。叙事手法也很有特色,还能体会到对某些游戏元素恰到好处的运用。但与此同时,这又是一款让人玩完之后不会那么回味良久的游戏,中间的许多情节都有些让我感到平庸和乏味,激不起内心的波澜。抛出的谜题虽然基本最后都圆了回来,但就是让人觉得圆的不是特别精彩,有一种“泄气”感,还有某些人物的戏份也特别仓促。整体素质还可以,要是能更好地打磨一下就好了。
The first entry into the series and I had a blast playing it. At the time I was wary of it being too creepy or horror oriented for me to stomach, but something about the nature of the mysteries and the art style drew me in, and I'm so glad I decided to play it myself instead of watching a play through. The puzzles feel clever without feeling unfair and the characters feel different enough that you don't easily get them confused, despite the admittedly large cast. I'm glad they decided to go the route of making the stories anthologies as opposed to connected storylines, so that they have more room to explore new myths, histories, and casts of characters. Really hoping they continue to find success with the series!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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| $3.3M | 6.8K | 80% | $24.99 | |
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| $3.3M | 3.8K | 33% | $34.99 |