
Step into the shoes of a young mercenary in the midst of an identity crisis. Explore a surreal world on the edge of collapse, shape your identity through choice, and navigate a web of shifting loyalties, hidden agendas, and uncomfortable truths.
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About

Seventeen years ago, a band of mercenaries took in Mike, orphaned as a baby. Now, on his first mission, things go sideways—and soon, he's caught in a conflict where right and wrong aren’t so clear.

Tackle the problems you encounter as you see fit, or become the problem yourself! Rely on physical prowess, logical thinking, or intuition by rolling dice in true tabletop RPG style! Do what you feel is right — or don't. The choice is yours!
Shape your character with a unique blend of skills that encompass not only physical and mental attributes but also the ability to channel the spirit world. Whether you follow your morals or give in to instincts will shape how you see the world—and how it sees you.

Earn the trust of those you encounter, gain their respect and friendship, or manipulate them with lies and deception. Everyone has a truth—it’s up to you to uncover yours.
Even the smallest decision can change your story. Deal with the consequences and make the most of your situation. The world is your oyster—you decide whether to swallow it whole, chew it, garnish it with lemon juice, or pair it with Champagne mignonette sauce.


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
This game was the first one the developers created, that should be kept in mind. It's inspired by Disco Elysium, although it clearly sets itself apart in art, writing style and ideas. It is a much shorter experience with less replayability potential, but that still has an interesting gameplay and world-building. I think the weak points of the game are the story and the characters. They're interesting, but i don't think they had enough time to develop them extensively. Developing a "disco-like" is very time consuming and the time and capabilities of the team may not be enough, at least not yet. Currently the game has some bugs, but the devs are addressing them immediately, listening to the players and genuinely trying to make the game's experience better for everyone. Trying to make a game similar to Disco Elysium as your first game is a bold choice, people will compare it to what many consider a masterpiece. This game was developed by people starting out in the industry and i'm sure they learnt a lot from the publishing of this game. I'm also impressed by the level of maturity and responsibility put forward by their constant improving of the game's state, patching bugs and soft-locks. I don't think the game will receive any major updates in the future to keep the story moving forward, and that's okay (and the right call, in my opinion). I'm looking forward to see what these young devs will bring us next.
Simply love it! I haven't played anything in ages, but as a big fan of Elysium, I had to take a peek. I've played for a few hours now, and can say I wasn't disappointed. The art is so cool and unique, and the dialogue is so well written. Everything looks beautiful, and you really get immersed in the main character.
Lovely game with beatiful graphics and interesting plot. It was only few hours long so there would have been potential for much more.
Haven't played through the whole game yet, but had to give my opinion already. At least I can't spoil anything. The visual style is tight. Really like it. The characters and the world are well crafted and the devs have clearly put some love into them. The story hooks you quite fast with strange things starting to happen. I like the mystery vibe with a lot of foreshadowing for things I yet don't know of. This genre isn't something I usually play, but this game I can enjoy.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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