
Papercraft is an independent game that beautifully combines Rouguelike, TBS and DBG elements. Heroes from legends holding different cards battle in TBS style. How to play the game is entirely up to you.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, Japanese*languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
生命和士气双血条设计很蠢,这让玩家平衡血量变得非常难。怪物的技能搭配太好而玩家的回复手段太少,这使得游戏困难很高,游戏体验很糟。设计师估计没有做过数值测试。
Fun card-based tactic game with light exploration and RPG elements. The opening sequence of the game felt rushed and the tutorial doesn't teach anything useful, but the game isn't too difficult to pick up and talking to NPCs before fighting them yield useful newbie tips. The cards and synergy feel well-designed and fun to combo together.
好玩
好玩
很一般,太过简陋了。
It's fun, has cute art, and has an interesting story overall. Cards have a large number of interesting play styles and the riddle mode is also fun. English translation for the story and dialog sucks, though the card translations are good enough that you can understand them all. Some choices are for side missions are kind of dumb as well. The blood mage also has a really ♥♥♥♥♥♥ early game. Also there seems to be a few bugs in the game. Nothing game breaking though.
战旗类小游戏,有点上头,打了一下午加一晚上 还不错
画风可爱,是战旗,又有收藏
Papercraft is a charming turn based deck building game. The gameplay is fun after you got used to all of the cards, but it might took a while because the game kinda lacks unit/skill range info and card skills information so you need to try them in game, even if you try them bear in mind every cards has 3 level with different traits. would be nice if they add some sort of a visual representation and range of every card and skill for each level.
不好玩
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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