
This is a special strategy game that combines Wargame and Roguelike. As the guider of the former ancestors, you revived and arrived. In the name of Star Envoy, you leave for the Human camp, and lead the warriors of different clans with talents and abilities to find the truth of history and disaster.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
制作组圈钱跑路了
圈钱跑路了,改个名字上了手机版,国产单机的差口碑有你们一份贡献
跑路了~
看了游戏demo时期的评测,没去思考这种美术为什么没有完整版的评测直接入了本游戏,开始玩的时间又发觉这画风有点眼熟,这不是妖之乡同制作组的游戏嘛,因为妖之乡那前期不错,后期大而空,玩着坐牢的情况让我对这个制作组毫无好感,想着买都买了,还是玩玩。 简单而言,和妖之乡一样的半成品。 因为是千鸟开局,对职业特色还抱有期待,每个职业都有独立的大机制,不同角色的小机制也有明显差距,之后是青铜,青铜也不错,还有融合兵种,还对技能小机制极大的更新,然后到了九黎,你这设计的是啥啊?要数值没数值,要机制没机制,然后你这职业升级池里都混了些啥啊?主动cd特性都没有,然后高概率出减cd?然后你这都融合都融合了些啥啊?两套融合,更改点只有原画,换个皮肤嘛?改形态不改技能,纯加数值是吧,这数值加了和没加没有任何区别。 简单总结一下,不同氏族,不同机制,不同职业不同机制,相同职业,极少部分有明显差异,绝大部分就是换皮,甚至千鸟就是换色换头。关卡进程基本相同,关卡boss机制不同,核心一个点,恶心,不让人打的舒服,甚至部分boss,就不能用某一类职业进行攻略,如果不小心主力是这一类职业,基本就别想过了。养成方面,局外卡资源,解锁基本零提升,除了特殊遗物在运气好的时候刷到,并且刚好地图boss也是刷到对应boss的情况下,有特殊剧情,有奇效,但奇效之后的副本难度也是未知,一部分会给boss加恶心的buff,一部分会让boss帮你通关。局内,资源基本只能养一系职业,因为武器基本只有数值的提升,且针对单一职业,角色每次升级都会刷出不同特性,但池子很浅, 很少有针对单角色特性进行的升级,只有针对职业升级的特性,同质化严重,应该说只有三中立的升级是完全针对角色特性的。举个例子,法师这个职业的机制是属性飞弹,火法师的特性是火焰飞弹,能够附加燃烧,对中立职业的升级是,这个飞弹能够点燃目标相邻的敌人,而对职业的升级是你的飞弹能一次发射两个。并且每次对局这些升级全部作废,重新再来,养成最终的结果大差不差。针对难度,前期适中,后期,不养主力,对面能秒你,但你秒不了对面,就会卡关。关于剧情,恕我直言,这游戏剧情约等于无,人物刻画也是没有的。 如果实在闲的蛋疼,可以趁打折的时候买来试试,制作组已经跑路了。跑路的时候做了妖之乡,把这款游戏搬到了移动端再圈一次钱。
Nice concept but very poor translation and sadistic bosses. Even the most easy option felt unfair in the final boss.
criminally overlooked roguelike SRPG. extremely addictive and theres tons of broken builds and strategies in this game you can luck into if the run goes well enough. in my last run i just had a scout solo the entire map just like my galeforce rushers in fire emblem lol. the art is really nice and is what drew me into the game. i honestly forgot this game has a female only roster because of how tasteful most of the designs are. the writing though? i honestly think it's just there and can be easily ignored. maybe if the english translations were better it could be slightly more engaging but i doubt it. this game is purely for the gameplay. metaprogression is a bit too grindy but its there and pretty good. i bought this game only a few days ago and already sunk 35 hours in and can easily see another 30 on top
Horrible translations or the lack of actual text that maybe I could decipher to get the meaning. Some pages in the village purchasing part lacks any kind of explanations. The gameplay itself is OK. It's a tactic game with variety of units although you can only move and attack. Everything unique only comes in passives. You can stack 5 passives per character in each chapter which is 3 stages each with about 4-8 fights each. It gets old fast since it lacks any story and it just puts you on a map surrounded by enemies and you just keep repeating these over and over without much changes in tactics except hit the enemy when you can while trying to not step in squares that enemy can reach you. There is not much more than that. I have played 3 chapters so far and it really drags. Need to get proper translation job at least for me to change this review to positive.
游戏进都进不去,黑屏无响应光一个光标在那晃。也找不到客服,官方Q群申请也没人理。
我真不理解为啥这傻逼制作组做个半成品就圈钱跑路了,QQ群还一堆孝子搁那舔,是这辈子都没吃过细糠吗?
Recommended for fans of turn-based tactics. Story is lacking but roguelike progression and a variety of units keeps the battles interesting. Bosses are gimmicky so can feel unfair but unlike many roguelikes you can retry battles or go level up without having to start a run over entirely. Plus there are 3 different factions with their own campaigns.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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