
Hop in the Paladin power armor, seize melee weapons from the demonic invaders and give them a taste of their own medicine!
Modeled estimate, not a reported figure. How we estimate →
About
The sight of giant swords blazing through the night sky might be hair-raising, but stand your ground! The sinister Ravenous and his legions of brutal demons are poised for battle. Even all the armies of the world can’t stop them, but humanity has one final ace in the hole: cutting-edge power armor called Paladin.
It's now up to a strong-willed android named Flame to become a Squire, pilot the Paladin and track down all Weapon Keepers and their diabolical leader. The showdown between mankind’s technological prowess and the powerful forces of the occult has begun!
Seize weapons from the denizens of the Netherworld and give them a taste of their own medicine! Show them the power of cutting-edge technology fused with masterful swordplay. Slash, bash and thrust your way through a series of mind-blowing levels around the world, all of it rendered in glorious 8-bit graphics! Hop in your Paladin and take up arms!
An engaging action-platformer with fun and intuitive swordplay!
Take control of Grit, the mighty Paladin power armor, or eject and play as Flame, the small-but-swift Squire pilot!
Robots meet demons! Crush the forces of the occult with the power of cutting-edge technology!
Over 100 melee weapons to seize from enemies!
Forge your own custom melee weapons with the Blacksmith and find them on the Panzer Paladin Steam Workshop.
Use weapons profusely: wield, throw, or shatter them!
Snap a weapon in half to cast a powerful spell!
Slash, bash and thrust your way through 17 mind-blowing levels located around the world!
Carefully crafted 8-bit graphics, just like you remember them!
This free content update includes the following new features:
New Challenge Mode with 11 rooms to truly test your skills
Speedrun replay and leaderboard now available for all new rooms
Brand new Classic 8-bit Soundtrack option
Blacksmith weapons storage increased
Panzer Paladin is an action-platformer game featuring intuitive swordplay mechanics. The protagonist pilots the Paladin power armor to fight giant demons by using their own weapons against them.
Swordplay is the core of the game mechanics in Panzer Paladin. The player can equip and use any weapon dropped by defeated enemies, attack or block, aim high or low, use weapons advantageously through a rock-paper-scissors style weapon type system, and cast spells by breaking weapons. Weapons abound in levels, so the player is encouraged to use them profusely. The Paladin is the main way to fight enemies, but players can also eject and control Flame, the small-but-swift Squire pilot. Flame uses a laser whip to attack enemies, swing across gaps, and even recharge the Paladin’s energy.
Giant weapons — swords, lances, hammers — hailing from the dark depths of space, blazed across the sky and pierced their way through historic locations all around the world. As a declaration of war against mankind, the Parthenon, atop the Acropolis of Athens, was first to be cut through by an ominous blade. Upon impact, each of the weapons opened a breach in the fabric of reality and unleashed legions of colossal demons.
In anticipation of such unforeseen Earth-threatening events, the International Security Council formed Gauntlet, a science committee developing super-sophisticated defense technologies. Gauntlet discovers that denizens of the Netherworld can only be defeated by their own weapons. Spirit Weapons are forged with spirits of the deceased and humans can’t brandish them without becoming corrupted by their foul energy... However, a machine would be immune to demonic corruption! Gauntlet recommissions Flame, a former rescue operations android, to become a Squire. She takes control of Grit, the last remaining Paladin unit — a state-of-the-art suit of power armor capable of wielding Spirit Weapons.
To arms! Overseeing operations from aboard the Avalon, their flying headquarters, Gauntlet is ready. The showdown between mankind’s technological prowess and the powerful forces of the occult has begun! It's up to Flame and Grit to defeat the Weapon Keepers, and ultimately face off against Ravenous, the sinister leader of the invasion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
有卡 有中文 有成就 有免费DLC ⣿⣿⣿⣿⣿⣿⣿⠋⣉⡙⠛⣉⣉⠻⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣾⣿⡿⠀⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣦⡘⠻⣿⠟⣡⣾⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⠿⢿⣿⣶⣤⣼⠟⠻⢿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⢡⣶⣦⡌⠻⡿⢁⣾⣷⠀⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡄⢻⣿⣿⣦⡀⢸⣿⡏⣸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣦⠙⢿⣿⣿⣆⠙⢠⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣷⡌⠻⣿⣿⣷⣄⠻⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⢡⣴⣤⡘⢿⣿⣿⣧⡈⢿⣿⣿⣿ ⣿⣿⣿⣿⡟⢋⣁⠘⢿⣿⣿⣆⠙⣿⣿⣷⡀⢻⣿⣿ ⣿⣿⣿⠿⠀⣿⣿⣷⣄⠻⣿⣿⣿⣿⣿⣿⣷⠈⣿⣿ ⣿⡟⢠⣶⣤⡈⠻⣿⣿⣷⣿⣿⣿⣿⣿⣿⠏⣰⣿⣿ ⣿⣿⡈⢿⣿⣿⣶⣼⣿⣿⣿⣿⣿⣿⣿⠋⣰⣿⣿⣿ ⣿⣿⣷⣄⠙⢿⣿⣿⣿⣿⣿⣿⡿⠟⣡⣾⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⣦⣉⠛⠛⠛⢛⣉⣴⣾⣿⣿⣿⣿⣿⣿
I have mere minutes clocked into this game and I can already tell you I love it. I wish i didn't take so long to buy this game and wait for the sale, if I knew I would have liked it this much, I would have bought full price. Not sure if thats a hot take for anyone here but if its on sale buy it just to have it. Jumping in and out of the mech with pixel graphics is a chefs kiss touch for me. Great game
A 2D action platformer that bored me. Played it 100% on Steam Deck. Giving a positive review in the end but for me it was just OK. (+) Runs flawlessly on Steam deck. (+) Great visuals (+) Stage bosses were quite challenging and engaging (+) Interesting weapon mechanic (quite like BotW) that irked me at the beginning but I ended up thinking it brought some variety to the game (-) Fighting the same miniboss over and over was tiresome (-) Stage layout was very bland and didn't feel interesting to play through (-) Sparse checkpoints made it worse (-) The final gauntlet of stages were ok but when I tried to put it down and came back later I had to go through all of them again.
Panzer Paladin es un magnífico juego que toma ciertas referencias de los 8 bits, muy en la línea de Megaman, donde cada fase tiene un boss y se mezclan las plataformas con la acción. El sistema de armas es muy original y también las puedes diseñar. La única pega que le puedo poner es que a veces el fondo confunde y se entremezcla con los primeros planos; quizás más opacidad para algunos fondos no hubiese venido mal. Lejos de eso, es un excelente juego, ¡totalmente recomendado!
Pretty fun, short game. Would have liked to see some form of other upgrades to the mech. I feel the difficulty between bosses is done a bit strangely. Hardest boss (read: most annoying) is the first of the stretch. None before or after come even close in terms of tedium. Also had some weird stutters during the two levels before the end, but maybe that's something on my end, the rest runs completely fine.
Es muy incomoda muy tosca la jugabilidad, los niveles son muy largos, muy difícil para conseguir vidas para regenerar, si mueres regresas al principio. para los checkpoin necesitas una espada si es que llegas con una.
[b]“I think I misread the setting”[/b] [i]-Guy who built a mech only to see fantasy creatures showing up[/i] [hr][/hr] “Let’s make a game in the style of another game from my childhood” someone said. “Oh, learning from the mistake of the past so that we can deliver the players a better experience?” someone asked. “… no?” the first guy replied. And thus [b]Panzer Paladin[/b] came to be. [h1]X-Factor[/h1] Retro anime ahestetic, you can design your own weapons, and play with both your and other people’s creations. Also, an homage to something you already know, that made you check out this title in the first place. [h1]Story[/h1] Cursed weapons have been raining from the sky and started to summon demons, it’s up to an android piloted giant robot to stop them! So far so basic, but story is never really the focus other than a few cutscenes used mostly as a parody of silly tropes found in anime [h1]Gameplay[/h1] Select a stage out of the 8 possible ones, battle through it and defeat the boss at the end to complete it and repeat for the remaining ones. You’ll be using a simple fighting system to defeat enemies and platform your way to the end of the stage. Many enemies will drop a wide array of different looking weapons, these rapidly deteriorate when used and function as a range extension for your melee attack, they can be also instantly destroyed to be thrown as a powerful projectile, or to cast a spell imbued in them. [h1]Downsides[/h1] When a player dies more to the cheap instakill bottomless pit, and instead of removing them you double down by putting checkpoints far apart, make entire sections of the stage a precision platformer challenge where you pilot a slow accelerating character clearly not meant for such gameplay and you finish off by adding enemies and traps that knock you into said pits it’s enough to not recommend the game. “But the game/s we took inspiration from did it” sure, but it doesn’t also make them any less frustrating to play. The unique mechanic to control both pilot and mech isn’t even utilized besides as a gimmick section where the pilot grapples on a couple of rings to clear a gap and then teleports the mech back to her that’s it, no unique combat moves or unique movement options to reach secrets or other mechanics where you would prefer her in certain occasions. [hr][/hr] A game with a more than lovely style and aesthetic ruined by it trying to be a 1:1 copy of a gimmick of the source material without being able to differentiate between good and bad the original title had and ending up unwittingly focusing on the bad.
good
Soundtrack Espectacular, Un Re Encuentro con la nostalgia y juego extreamandemte divertido con buenas mecanicas y gran control
I love this game. It's an all time fave for me. Every song is a banger. I saw complaints about the controls. I love the controls. There's a bit of dash cancelling you can do and the dashes in the air are cool because you can use them to shift your momentum in the air. Attacking is pretty basic. You can pogo, attack in front of you, above or below. You shield some attacks that are in front of you. There are also sections that require you ejecting from your mech for a little bit. The later levels are kind of difficult, but I've played a lot of kaizo Mario so I didn't personally mind. The one thing I'll say though is that on my first playthrough, I never learned how to use the weapon abilities. So, would've been nice if the game was more explicit with stuff like that. Anyway, if you love retro games, great music, and Mega Man, I highly recommend you play this game. It's awesome.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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