
Hop in the Paladin power armor, seize melee weapons from the demonic invaders and give them a taste of their own medicine!
Modeled estimate, not a reported figure. How we estimate →
About
The sight of giant swords blazing through the night sky might be hair-raising, but stand your ground! The sinister Ravenous and his legions of brutal demons are poised for battle. Even all the armies of the world can’t stop them, but humanity has one final ace in the hole: cutting-edge power armor called Paladin.
It's now up to a strong-willed android named Flame to become a Squire, pilot the Paladin and track down all Weapon Keepers and their diabolical leader. The showdown between mankind’s technological prowess and the powerful forces of the occult has begun!
Seize weapons from the denizens of the Netherworld and give them a taste of their own medicine! Show them the power of cutting-edge technology fused with masterful swordplay. Slash, bash and thrust your way through a series of mind-blowing levels around the world, all of it rendered in glorious 8-bit graphics! Hop in your Paladin and take up arms!
An engaging action-platformer with fun and intuitive swordplay!
Take control of Grit, the mighty Paladin power armor, or eject and play as Flame, the small-but-swift Squire pilot!
Robots meet demons! Crush the forces of the occult with the power of cutting-edge technology!
Over 100 melee weapons to seize from enemies!
Forge your own custom melee weapons with the Blacksmith and find them on the Panzer Paladin Steam Workshop.
Use weapons profusely: wield, throw, or shatter them!
Snap a weapon in half to cast a powerful spell!
Slash, bash and thrust your way through 17 mind-blowing levels located around the world!
Carefully crafted 8-bit graphics, just like you remember them!
This free content update includes the following new features:
New Challenge Mode with 11 rooms to truly test your skills
Speedrun replay and leaderboard now available for all new rooms
Brand new Classic 8-bit Soundtrack option
Blacksmith weapons storage increased
Panzer Paladin is an action-platformer game featuring intuitive swordplay mechanics. The protagonist pilots the Paladin power armor to fight giant demons by using their own weapons against them.
Swordplay is the core of the game mechanics in Panzer Paladin. The player can equip and use any weapon dropped by defeated enemies, attack or block, aim high or low, use weapons advantageously through a rock-paper-scissors style weapon type system, and cast spells by breaking weapons. Weapons abound in levels, so the player is encouraged to use them profusely. The Paladin is the main way to fight enemies, but players can also eject and control Flame, the small-but-swift Squire pilot. Flame uses a laser whip to attack enemies, swing across gaps, and even recharge the Paladin’s energy.
Giant weapons — swords, lances, hammers — hailing from the dark depths of space, blazed across the sky and pierced their way through historic locations all around the world. As a declaration of war against mankind, the Parthenon, atop the Acropolis of Athens, was first to be cut through by an ominous blade. Upon impact, each of the weapons opened a breach in the fabric of reality and unleashed legions of colossal demons.
In anticipation of such unforeseen Earth-threatening events, the International Security Council formed Gauntlet, a science committee developing super-sophisticated defense technologies. Gauntlet discovers that denizens of the Netherworld can only be defeated by their own weapons. Spirit Weapons are forged with spirits of the deceased and humans can’t brandish them without becoming corrupted by their foul energy... However, a machine would be immune to demonic corruption! Gauntlet recommissions Flame, a former rescue operations android, to become a Squire. She takes control of Grit, the last remaining Paladin unit — a state-of-the-art suit of power armor capable of wielding Spirit Weapons.
To arms! Overseeing operations from aboard the Avalon, their flying headquarters, Gauntlet is ready. The showdown between mankind’s technological prowess and the powerful forces of the occult has begun! It's up to Flame and Grit to defeat the Weapon Keepers, and ultimately face off against Ravenous, the sinister leader of the invasion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Well, let's see why I don't recommend this game. The game itself is really good. A fine piece of nostalgic art making us remember those 8-bit Megaman times. The good times and... the bad times. The game is really hard, even in easy mode. Not for the enemies but for the level design. Maybe more checkpoins and life stations would have been better for this game. So, if you are really, REALLY, into old school 8-bit levels, then this is a good game. If not (my nerves don't leave me play this kind of games anymore), pick another one. The story was ok. This kind of games don't try to have much of a plot either.
Game good.
(+) Первая половина игры проходится в кайф. Шикарный восьмибитный визуальный стиль и музыка. Много уровней и интересных боссов. Приятное управление. (-) Вторая половина игры превращается в невыносимый кал, не приносящий никакого удовольствия. Кому вообще в голову пришло устраивать раш уровней? И ведь в этой половине лучший левел дизайн и самые разнообразные уровни и механики! Прошёл чисто на отъебись, вот настолько спасибо за идею забега по уровням с 5 жизнями. Прокачку персонажа вообще заметил только в самом конце, кто же знал, что ЛАБОРАТОРИЯ это не отдельный уровень, а целое меню для улучшения максимума ХП! Куча весьма странных и не самых лучших решений в, казалось бы, такой классной игре
Ogólnie bardzo płytka i słaba gierka. Lepsze tego typu gierki były na nesa. Sterowanie powolnym klocem z bardzo ograniczonym zasięgiem ataku. Szczególnie skokom brakuje dokładności i oczywiście każdorazowe odpychanie po obrażeniach .... takie rzeczy były już w castlevani ale tam jest klasyk a to jest zwykły gniot. Nie polecam. Po za tym gra jest po prostu nudna i zdecydowanie za droga.
what if mega man was a slow golem who did no damage and the levels are boring it's really pretty and the concept could be awesome but it feels like ass
Not sure why it exists. It feels like an SNES‑era game, but without the nostalgia factor and with lower quality.
норм
buen juego. no se confundan, no es un metroidvania. Es mas un estilo rockman, seleccionar enemigo y terminar en un castillo con varios niveles hasta legar al jefe final. Para tener en cuenta. prestar atencion la funcion de cada arma al romperla. puede ser de mucha ayuda en los momentos dificiles. Recomendado
Juegazo
Juegazo de plataformas. No soy fan de los juegos donde las armas se desgastan o se rompen pero en este lo utilizan de una forma muy ingeniosa. Tiene un buen nivel de dificultad sin llegar a ser frustrante, muchísimos diseños de armas, jefes mitológicos y niveles temáticos espectaculares
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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