
Panzer Corps 2 is the ultimate Second World War strategy game! Enjoy the time-proven gameplay formula which has been appreciated by millions of players over the years, brought to a whole new level of refinement up to the latest technical standards.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−60% | 4.2Kreviews | 85% | — | $1.3M |
| $39.99 | 214ratings | 54% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you ever played the Panzer General games of old, this is just like it, but better
原版最后一关闪退怎么整啊,就是打西海岸 —————————————————————— 好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Russian, Simplified Chinese, French, Polish, Portuguese - Brazil*languages with full audio support
| $19.99−50% |
| 138ratings |
| 78% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好好好
CANT STOP BOMBING TANKS
Perhaps I did not give it enough of a chance but it did not strike me as my cup of tea. I am not a fun of the civ-like combat. Only aux units have range and everything else is "melee" which strikes me as very odd. That being said, I am not into turn-based (with a few exceptions) and I got this simply because of WWII-bias makes my brain go awooga
it's so much junk and not as good as the previous game, it isn't user friendly and the graphics are garbage
一代玩了100多小时,还没玩完,2代画面很好,战役数量更多,更爽了,机制也更多。随机的英雄特性比一代的属性随机更恶心。俘获是核心,对面装备比自己强很多但可以俘获过来用,而且投降还给很多声望,打投降比一代简单,毕竟有很多指挥官特质,就是特质有些太强了,很多自走炮的机动性特点反而不如车拉了。
This game is very good. Customizing and building your army is quite enjoyable, and you can pull off some pretty fun tactical moves once you know what you're doing. Strongly recommend giving the game a shot.
Ze "Germans" all speak like Arnold. "Gettoa zhe Choppa!"... It's weird. Fortunately, that's just a few seconds at the start of campaign missions. Really fun, strategic, old-school game otherwise!
德棍子强烈推荐 可能就1944年后的剧情让人不是那种爽文的推进 但整体圆了一个幻想的梦
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $330.9K | 733 | 81% | $19.99 | |
| $1.8M | 2.2K | 80% | $29.99 | |
| $7M | 8.1K | 82% | $39.99 | |
| $4.8M | 3.8K | 67% | $39.99 | |
| $532.1K | 2.7K | 92% | $7.49 | |
| $186.6K | 1K | 82% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 20.4K | 91% | $2.99 | |
| $1.3M | 3.6K | 95% | $14.99 | |
| $1.3M | 2.2K | 68% | $14.99 | |
| $1.3M | 2.3K | 75% | $19.99 | |
| $1.3M | 1.3K | 73% | $24.99 | |
| $1.3M | 1.5K | 88% | $39.99 |