
Blade of the Netherworld is a fast-paced 2D Roguelite platformer. Don divine masks as a Yin-Yang Enforcer, slashing through the underworld to defeat gods, demons, and spirits. Combine a variety of items, master combat skills, and create limitless, high-speed carnage with a free-form action system.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
出尔反尔,参加了测试过去了很久也没奖励兑现,而活动组织者直接装死了。尽管一个受限游戏无所谓,不过这种被骗的感觉挺恶心的
难度抽象,操作僵硬,局内局外成长都爽不到。就个题材稍微好些。并不是很好的roguelike。 不如去玩astral ascent 异星战士,那才叫丝滑。
游戏性,操作手感之类的还行,但这个画面有点差强人意,当然,最主要的是,不管进入什么界面,哪怕只是换个面具装备这种界面,都要读10~20秒,太消耗游玩热情了
初上手玩的还行,玩了几个小时就感觉不太对了。 肉鸽游戏缝合了多重要素,成长巨慢,我都不知道哪辈子可以把局外点满,3个小时才加了2点。 谁会有那么多时间放在这种游戏上呢?也就是便宜,战斗还可以。
官方要是真想做好游戏,我建议把技能树系统推倒重做,什么年代了。技能树系统竟然还是简单的六维加点
For the price, its very good. The combat has the snappiness of Hollow Knight with the constant dashing and slashes. The sprite work is actually really good if you pay attention, especially the regular sword combo The bosses arent super hard except for maybe 1 or 2 of them, which is a great break from usual games wanting to be the next hollow night or dark souls At the time of writing the music is pretty limited, but they are very well done. Translations seem to be a little bit off at the moment, but its manageable. Also looks like im the first english review lol
手感马马虎虎,但是Roguelike元素做的一塌糊涂,也完全没有Roguelike该有的爽点。
Hard game to even beat the first boss, and after you die progress starts from 0, the stages are repetitive and ntg new after awhile gets boring. no for me
I hit a wooden fish 107 times with a wooden ladle to receive 107 Merit in a meditation room. I do not know what Merit is or does, as the game is *technically* but too literally and strangely translated. But it was, admittedly, meditative and relaxing to hear that “clonk” 107 times. Combat and traversal are fantastic. Very smooth. Low-rent Dead Cells with an Asian motif and heavy history & lore it seems.
很多设计太随意了,说难听点作者自娱自乐的成分太多了,质量又一般,或者说并不算及格,总之这并不是一个可以称得上合格的游戏
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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