
You are wetware, working a mysterious job.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PAGER is a 1-bit 3D Kafkaesque experience in a 90s office building.
Obey the pager to survive and climb the corporate ladder.

FEATURES
1-bit 3D graphics.
60 weird and beautiful floors.
It has some horror and humor.
The story is conveyed in a very indirect way.
The levels aren't about the destination.
It shouldn't give you any satisfaction.
Caffeine-addicted butterflies.

Inspired by Severance, Franz Kafka, David Lynch, The Prisoner (1967), The Stanley Parable, Sonny Boy, Serial Experiments Lain

I hope you find it interesting! Thank you for playing!

Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really makes you feel like you're in an office.
'The absurdity of office work.' A theme that's been over-exploited by indie video games ever since Stanley Parable opened the way and showed the world how much clout you could gather by clumsily emulating Portal's sarcastic wit. Pager is one of the laziest representatives of this trend I've ever played. Why bother constructing any semblance of a story, progression, or context to anything? Just randomly mix in stuff to make a certain amount of levels and be done with it. After all, what better way to denounce 'the absurdity of office work'? The graphics looked cool in the trailer vids but in fullscreen the overdone dithering filter will make your eyes bleed and the interesting visual ideas are few and far between, with a bunch of references to the backrooms, Twin Peaks, The Shining... Also note that you won't be able to change the controls, so if you're using a non-wasd keyboard you'll have to install a virtual wasd disposition and switch to it when playing (pretty easy to do). Thankfully, since the game has virtually no gameplay, this shouldn't be much of an issue.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i was rewarded a violent vertical gif for throwing a tiny man into the ocean 10/10 would follow the trajectory equivalent to the orientation of fish again
RIYL: The Stanley Parable, Kafka, GlaDOS, 1-bit aesthetics, ominous humming
This job is amazing! I wish i had sentient co-workers though...
我愿意为喝到一杯好咖啡去死
The value I bring to the shareholders can only be rivalled by my loyalty to the family we get to call our company.
Pager es un juego raro, posiblemente es algo que se ve en las imágenes y el trailer, pero desde luego no es una mala experiencia. El juego se basa en recorrer las 60 plantas, donde en cada una de ellas tendremos una propuesta diferente, a veces solo tendremos que caminar y otras que completar diferentes tareas, la primera vuelta no se hace excesivamente larga, aunque para completarlo si tienes que echarle un rato más para completar las habitaciones de la manera "idónea" o encontrar todo aquello que está oculto, que no son pocas cosas, aparte que incluye un juego con sus propios minijuegos dentro de una de las habitaciones. Realmente la estética y la ambientación me han gustado mucho y creo que la propuesta es interesante, así que si te gustan los juegos diferentes, no es una mala adquisición.
全実績(と言っても攻略の力を借りましたが)を解除したのでレビューを。 個人的には『Return of the Obra Dinn』や『Repose』、『NIDANA』などのモノトーンの雰囲気が好きなので、今作もとても楽しめました。内容はウォーキングシムですが、インタラクティブな要素で面白いものが多くあったのに加えて、一つ一つのステージが短編集のようになっていたので飽きずにプレイできました。 見た目に劣らずゲームの雰囲気も不思議な世界観を持っていて、とても引き込まれます。 一風変わったウォーキングシムを楽しみたい方にはもってこいのゲーム性だと思いました。
DIFERENCIADO VIU
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
| $433 | 7 | 100% | $1.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.6K | 307 | 97% | $9.99 | |
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| $54.7K | 132 | 86% | $7.49 | |
| $54.7K | 184 | 92% | $14.99 | |
| $54.7K | 113 | 62% | $24.99 | |
| $54.7K | 420 | 85% | $6.59 |