
Navigate a seemingly endless corridor, uncovering eerie anomalies as you struggle to escape your doomed ship!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
When it comes to gameplay and the mechanics, it doesn't do anything to really differentiate itself from other anomaly games. It's modelled after the usual anomaly spotting recipe. This is not necessarily a negative point, we have time again seen countless successful games built up from the same classic bricks in this genre. Point is, it's not trying to spin anything new into the experience, so just know what to expect. It provides a good challenge, definitely not easy to spot the subtle differences. This, in contrast to the very small location maybe makes it feel a bit [i]too[/i] challenging. Of course, it's complicated to tell if the difficulty is excessive when it could be just a single anomaly or even more that I'm missing. What I can say is I still didn't make it to Section 10 [i](completion)[/i] after 4 hours of slowly & methodically scanning every inch of the corridors as well as the exterior. [hr] [/hr] https://steamcommunity.com/sharedfiles/filedetails/?id=3345602131 https://steamcommunity.com/sharedfiles/filedetails/?id=3345616225 [hr] [/hr] Atmosphere is very existent, and there's a certain vibe inside the corridors, but nothing over the top. The biggest kick, which also has to be my favorite moment so far, is from just reaching that point of enough confidence where the unawareness also starts to form, and then being hit by one of the dirtier jumpscares. Completely awesome moment. I'm a big fan of the graphics, every texture is crisp and detailed. Hand in hand with the good optimization, it ensures a very pleasurable experience to the eyes. It aims for the realistic style, and it stays consistent throughout the entire location, including the outside abyss that we get to peek at through windows. Shadows are completely on point, and the lighting too, even though the brightness deliberately feels a bit too much in one specific area. [table][tr][td] [b]We aim to celebrate the horror genre, support the developers and create a haven for horror fans — Join us:[/b] [h3]🔗 [url=https://store.steampowered.com/curator/45181118/] Steam Curator page[/url][/h3][h3]🔗 [url=https://www.youtube.com/@officialhorrorvault/videos]YouTube channel[/url][/h3] [/td][/tr][/table]
This is my first corridor game so I can't really compare it to anything. I'm enjoying the puzzle. If you know corridor games you probably know what to expect more than I did. Runs great on Steamdeck.
1.02 has come and many of the previous issues that this game had are now resolved. No more falling through the map and the flies have been swatted away. I feel the game is now in a recommendable state. If you enjoy anomaly hunting games this is a fun one to play. Some of the anomalies are very difficult to spot so you may fail many times before you escape. There did only seem to be one ending, which is unfortunate. A different cinematic would have been nice for escaping without any failures.
Yet another anomaly hunting game, this time in Space and with certain Alien vibes. There is no "meh" score, so i will vote with "thumbs up" however Anomaly Corridor is really not of the best games in this genre. Gameplay video: https://youtu.be/9a446q7bDrk
So far this game is very tough but in a good way. I haven't made it all the way thru yet, but got the poo scared out of me a couple times!!! Look forward to finishing. I love the sci-fi take on the game!! Couple critiques: - Sound is rough in a couple places, footsteps sound wierd for instance - Ran a bit rough for me at 4k, but game still has good atmosphere at 1080p
6/10 The game looks great and sounds fine. This is the first anomaly game I've seen that is set in space, so this is a nice change. The sounds are nice, and are very fitting for the ambiance of being isolated in space. The game is a very short simple corridor. There are no instructions that I saw, but it is your basic no anomaly head straight and anomaly spotted turn around and exit where you came from. You must get 9 correct and you escape at the end of the 10 section. Currently I've only seen about 35 anomalies (Will update as I play) and I've learned if something moves turn around and run. There are a lot of anomalies that kill you, which is a nice challenge. There are a couple anomalies that surprised me, but I wouldn't consider them a jump scare. A little hard at the moment since some of these anomalies must be very subtle because I've missed a lot, and died a lot. (I just figured out you have a flashlight. So make sure to hit F so you can actually see the anomalies.) After about a hour I've started to get a couple repeats, so it does take a while to find all the unseen ones. [spoiler] I have noticed a bunch of extremely subtle anomalies, such as a number changing, explanation point missing, logo missing, which I'm not a huge fan of. Those types of anomalies do get a little frustrating and headache invoking. [/spoiler] I'm sure it is hard to find a good balance at making these types of game not too easy, but anomalies that are so small are ridiculous. Just a some minor recommendations for future games, I do like the ability to crouch and zoom in on anomalies so I can get a closer look. I would like to be able to jump as well, but that is not necessary. Maybe also a way to lock in on the anomaly to prove you accurately found one. And also please no achievements you have to grind so hard for. Overall I would only recommend this to anyone who is willing to put the time into it. I didn't find this game very enjoyable and super grindy, but it is a nice anomaly game.
Version 1.02 has fixed many of the previous issues, like falling through the map and those pesky bugs. With these fixes, I can now confidently recommend the game. If you enjoy anomaly-hunting games, this one is definitely worth a try. Some anomalies can be very difficult to spot, so expect to fail multiple times before successfully escaping. The only downside is that there seems to be just one ending. It would have been nice to have a different cinematic for escaping without any failures, but overall, it's a fun and challenging experience!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Related
| SEARCH ALL - STEAMPUNK | $432.6 | 58 | 91% | $2.99 |
| Tails and Pines | $432.2 | 63 | 71% | $0.49 |
| Elems | $434.8 | 52 | 67% | $0.99 |
| Again? | $430.9 | 58 | 36% | $0.49 |
| Dragon Perception | $438.3 | 59 | 27% | $0.99 |
| Bang Bang Fruit 3 | $438.3 | 59 | 59% | $0.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Project Zomboid | $239.1M | 460.8K | 94% | $19.99 |
| No Man's Sky | $230.9M | 412.1K | 85% | $23.99 |