
Survivor roguelite meets inventory management. Collect items and master their adjacencies to unleash devastating combos. Obliterate enemies and battle bosses to overcome the corruption infiltrating your forest!
Modeled estimate, not a reported figure. How we estimate →
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About
You have a backpack. Good. You’re going to need it.
Packmates is a survivor roguelite about turning inventory management into a weapon. The monsters brought claws, spells, ghosts, and slime royalty. You brought a bag full of junk and a dangerous willingness to sort it properly.
Every run starts with a backpack, a handful of items, and the false belief that this will stay manageable. It will not. You will be stuffing weapons beside trinkets, and armor into whatever corners remain while trying to squeeze every last adjacency effect out of the layout.
Need more room? Get a Pocket. Place it on a locked inventory slot to unlock it. Congratulations. Your organizational problem is now larger and somehow worse.
The right arrangement turns a decent build into a disaster for everything on screen. The wrong arrangement turns your backpack into an expensive grave marker.

Power does not come from items and their synergies alone, it also comes from upgrading what you already have. Forge matching items together to increase item level and carry them deeper into your run.
Then utilize Infusion to merge items with Trinkets, transferring powerful adjacency effects onto the item.
With item leveling and infusion, you'll get gear that does more, hits harder, and opens up new layouts that were not possible on the previous Floor.
Standard Adventure — Fight through 3 Acts, defeating elite enemies & bosses to earn Hero Gems which you can spend on permanent hero upgrades.
Endless Adventure — Keep looping through the Acts as long as you can stay alive. Enemies get harder and faster, and you're now rewarded with Legendary Shards for unlocking powerful Legendary items.
Objectives — Head to objectives on each floor to find extra fights that ask more of your build. Objectives provide additional rewards, giving you more reason to push beyond surviving the floor. If you want bigger rewards, you’ll have to earn them.
Every Act ends with a boss, and every boss asks different questions of your build. Bring enough damage to dethrone the Slime Queen in Act 1. Survive the split pressure of Frost and Ignis in Act 2. Make it to Act 3 and bring down the final boss before your adventure comes to an end.
Boss levels are where weak layouts get exposed and strong ones get a chance to show off.
Winning a run is nice. Building for a future of stronger runs is nicer.
Unlock new Packmates (heroes) and alternate classes to discover new playstyles
Unlock new items to expand your build options
Play Standard Adventure to get hero gems for spending on permanent hero upgrades
Play Endless Adventure to unlock Legendary Items
Relics are equipped before you start your adventure and change the rules of the run. Boon Relics make things easier. Curse Relics make things more difficult. Naturally, you will eventually equip the dangerous curses on purpose because that’s where the interesting stories live.
Complete challenges to unlock Merchants for the camp who help you on your adventure with new shops and new ways to combine your items.
Play solo or online co-op with up to 2 friends. Drop items for your party to share, and build around each other's strengths. When you’re ready to chase glory, play Endless Adventure to get ranked on the leaderboards.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish +17 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]背包+肉鸽=背包伙伴[/h1] 在我看来,虽说是背包伙伴,但是游戏的分支,更像是幸存者游戏。 玩家所扮演的各类角色,各有特色,有近战的狼、远程的兔子、魔法浣熊、召唤大师猫及防御大师猫头鹰。 每个角色都具有不同的攻击方式,及角色天赋。 就拿狼来说,当天赋解锁到一定程度后,可以解锁分支,野蛮人。 狼的本身词条是剑圣,野蛮人与剑圣还是有所差异! 就游戏而言,玩家所扮演的角色在无尽怪物中生存。 当积累到预一定程度后,即可通关当前关卡。 值得一提的事,战斗中,并没有大量的武器可以掉落。 多数是增加格子的小红包。 在每关结束后,商人则是你购买物品的主要来源。 说到装备,就得提一下背包了。 玩家要做的,就是在仅有的背包内,做好装备、护符、遗物搭配。 装备中,不同的词条加成,才是游戏的核心!环环相扣,才能发挥最大余地。 整体体验下来,《背包伙伴》作为一款持1–3人联机合作的幸存者类轻度肉鸽,难度适中,玩法尚可。 在我看来,它更像是一款以动物为主的合作类幸存者游戏,想必和朋友一起游玩,一定非常有趣! [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
игра збс. подбалансите сову и булавы чутка чтобы урона было побольше. лучшие бездарно потраченные часы моей жизни
I don't like to write reviews. This game is great. The idea of inventory management is brilliant. Good game for relaxing after a workday. Just sit, relax and WASD.
小型类幸存者玩法,核心输出是背包管理,里面按限定格子尽量摆满武器和道具,利用这些来进行一系列小型关卡战斗,通关精力给予得太少了,进去基本先打金币罐子,然后就几个固定的物资占据点,输出依赖全都是装备,没有技能等华丽输出方式,玩起来比较枯燥,而且能带出的东西太少,前期基本多少拿金币和商人换武器构筑。
[h1]《背包兄弟》:好玩但不够爽的幸存者肉鸽[/h1] [url=https://store.steampowered.com/curator/45932802/]关注小红瓶,回血在当下点击关注 小红瓶游戏评鉴组[/url] [h2]前言[/h2] 本作是一款含有背包管理要素的幸存者类肉鸽游戏,在我游玩了一段时间之后给我的感觉是:有特色,但还不够爽。 [h3]美术风格[/h3] 游戏采用俯视角2d风格,玩过《逃离鸭科夫》的玩家不会陌生。角色的绘制很细腻,看似平凡但不平庸。游戏bgm也较为出色,在营地中的轻快,探索时的神秘,战斗中的激昂都让玩家沉浸。 [h3]玩法机制[/h3] 游戏采用了类似于《大巴扎》的背包管理模式,把物品摆放从辅助功能升级成了核心玩法。不同的道具占据不同的格子空间。而背包有限,玩家需要精打细算,在必要时抛弃相对不重要的道具。不是简单地捡装备,而是要考虑:放哪里、和谁相邻、是否值得升级,策略感很强。从这方面来说,它又有些类似于《土豆兄弟》。 [h3]游戏体验[/h3] 和传统幸存者游戏类似,游戏包含一定的局内成长和局外养成要素。 尽管前文说类似于《土豆兄弟》,但它并没有《土豆兄弟》一样的爽感。游戏的局内成长感偏弱。具体表现在游戏里就是:打怪掉落资源少,前期容错率低,进而导致负反馈效应容易被boss一波带走。而游戏的局外成长又偏偏肝得不行,让玩家打得很累,反而背离了幸存者游戏的初衷。 [h3]联机功能[/h3] 游戏支持最多三人联机。玩家可以叫上自己的小伙伴,在整蛊与共同努力一起推关,在嬉笑打闹中展现自己的合作精神。 [h2]总结[/h2] 游戏的点子很新,但数值和节奏还需要再打磨一番。对追求难度的玩家来说,这是优点,而对于喜欢割草爽的玩家,还请再做观望。 [url=https://store.steampowered.com/curator/45932802/]欢迎加入: 小红瓶游戏评鉴组[/url]
[h3]【行囊整理显玲珑,三人协力立奇功】[/h3] 支持3人联机共斗的吸血鬼幸存者LIKE。 除了支持联机,游戏一大亮点为所有攻击方式不再像以往通过升级技能来体现,而是由限背包里摆放的武器和道具来决定,就像背包整理游戏一样,玩家要尽量合理摆放才能发挥出最大性能。 游戏角色动作细腻且可爱,各职业近战,远程,法术等方向特点鲜明,适合逐步解锁多次游玩。 推荐给ROG和生存动作游戏爱好者! [h2][url=https://store.steampowered.com/curator/36376191] 锐评游戏,偶尔吐槽 →【老K的游戏购买指南】[/url][/h2]
super addictive stuff, be carefull!!!XD
Fun roguelike with an excellent backpack management system. Fun combos and unique ways to make yourself overpowered or close to it. I have had a lot of fun with my kids and with my friends on trying new things to see what works. If you enjoy the two types of games [roguelike and inventory mgmt] you will love this.
one of my favorite survivors-like games of all time. very cute and lots of progression. clean gameplay and fun build customization. my first experience with the game was via the demo and i wish it was still up so i could recommend it to others to try before buying
not typically a huge fan of vampire suvivor-likes, but the inventory optimization puzzle and buildpaths is fun also jsut such a simple small thing i've missed in other games of this genre is the ability to toggle aim between automatic (closest enemy) and manual (at mouse) is greatly appreciated
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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