
Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 1 → 12.29/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 26.9Kreviews | 83% | — | $21.8M |
| $44.99 | 9.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall, a really bad first impression: - The game overwrites manual saves without asking. - The controller adaptive triggers and vibration rattle non-stop and need to be disabled to play. - Randomly, after alt-tabbing the game becomes a stutterfest. - You don't drive between missions, you get teleported to the next area. - The in-car camera is really bad. - The driving is really mid. - You can drop items without realising it. - The volume slider for the radio is not with the other volume sliders. - No quick way to exit to desktop. - No easy way to restart a mission. All very basic things that even most indies don't have problems with. The manual save issue alone would justify a negative review my book.
no option to disable vibration. Anytime you're accelerating/R2 it's vibrating every single second. What the actual ♥♥♥♥? This is unplayable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 18 → 8.86/day in the week after.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 21 → 8.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +2 more
| $29.99 |
| 1.8Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Confusing game play, not engaging, has 50 different pride flags, Its woke filth. Could have been very cool. Wish I could refund.
I really wanted to like this game and did some aspects, but the mid-late game progression and dichotomy of really easy gameplay and very grindy resource costs loses me. It barely falls short for me. Good: - world, atmosphere, early game gameplay and progression, art direction, voice acting, concept. Meh: - characters, story, writing. Bad: - mid-late game progression, easy difficulty, game balance in terms of resources. I think this game builds a really interesting world and atmosphere, the idea of connecting to and repairing/upgrading your car as you progress is really cool, and the quirk system ties in well to that. The story is pretty cookie cutter for me, 'we gotta charge up the beep-boops to stabilize the glibbidy-glorp, oh no X character you've never met, don't unnecessarily sacrifice your life!!! we gotta keep going despite X's death' etc etc. My biggest complaints by far are gameplay progression and balance and tedium associated. Why, do I need, 10000 marsh eggs for everything. Why do I need eggs for a blowtorch. Tf. I will have 1 billion plastic and steel sheets, but never enough chemicals, or plasma, or eggs, etc. And it becomes grindy and formulaic, okay now I need to just hit this lab for the 100th time to get 2 chemicals yayyy!! Oh what's that, you didn't know you needed a higher tier hammer for the last resource? Oh well guess you'll have to do another 5+ junction run! Teehee! And in terms of anchor energy, I am permanently scarce of stable anchor energy when I have an excess of corrupted with no way to exchange them. The scarcity makes sense in the early game, but if I have to pick and choose between experimenting with a car mod or being able to store my loot there's not question on what I'm doing. There's no reason for me to engage with and experiment with the arguably most interesting car mods, because everything is so damn expensive and there's no way to get enough of an 'early' game energy even though I am 'late' game. And those fun parts will probably just drain my entire battery and leave me stranded (except for nitrous that ♥♥♥♥ is busted) which leads me to car part balance- Most of the car upgrades are unnecessary (why would I waste a whole seat slot on auto-parking) or just bad (rip AMP engine), I easily beat the game with mostly armored parts, it felt unsatisfying to go back and craft olympium parts after I had already beaten the game and there was no more to do. A lot of the fancy upgrades just drain your battery like crazy, why would I use the fuel synthesizer when I could just add a ♥♥♥♥ ton more fuel storage and scavenge some gas. The battery regeneration parts don't do enough to justify the crazier parts, I really wanted the electric car build to work but it felt awful. I feel by the end I should feel like I've 'conquered' the zone, and should feel powerful and self-sufficient, but it didn't feel that way for me. At odds with this feeling in terms of progression and resource management, was the actual gameplay- The game is too easy, its just a casual and relaxing drive, even in the deep zone. The only times I died or was in any danger was because I forgot to pack something essential or had a series of very unfortunate events. There needs to be a couple anomalies that pose a more active threat imo, even in unstable areas it just boils down to beeline between anchors, stopping to grab every key resource I need on the way, drive around every anomaly. It felt very casual, I wished they would lean more into this horror and unknown aspect because the atmosphere they built was very good. If you want a casual experience I think this game may be more for you. I think the creepiness/horror and mystery of the world and the atmosphere they built for it were more compelling and wished they had went more in that direction. Cryptids are supposed to be scary no? If you're like me, I'd recommend Dredge for something similar but much better executed imo.
The gameplay and story is good. Lost me when after unlocking the detailing station , the devs gave a bunch of alphabet pride decals. I dont want real life politics in my games.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☐ Teens ☐ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
说实话不推荐,材料的需求太大了,并且当你做到A1地图任务的时候不去中间刷奥林匹斯碎片材料,那你后期就更难获得了,还有哪个沼泽蛋,需求量巨大全地图还没几个刷新点一次才200个大概,但是你需求量都得几千个反复重复的刷真的很烦。
I really wanted to like Pacific Drive, but it turned out to be an absolute snooze fest.First of all, the story is incredibly boring. I expected an engaging sci-fi mystery, but instead, I got a completely flat narrative. The character interactions make it even worse. You are stuck listening to endless, dry, and uninspiring dialogue over the radio. Every time Tobias, Francis, or Opy started talking, I found myself zoning out. There is zero chemistry, and the game gives you no reason to care about them or the Zone.The gameplay loop is just as frustrating. It is not an exciting survival adventure; it is a tedious simulator of manual labor. The game forces you into constant, repetitive micromanagement that completely ruins the pacing. You spend 80% of your time managing menus, sorting trash in your garage, and dealing with exhausting micromanagement.Having to constantly fix flat tires, scrap junk, and micromanage every single car part feels like a second job, not entertainment. What could have been an atmospheric road trip is ruined by awful pacing, a dull plot, and mechanics that respect neither your time nor your patience.
cool game, unique, relaxing. Driving, improving car and garage, repairing car and trying to survive
epic style 10000000 game for awesome 10000000 gamers 10000000 gaming
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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