
Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 1 → 12.29/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 26.9Kreviews | 83% | — | $21.8M |
| $44.99 | 9.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The gameplay and story is good. Lost me when after unlocking the detailing station , the devs gave a bunch of alphabet pride decals. I dont want real life politics in my games.
атмосферная игра, чем-то из-за диалогов и истории напомнила firewatch
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.7M | 58.7K | 93% | $14.99 | |
| $21.7M | 37.4K | 87% | $39.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22M | 39.9K | 88% | $19.99 | |
| $21.5M | 70.3K | 91% | $9.99 | |
| $22M | 33.1K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $565K | 1.1K | 78% | $14.99 | |
| $236.3M | 320.4K | 88% | $29.99 | |
| $12.1M | 15.6K | 82% | $29.99 | |
| $287.7K | 524 | 90% | $17.99 | |
| $167.1K | 304 | 64% | $19.99 | |
| $52.9K | 299 | 36% | $6.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 18 → 8.86/day in the week after.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 21 → 8.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +2 more
| $29.99 |
| 1.8Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool game, unique, relaxing. Driving, improving car and garage, repairing car and trying to survive
I really wanted to like this game. I liked the progression and setting. The voice acting wasn't great but bearable. I quickly came to understand the game's premise of a driver and their car against the world. But once I reached the second degree of difficulty, the car turned against me. Immediately after plotting a moderately long trip, the car developed a glitch which caused me to lose control of steering whenever the headlights were on. And a person only needs to play the game for a short time to realize that the nights are impossibly long in the Zone, so it didn't take long to find myself at the bottom of a slope at the edge of a rapidly-collapsing map in a car that fought my every effort to get back on the road. When the degree of difficulty is to deny the player the ability to actually play the game, the plot has been lost.
The Game is promising, but simply not for me. It's not a bad game by any means, but it definitely is disappointing. Instead of traveling through an open world, you travel around small maps and teleport in between. That kinda kills the whole mood. The "Anomalies" are interesting for about a second. They arent scary, they are just... obstacles to avoid like a jump and run game. The few hours I playxed this game I mostly spent holding down a button to loot containers, micro manage inventories and hold down another button to repair my car between missions. At the end of the day, the game felt mostly like a extraction "shooter" with platforming elements.
Честно говоря, игра подавала надежды, но довольно быстро разочаровала. минусы: 1) Сюжет. Невнятный, недосказанный, неинтересный, да и будто бы не особо нужный. Прям плохо. 2) Интерфейс, менюшки и весь этот буквенно-табличный визуал. Может быть я просто тупой, но мне показалось крайне неинтуитивным, перегруженным, излишним. Ну не нужны этой игре отдельные вкладки в виде "бестиария" по АБСОЛЮТНО всему, что есть в игре, что происходит в игре и что в ней упоминается. 3) Музыка. И хотя звуки довольно приятные, музыка действительно какой-то безвкусный кал, как будто нейросеть попросили сгенерировать музыку усреднённого жанра двадцатилетней давности, которая не нарушала бы АП. 4) После окончания "сюжета" делать в игре по сути нечего. Можно покататься и поулучшать своё корыто и гараж, но нужно ли? Лично я после окончания за одну вылазку нафармил олимпия, покрыл тачку в круг и всё. Ну можно ещё покраски повыбирать. Здесь же можно отметить бесполезность системы апдейтов. По сути, игру можно пройти практически не улучшая ничего. По ходу сюжета что-то вкачать попросят 2-3 раза, после чего улучшения собирать нужно только ради ощущения "какой я молодец, всё закрыл, теперь у меня крутая бибика". Из плюсов можно отметить в первую очередь крутую концепцию, взаимодействие с автомобилем (особенно если исключить идиотские парадоксы), хороший, приятный визуал, звук и атмосферу во время вылазок. Так что игра на разочек, а для кого-то и на пол разочка. А вместо косметических длс разрабы лучше бы ввели хоть что-то, ради чего в игру можно возвращаться повторно. Тыщи рублёв как по мне точно не стоит.
Скушная, с приятного графикой, однообразная, пи***ская ху**я
Jogo foda, pra quem curte dirigir pra curtir e em alguns momentos ficar tenso, é o jogo perfeito. No momento tenho dois pontos que os DEV's poderiam melhorar. Alguns locais precisam ser abertos com ferramentas, porém nunca tem algo recompensador, como por exemplo um cosmético ou colecionável. Portanto, perde sentido obrigatóriamente acessar estes locais, já que tudo é aleatório. O segundo ponto, que poderiam alterar, é a questão da chuva no parabrisa, poderiam dificultar mesmo a parte do limpador, a chuva nao afeta ou dificulta a visão se o limpador ficar desligado. Deveriam alterar a forma de consumo de energia para o uso, e realmente afetar o vidro, para embaçar, e até mesmo talvez, quebrar quando bater e ter que consertar... no mais, joguem!!
第一关刚过就出现问题 任务莫名消失 天线装了还显示要装天线
boring garbage
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.