
A complex mech combat simulator, with native VR and HOTAS support. Manage a 50-foot bipedal weapons platform with a cockpit full of interactive controls, while carrying out complex operations across a challenging single-player campaign.
Modeled estimate, not a reported figure. How we estimate →
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About
OVRLRD is a true mech simulator inspired by the classics, with a voice-acted single-player campaign, fully-featured mission editor, and native built-in VR support.
Influenced by games like Steel Battalion, VTOL VR and MechWarrior 3, OVRLRD puts you in a fully-simulated cockpit, controlling a complex war machine. Use your mouse, keyboard, HOTAS or VR controllers to manipulate physical buttons, switches, levers, throttles, joysticks and more.
Stomp tanks, blast infantry, strafe other mechs in close quarters, snipe the legs off your foes at mid-range, or rain artillery down on enemy bases from miles away. An OVRLRD operator is expected to dominate the battlefield in every role.
Embark on an intriguing single-player campaign written by a published sci-fi author, following in the large mechanical footsteps of the classics. You'll run routine patrols, long-range combat engagements, low-profile reconnaissance missions and more.
Stomp through the campaign, then meet your match in multiple skirmish game modes where the battlefield is different each time, but full of smashable buildings and forests you can raze to the ground.
Not interested in mission generators? Get the human touch with freely shareable custom missions.
You heard me. The tools I use to make the campaign are at your fingertips. Use the powerful, intuitive mission editor to sculpt terrain, build cities, assemble armies and design missions with fully operational narrative flows. Triggers, scripted events, AI behaviours and more are in your toolbox, and you can share it all for free on the Steam Workshop!

An OVRLRD platform is a collection of dangerous systems working in tandem, and one mistake can spell disaster. An OVRLRD operator must maintain combat effectiveness while managing system temperature and coolant levels, sensor capabilities, targeting systems, drone optics and leg stability - as well as compensating for damaged or lost subsystems. Watch your step!
OVRLRD's custom environment system tracks the havoc you wreak across the world. Use your fifty-foot war machine to smash down buildings, scar the countryside with craters and scorchmarks, track enemy mechs by their footprints and level everything when your reactor detonates.
No more cramped caves, fenced-off quarries or conveniently small arenas. You'll operate in massive outdoor environments at milsim-scale. Burn through forested hills, snipe from treacherous mountaintops, and carve paths through windswept grasslands with simulated rain, lightning, wildfires and dust storms.
Problems with motion sickness? Have a certain way you like to play? OVRLRD comes with a large and growing list of VR comfort settings, from blocking out peripheral cockpit windows and reducing visual noise to disabling aim kick and cockpit tilting. Accessibility requests are taken seriously and I want to ensure that everyone who wants to can play OVRLRD.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bought, ran for 5 minutes, and refunded to remind you that boys cannot turn into girls and vice versa. Cool MFD's, tho.
Game is a very tactile VR experience, even without a HOTAS (I have not played with the built in HOTAS support and just with the standard controller tracking). Flipping switches, pulling levers, and pressing buttons never felt so good. Even earlier in it's life before the newer visuals, it did more than enough to capture the feeling of piloting a mech with way too many (i.e. the perfect amount) of controls. If you are into mechs (or honestly piloting sims of any type) and VR, you owe it to yourself to check this out, especially for the price. EDIT: I have now tested it with the new HOTAS support and even paired that with non VR and (at least with the HOTAS) it still plays great even on a standard screen, providing a similar in cockpit experience to other military vehicle sims. I can honestly update my review now to extend my rec to people interested in piloting mechs that own any sort of physical flight controls, even if you are lacking a VR headset
It is exactly what I wanted from a mech game, just complex enough to be interesting to learn it but not so much as to be overwhelming, the comparisons with VTOL VR are spot on and it's one of the very best compliments i think I can give any game about piloting in vr. Also the dev is clearly a very dedicated and passionate person and is giving their everything with this game.
singleplayer first and the dev is actually active (meaning it's not niche and abandoned!! yet... pls dont abandon us)
This title aims to spread the Woke Mind Virus by way of a mech livery. I'd rather not support that effort.
If you have VTOLVR and enjoy mechs, you'll love this. The developer is very active, with lots of new content and consistent bug fixes. Seeing a developer reply personally to bug reports and fix them within the month is fantastic. Lots of fun weapons, mech platforms, and scenarios to play around with. I can't recommend this enough
It is fun once you figure the stuff out, could use more diverse set of missions and mechs, and could decrease the sensitivity on the weapon aiming, aiming anywhere beyond 2km can get rather ennoying as one slight touch on the stick moves it like 5 times over the target but still recornd it, you can watch YouTube while you step over some russian tanks with a giant mech, or maybe read discord while your firing missles at the enemy helicopters
Game is fun, HOTAS support is awesome and the Dev is so ♥♥♥♥♥♥♥ cool its not even funny, Nige (dev) is super motivated and passionate about OVRLRD and I cant wait to see how the game evolves
This is the VTOL equivalent of mech sims. It's getting good, well worth the price if you like to follow along with development of something cool/wanna support a dev who is doing the thing we VR sim-nerds want.
Non-VR review, Ive been craving a modern mech sim for awhile now that isnt uh, deprecated for lack of better words and this game has been scratching many of those itches also implementing things that generally are seen in flight sims but at more simple level (not a complaint i dont want to spend 3 hours studying a pdf to shoot big gun on robot) and i think it plays very well into this games strengths, ignore comments about graphics, there fine if your using a beast pc and complaining your game doesnt look like MW5 why not go play that instead not everyone has the best specs so im thinkin yall abit selfish now to actually talk about the gameplay as earlier said the actual sim part is simple but has alot of depth guns have varying target ranges, bullets have travel time and distance, missiles while have only having a few launchers function somewhat differently from one another also howitzers and artillery cannons are an option with shelling being another toy for you play with also varying lasers and mechs alongside these options oh i shouldnt forget the freelance mode it has some issues with tanks ending up in water but for the most part it gives this game alot of replayability and now to talk about mouse and keyboard controls in the current state i think they work wonderfully they are subject to change cause its early access so dont forget that bit when HOTAS finally gets implemented i think it will help alot more with Non-vr players like myself for immersion/fun or simply its more useful depending on the setup (also if a RES option could be included the future that would be cool but idk if it being a VR game limits this capability due to it being borderless fullscreen if im noticing correctly)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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