
OVRdrop is a Utility Application for SteamVR that can mirror a Desktop Window, an entire Monitor, or a WebCam into a Cross Game SteamVR Overlay.
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OVRdrop is a Utility Application for SteamVR that can mirror a Desktop Window, an entire Monitor, or a WebCam into a Cross Game SteamVR Overlay. OVRdrop works on SteamVR and should be fully compatible with any SteamVR headset, though you will need tracked controllers for many of the features. It is known to work for the HTC Vive as well as the Oculus Rift, though some games may not be compatible with the Rift. The only major downside is that Cross Game Overlays will always draw on top of game geometry because Depth information is not fed to the Compositor by SteamVR games.
If you have any issues getting started, be sure to check the FAQ on our GitHub which I'll try to keep updated with the most common questions. If you find any bugs, please post them to our issue tracker on our GitHub. I'm at the ready to fix any bugs that are found!
OVRdrop requires Windows 8/8.1 or 10. Windows 7 not supported due to technical limitations. Support for Windows 7 is planned for the future.
Limited Oculus Rift/OSVR Support! OVRdrop should work perfectly with any SteamVR compatible headset when running through SteamVR. However some games will override the SteamVR SDK when using an Oculus Rift or an OSVR HMD, and prevent SteamVR from drawing to the headset. In this case, OVRdrop will not work with those games. Please check our Compatibility guide on our GitHub for more information. Please report Oculus Rift/OSVR success or failure on our GitHub Issue Tracker.
Certain Oculus Rift games can be fixed and made to work with SteamVR/OVRdrop! Please see the announcement here for more details.
OVRdrop will only work on the Oculus Rift in games that do not force the Oculus SDK! This is not something that can be fixed on our end.
OVRdrop will only work on the OSVR HMD in games that do not force the OSVR SDK! This is not something that can be fixed on our end.
HTC Vive is so far known to have 100% compatibility when running through SteamVR. However, some games could possibly break controller interaction. Please check our Compatibility guide on our GitHub for more information.
Can clone almost any Desktop Window into VR.
Can clone an entire monitor into VR.
Can clone WebCam sources into VR.
Side By Side 3D support for displaying Side By Side 3D content into VR.
Works with almost any SteamVR Compatible game. Should work with any game that utilizes the SteamVR SDKs. On the Rift, certain Rift games will use the Oculus SDK even when you use SteamVR. On the Vive and other SteamVR compatible headsets every game should work.
Easily Attach the Overlay to the World, the Screen (like a HUD), or one of the Controllers.
Send Mouse Clicks through to the target application, without leaving VR. (World/Controller attached Overlays only). Allows for Left, Right, and Middle Click as well as ScrollWheel (Horizontal and Vertical wheels).
Move, Rotate, and Scale the Overlay without leaving VR. (World attached Overlays only).
The Overlay can Animate when you look at it, such as changing transparency, scale, or moving out of the way.
Allows configurable Capture FPS.
Allows configurable Crop Region. You can clone just a subset of a window instead of the whole window if desired.
Configurable Outline for the Overlay (can disable if desired) to make the Overlay more visible.
Configurable Quality Settings. Clone a window as is or use Bilinear or Trilinear filtering to smooth edges, increasing perceived quality.
Options to enable display of the Desktop Cursor on the Overlay when it moves over the target application.
Haptic Feedback support!
Save/Load support.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would have recommended this back in 2018 but it is very outdated now. If you are looking for some way to check things that aren't in your game I'd recommend XSOverlay nowadays.
55 минут. 55 минут было потрачено на это приложение которое может лишь добавить белые прямоугольники в ваш ПК-VR с RTX 3080 на борту. Я потратил практически час своего времени и не добился ровным счетом ничего, было желание стримить но после данного кало-кода желание отпало. Вывод чата - нет. Вывод рабочего стола - нет. Вывод плеера - нет. Вывод белых прямоугольников - ДА!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Crashes every five minutes. Abandoned by the devs.
If this software works on your headset and Computer it is Amazing, I love it. ps I'm using Quest 2
Постоянно вылетает
Это на данный момент не работает и надоело плясать с бубном.... Пришлось купить другой, похожий продукт... Зря купил выходит. От этого и не рекомендую.
OVRdrop is a purpose-built VR utility rather than a traditional game, and it succeeds or fails entirely on how useful you find desktop multitasking inside a headset. Developed and published by Axolittle Software, OVRdrop focuses on a single core idea: letting you bring parts of your normal PC desktop into virtual reality as floating overlays while you remain immersed in SteamVR. It doesn’t try to be flashy or transformative in a narrative sense, but instead positions itself as a practical tool aimed at VR enthusiasts, streamers, and power users who want to stay connected to their desktop world without constantly lifting the headset. At its core, OVRdrop allows you to capture individual application windows, entire monitors, or even webcam feeds and display them inside your VR environment. These overlays can be positioned freely in space, attached to your view like a heads-up display, anchored to a controller, or placed within the virtual world itself. This flexibility is what gives OVRdrop its strength: you can tailor your setup to your exact needs, whether that means pinning a chat window to your wrist, keeping a browser tab floating nearby, or monitoring music playback while playing a VR game. For users who spend long stretches in VR, this dramatically reduces friction and makes the experience feel less isolated from the rest of the PC ecosystem. Interaction is another key part of the experience. OVRdrop is not limited to passive viewing; many overlays can receive mouse input, scrolling, and clicks, allowing you to interact with applications directly from inside VR. This is especially useful for streamers who need to manage chat, alerts, or broadcasting software while staying immersed. The ability to resize, rotate, crop, and adjust transparency for each overlay further enhances usability, letting users strike a balance between visibility and immersion. When configured well, OVRdrop can feel like a natural extension of the VR interface rather than an intrusive layer sitting on top of it. That said, the application shows its age and technical limitations in several areas. Because of how SteamVR handles overlays, OVRdrop windows always render on top of in-game geometry, which can occasionally break immersion or obscure important visual elements. There is no true depth awareness, so overlays do not interact naturally with the virtual world. Additionally, compatibility can vary depending on headset, game, and VR runtime, with some users reporting inconsistent behavior in non-SteamVR-native titles. These constraints are largely out of the developer’s control, but they do shape how seamless the experience can feel. Usability is another mixed aspect. OVRdrop offers a wide range of settings, from capture resolution and frame rate to filtering and cropping options, but the interface can feel utilitarian and unintuitive. New users may find the setup process confusing, especially when trying to fine-tune interaction or window placement. Achieving an optimal configuration often requires trial and error, and occasional trips back to the desktop to adjust settings can disrupt the sense of immersion the tool is meant to preserve. For technically inclined users, this flexibility is a benefit; for others, it can feel like unnecessary friction. Performance-wise, OVRdrop is generally lightweight, but capturing and rendering multiple high-resolution windows can introduce overhead depending on your system. Careful configuration is often required to avoid unnecessary performance hits, particularly in demanding VR games. When used conservatively, however, it integrates smoothly into most VR setups and becomes easy to forget once everything is positioned correctly. Overall, OVRdrop is a niche but genuinely useful VR utility that does exactly what it promises, even if it does so without polish or elegance. It is not a must-have for every VR user, but for those who value multitasking, streaming, or staying connected to their desktop while immersed, it can become an essential part of their setup. Its mixed reception reflects both its practicality and its rough edges, yet for users willing to learn its quirks, OVRdrop remains a reliable bridge between the flat desktop world and the immersive space of virtual reality. Rating: 6/10
Dosnt work
it still works in 2023
Не советую....
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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