
No remarkable journey is achieved without great effort. In Outward, the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai solo or in Co-op. The Definitive Edition features both DLCs and quality of life improvements.
Modeled estimate, not a reported figure. How we estimate →
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About
The Definitive Edition delivers the ultimate experience for Outward players.
Experience the overhauled and complete Outward experience in the Definitive Edition, which natively includes the content of The Soroboreans and The Three Brothers. Beside the new weapons, dungeons and unique mechanics, you can also expect quality of life improvements. Adventurers, now is your best chance to explore the world of Aurai!

Outward delivers an immersive RPG experience coupled with survival gameplay, offering a deeply-rewarding challenge for the most avid gamers.
As an ordinary adventurer, you’ll not only have to hide or defend yourself against threatening creatures, but also brave the hazardous environmental conditions, protect yourself against infectious diseases, make sure you get enough sleep, and stay hydrated. Embark on perilous expeditions across untamed lands to reach new cities, undertake varied missions and discover hidden dungeons crawling with formidable enemies.
In order to survive in the dazzling yet deadly world of Aurai, you’ll have to be cunning, clever and prepared. Devise diverse strategies to defeat your foes and don’t neglect your basic needs, sharing your journey with a friend, locally or online.
Create your own landmark in Aurai by helping the population to survive in this ruthless world! With the new City Building mechanic, you are part of rebuilding the Refugee Camp into New Sirocco.
Armor up and get stronger as you can enhance your weapons, trinkets and armors through the enchanting system! From increasing damage, weather resistance, elemental damage, personalization and even more, you will find your perfect enchantment among over 85 recipes.
Survive in the wilds as you explore the land
Play solo or cooperatively, split screen locally or online
Ritualistic, step-by-step approach to spellcasting
Constant auto-saving means you must live with your decisions
Encounter dynamic defeat scenarios
A unique experience with every playthrough
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 607 reviews with recorded playtime.
Reviews
Themes across 607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
now i understand why all the promotional poster never show the character face my God the char face models are so ugly, tried to find Mods on nexus that make it better but...dayum nothing played 29 min and still can't get over the fact i'm going to invest my time on the ugs char with somewhat midget posture can't, just can't, no matter how awesome the gameplay (might be, idk)
Do not buy this game, if you want to progress with another player. Its not possible to have the same progress at the same time. Only the host will have the important progress rewards, like joining a faction or skills. If you want to enjoy a coop game find a good one and not this crap. Its not worth a dollar!
一个被严重低估的神作,可能开始的硬核让很多新人上来就放弃了,但是摸清门路后慢慢玩下去,非常有趣。战斗Build可塑性很强,尤其学会自己编写MOD之后,就像打开一个新天地一般,广袤的游戏世界你可自由定制了!可惜就是人物建模太丑了点,否则堪称完美!
the minute to minute gameplay is fun but honestly this game is flooded with bad choices i just cant understand. some quests are timed and will have nearly gameplay ruining consequences if you fail them and the game does a bad job of letting you know nearly every quest is timed. if you end up buying the dlc youll have to start a whole new save file to play it, you cant use an existing save to play the new content like literally every other game out there, that was an instant refund. getting stronger is incredibly limited, you have these things called "breakthrough" points and you only have 3 a playthrough which means youll have to plan out your build you cant refund them or gain more. gaining mana costs you health and stamina in pretty large amounts and you cant refund this its a permanent change, this however is one of the few things the game actually tells you. this game is incredibly unforgiving to newer players with its poorly explained permanent choices and timed quests, because of that i cant reccomend it to new players
Прокидаєшся о п'ятій ранку. Йдеш по воду, збираєш ягоди та фрукти. Готуєш їжу і заварюєш чай. Відбиваєшся від скажених курей, собак і бабусь, які вимагають з тебе гроші. Ходиш довгі відстані перевантажений різним непотребом, бо треба то все продати в місті. Потім повернувся з села до дому і сів грати в Outward.
One of the worst game i have played
Скучная и некрасивая игра (особенно персонажи) с очень топорной боёвкой. Что много лет назад её дропнул что сейчас, за всё это время уже вышло придостаточно игр в открытом мире без маркеров и с выживанием намного лучше этой. Тут ещё свои собственные маркеры нормально ставить нельзя.
If you're on the fence, don't.
43.9 hours in and I think I'm done with the game. I started in the first zone, went through the intro and then to the first dungeon to farm troglodytes. I made some money running back and forth until there were no more mobs in there. I quickly learned that I'm not able to kill anything besides those troglodytes. Fine, I will buy some better weapon and armour. So I did and with those I could kill bandits. Sometimes. When they were alone. Then I discovered "the best armour set" I can get in this zone, so I farmed the material for it and got it crafted. Exploring the whole zone I learned that while I could kill bandits (and troglodytes) if I'm careful and buffed, I can't kill anything else. Therefore I went to the next zone thinking that maybe the game is not linear and some locations are just meant to be explored later. I quickly discovered that the difficult and unbeatable mobs from dungeons in the first zone are just regular mobs in overland here. Anyway, I tried to fight one of them and died. Woke up in a ruin and the game saying that my armour was stolen and is nearby. I explored "the nearby" and died by jumping to the poisonous water. Woke up somewhere else. Of course I had no idea where I was before, so my armour was lost. Then I died couple more times, but in the end I made it to the city. There were no better weapons or armours, even if I had money for them, which I didn't. I actually had to sell my only weapon to buy rations to get back to the first zone, because from the numerous deaths, everything rotted away and I didn't have anything else. Never mind, I made it back to the first zone, but died immediately to the first bandit, because I couldn't run away from them due to snowing and low stamina from all the travelling. Woke up in the inn and all my remaining money were gone. So here I'm, no armour, no weapon, no money. Back to square one. But this is not the end yet. I checked the internet for tips and tricks and found out that I should follow a "build". All right, I spent another 15 hours by farming money to buy the armour and weapon again, and for the trainers. I went to all cities and locations to unlock skills, breakthroughs etc. Finally I went back to the first zone with all this and ... I still can't kill anything besides troglodytes, bandits and hyenas. And there is no difficulty settings, so I'm just stack here, 43.9 hours in, in the first game's location unable to progress anywhere and explore anything. I would love to explore it, because the game looks beautiful and the survival mechanics are interesting, but nothing is fun, it's just tedious with difficult combat. I will just watch some play-through on youtube I guess. Pros: - Beautiful world and locations (from what I saw on the internet and some videos) - Interesting lore - Mechanically appealing and unique Cons: - The game requires meta game knowledge to progress, to get skills, recipes, basically anything - Blind exploration is extremely punishing and tedious - Combat is difficult, unresponsive and nothing is explained in the game - The game *looks* fun, but it's not 3/10
Very interesting game, but the combat is ROUGH. Unenjoyable rough.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, German*, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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