
No remarkable journey is achieved without great effort. In Outward, the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai solo or in Co-op. The Definitive Edition features both DLCs and quality of life improvements.
Modeled estimate, not a reported figure. How we estimate →
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About
The Definitive Edition delivers the ultimate experience for Outward players.
Experience the overhauled and complete Outward experience in the Definitive Edition, which natively includes the content of The Soroboreans and The Three Brothers. Beside the new weapons, dungeons and unique mechanics, you can also expect quality of life improvements. Adventurers, now is your best chance to explore the world of Aurai!

Outward delivers an immersive RPG experience coupled with survival gameplay, offering a deeply-rewarding challenge for the most avid gamers.
As an ordinary adventurer, you’ll not only have to hide or defend yourself against threatening creatures, but also brave the hazardous environmental conditions, protect yourself against infectious diseases, make sure you get enough sleep, and stay hydrated. Embark on perilous expeditions across untamed lands to reach new cities, undertake varied missions and discover hidden dungeons crawling with formidable enemies.
In order to survive in the dazzling yet deadly world of Aurai, you’ll have to be cunning, clever and prepared. Devise diverse strategies to defeat your foes and don’t neglect your basic needs, sharing your journey with a friend, locally or online.
Create your own landmark in Aurai by helping the population to survive in this ruthless world! With the new City Building mechanic, you are part of rebuilding the Refugee Camp into New Sirocco.
Armor up and get stronger as you can enhance your weapons, trinkets and armors through the enchanting system! From increasing damage, weather resistance, elemental damage, personalization and even more, you will find your perfect enchantment among over 85 recipes.
Survive in the wilds as you explore the land
Play solo or cooperatively, split screen locally or online
Ritualistic, step-by-step approach to spellcasting
Constant auto-saving means you must live with your decisions
Encounter dynamic defeat scenarios
A unique experience with every playthrough
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 607 reviews with recorded playtime.
Reviews
Themes across 607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
on sale for 5 bucks, you cant beat it. it feels like a single player or 2 player mini version of WoW. it has some great aspects like the dodge system. then there is the BAD, like only 8 quick slots for a game that needs 16. Then, it has superior optimization problems. The game looks and plays great as a walking simulator, however, every time you engage a MOB the game freezes for 3-5 seconds. EVERYTIME. this has not, nor ever will be fixed and makes the game almost unplayable at the end game. i do love this game, i just hate the optimization. if you kill the motion blur it helps a little, but not enough for me to recommend. especially because this game should run so smooth on my machine. this is a dev issue that never got fixed. it makes me wonder if outward 2 will even be worth it, as this game stayed in EA forever now they say this is the done deal... i think ill get clair obscura instead next time around. LEARN TO OPTIMIZE! ESPECIALLY DURING COMBAT!!!! jesus.
Игру к прохождению рекомендую, 10 порчи из 10. Игра с высоким порогом вхождения, но мне повезло в том, что мой компаньон уже имеет опыт игры. Полностью сюжет еще не прошли, но 35 часов игры уже достаточно, чтобы о ней сформировалось впечатление. Играю за рунического мага с книгой. И если в самом начале все на себе тащил компаньон, а я была бесполезной и постоянно умирала, из-за чего сильно горела, то после полной прокачки и ухода по развитию в книжника - стала ощущать себя лучше и вносить большую часть урона. К комбинации рун надо привыкнуть, сначала их 4, потом их 8 и есть удобные связки с бафами. Эти комбинации еще попробуй подбери... То, что компаньон с опытом - не помогло, поскольку, чтобы не портить впечатление, он воздержался от подсказок. Ощущается развитие персонажа, не смотря на отсутствие прокачки уровней и статов - это очень круто. Локации красочные, каких-то пустот не заметила. На тебя в любой момент могут наткнуться разбойники или монстры. Города красивые и полные жизни. Данжи интересные. Квесты тоже не подвели, пока все нравится. Также прослеживается связь между квестами и окружением. Например, если по итогу квеста в городе усилят стражу и увеличат патрули на территории вокруг города - монстров и разбойников вокруг города станет значительно меньше, чем было ранее. Порталов нет, между городами можно перемещаться либо пешком, либо с торговцами за деньги. Однако, лучше перемещаться пешком, потому что: во-первых, это экономия серебра, а во-вторых, это весело и всегда можно найти приключения на 5-ю точку. В общем, пробуйте. Надо перетерпеть душное начало, когда ты ничего не понимаешь и умираешь от всего, но в процессе игра раскрывается во всей красе. По своему опыту скажу, что с компаньоном играть интереснее, в соло я бы сгорела в самом начале и, скорее всего, бросила.
Me metería Outward por el culo cualquier dia de la semana
Основной концепт игры довольно интересный. Хардкорное выживание с учетом того что в большинстве игр забывают. Есть возможность построить собственный билд из разных древ навыков. Но несмотря на плюсы игры, есть минусы портящие все. Из всех выделю три основных: - Просто отвратительные бои, особенно в ближнем бою. - Большие и как мне кажется пустые локации. Без возможности быстрого перехода между ними. - Плохо проработанный основной ресурс персонажа, выносливость. В общем для тех кто готов пожертвовать временем и пройти эту игру четыре раза с нуля (если у вас есть друзья то два раза для хитрых) чтобы узнать что вообще происходит с миром. И для тех у кого открыты нервы, не начинайте играть на жестокой сложности. Если на фоне идет интересный фильм и под пиво, зайдет!
Eu gosto muito desse jogo, acho que ele faz coisas muito interessantes e tem uma dinâmica massa que faz ele ser muito único! Dito isso, acho importante dizer que não é um jogo para todo mundo. Até mesmo pra jogadores de gêneros conhecidos por terem combate bem punitivo (como soulslikes). Esse jogo tem mecânicas intensas de sobrevivência, até mesmo para usar o mapa você tem que aprender a se localizar pelos pontos de referencia, pq não tem marcador de posição. Ele também exige que você se prepare antes de cada luta, dificilmente você vai ganhar uma luta simplesmente chegando e balançando a espada contra os inimigos. Acho que essa ideia é genial para forçar o jogador a engajar com as mecanicas de sobrevivência (armadilhas, comidas e spells que dão buffs e até mesmo a forma de utilizar magias ofensivas exige preparação). Se você curte esse tipo de combate mais preparativo e mecanicas de sobrevivencia vai curtir o jogo! Um ponto negativo é que não tem nenhuma forma de viagem rápida, então tem que andar bastante (isso também afeta sua preparação antes de ir pra um mapa novo). Ainda acho que pelo menos uma montaria seria interessante pra não se tornar muito tedioso A história é legal, mas um pouco lenta e com pouco protagonismo, acho que a ideia é ser uma história simples pra você poder "zerar" com todas as facções. De longe o ponto mais forte desse jogo é exploração. Tem MUITOS lugares, cavernas, ruínas e coisas pra descobrir e você sempre é recompensado por encontrar um lugar novo, dá pra ver que os devs realmente focaram na ideia da exploração. O visual do jogo, por mais que os graficos não sejam estado da arte, é muito bonito e bem desenhado, em diversos momentos você vai estar explorando e a vista vai fazer você esquecer que os gráficos não eram tudo aquilo No geral, gosto muito e recomendo o jogo! Se pegar uma promo bacana acho que vale a pena (o preço cheio talvez seja demais)
The game is a little clunky feeling and has quite a learning curve. However, I don't think I have ever had this much fun in a co-op story based game. Truly a unique experience and exactly what I feel is missing in so many games of this genre. It is beautiful despite some less than polished graphics. It gives a feeling of a true adventure. Trying to battle the elements, the actual mobs in front of you, and figuring out how to manage your abilities take this to a special spot for me. It's not for everyone. Just like what people used to say about the original dark souls games. For those who enjoy it then it far exceeds the mark.
I really respect when games are hands off, no mini tutorial, no mini-map, and just pure unbridled world for you to explore. That's exactly what outward is. It doesn't pull any punches when it comes to difficulty and it can be overwhelming with the number of directions you can go, things you can do, and skills you can learn. But in that way it mirrors life with all of it's chaos and oddity, which I personally love. I highly recommend playing this blind as I have and while I only have a few hours this will certainly be a game that I play for a long time! Also, it's even better with friends! 10/10 these devs deserve a seat in heaven.
This game isn't good but if you research enough stuff to the point where you know absolutely everything about the game, you will be able to have fun. It is an absolute pain to begin the game and most content and systems are loosely integrated if that. The combat and movement is clunky but if you have nothing better to do, you will get used to it. The Outward 2 Beta is out now and it is absolutely broken in every way Outward 1 is so... watch out folks.
no idea why this game is popular, bad combat, bad 2007 mmo esque world design, insanely punishing (thats cool) if the reason it was wasnt cuz of pure jank
結局クリアできず積んでますがレビュー書きます。 結構古い知識で思い出しながら書くので違った部分あったらごめんね。 落ち着いて聞いてください、このゲームはゲーム内にて現実社会の理不尽さをやんわりと再現したゲームです。 このゲームですが、主人公がめちゃくちゃ弱いです。 どれだけ弱いか。 平日は労働でくたび果てて、 休日はいい天気にも関わらずパソコンに齧りついて体力も落ちるに落ちたそこの貴方と同じ位です。 武器を振り回すとすぐにスタミナが切れ、重たい装備を着込めば足が遅くなる。 雪の降るなかでウロウロしていると病気になり、水を飲まないとデバフが入ります。まさしく貴方でしょう。 生水を飲んだら腹を下し、生食材を食うと腹を下し、海水をすすれば喉が乾く。 硬い床で寝たら疲れが取れない。 路上で寝てたら輩に囲まれる。 どうして人生はゲームと違って思い通りに行かないのかと思うことはゲーマーならず、誰しも思うでしょう。 なぜって、世間は金を持った他人の都合を基準に動いているからです。 タイトな納期、出たくもないのに掛かってくる電話。当たらない宝くじ。日曜日の夕方に痛みだす奥歯。 ゲームは主人公の都合(進行状況)を基準に回っています。 ですがこのゲーム、そんな世間までを再現して時間経過で一部クエストが進行不能になるんです。 そういうもんだと思って受け入れてください。 大変な仕事なのに給料が低い……。 割に合わねぇ……。 こんなところまで再現してます。 出どころのわからない素材を買い取ってくれるだけありがたいと思ってください。 お金に重量が設定されているのも珍しいですよね。 クレカはありませんので金塊をカバンに詰めて旅してください。 一番つらいのは何か、マップに現在地が表示されてないことです。 次回作は人工衛星が実装されてたら良いですね。 私は主人公が強くなる前にプレイしなくなったので、 主人公が逞しくなった姿を拝みたい方は是非プレイしてみてはいかがでしょうか。 オブシディアンピストルが強いです。 戦闘が単調になって飽きが加速します。 おすすめです。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, German*, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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