
Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization. Knoth and his flock are preparing for the tribulations of the end of times and you’re right in the thick of it.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 679 reviews with recorded playtime.
Reviews
Themes across 679 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
D:
not that scary tbh
slightly more repetitive towards the end compared to the first game but other than that new mechanics that were not in the first game were fun to experience
♥♥♥♥♥♥
ikop
школа заебла
Все ещё очень красиво. Атмосфера великолепная. Местами страшненько. Если играть одному, в наушниках и в темноте - очень страшненько) После аутласт триалс геймплей, конечно, очень простой. Но один раз пройти стоит точно. И вырезанную сцену загуглить
Один из худших аутластов, в который я играл.
oh god this game awesome on steamdeck i hope i could buy outlast trials soon
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese, Polish, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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