
Storm Chasing Simulator
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its fun to play but it super hard to get new cars in this game
es ist geil
i liek nader
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Spanish - Latin America*languages with full audio support
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the tornadoes are incredibly realistic and the mechanics are great
its good but can be llaggy depending on the computer/pc or whatever
just sucks
It's soooo real and fun I spent 3,9H I recommend it 33.99$ well spent
i appreciate the effort that went into the storm chasing aspect of this game but everything else around it is pretty awful. when queueing for a private match with a premade group of 4 the queue times take around 7 minutes and sometimes cause one of the people to just not join, leading to another queue time. systems aren't really explained well at all and the general feel of the game is very tacky. The most fun i got out of the game was messing around with the cars, ramming them into eachother and flinging around with the impacts.
SPINNY AIR THING VERY GOOD
bean burrito estaba interceptando un tornado con mi trocona y el tornado lllego a 300kmh gane un buen de feria lo volveria a hacer C:
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $4.8K | 9 | 100% | $14.99 | |
| — | 0 | — | — | |
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| $925.7K | 3.6K | 85% | $7.99 | |
| $201.4K | 61 | 39% | $199.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 11.5K | 91% | $19.99 | |
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| $4.6M | 18.2K | 88% | $14.99 | |
| $4.5M | 6.6K | 88% | $19.99 | |
| $4.6M | 6.4K | 86% | $39.99 | |
| $4.5M | 17.2K | 96% | $9.99 |