
Become the new Guild Master of the Adventurer Guild and lead your adventurers in explorations and turnbased tactical battles. Will the Guild thrive under your leadership? Or will it finally disband under it?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 14 → 2.25/day in the week after.
About
Your friend, the former Guild Master of the declining Adventurer Guild, has died and named you his successor. Will you lead the Guild to fame and glory? Or will it finally disband under your leadership?
Our Adventurer Guild is a game about managing an Adventurer Guild. Accept quests to raise the reputation of your Guild. Lead your adventurers in quests to explore and battle foes in turnbased tactical combat. Keep an eye on the mood and relationships of your adventurers. Raise and grow them and watch as they make a name for themselves.
Become the Guild Master of the Adventurer Guild
Manage your Guild and your adventurers. Do not let the Guild fall to ruin and lead your adventurers to a better future.
Turnbased tactical battles
Fight in deadly gridbased tactical battles against dozens of different enemies with their own unique skills. Take advantage of the Bravery System to push your adventurers to their limit. Will they overcome the odds and turn the tide of battle or will they break under the pressure?
Memorable Characters
Your adventurers have their own traits and characteristics. Watch them grow and develop relationships with each other. Will they stay the way they are or will the life of an adventurer mark them?
Build your Adventurer
Train your adventurers to become legends. Choose from a variety of different classes each with their own skill trees to explore. Customize their appearances and create a party to your liking.
Crafting
Use the materials your adventurers find on their quests and craft them items that will help them on their next adventure.
Meet the Cast
Meet several Characters who will help you on your path to restore the Adventurer Guild. Each one with their own personal stories and personalities.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 3.6Kreviews | 95% | — | $1.3M |
| $14.99 | 131ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一款可以让人废寝忘食的游戏,夯
So far, every aspect of the gameplay feels fantastic. I am having so much fun! However, despite only being a few hours in, the somewhat glaring blemish that is keeping me from feeling like the game is fully polished (at least in the English translation) is the consistently random and nonsensical use (or non-use) of punctuation and commas during dialogue. I feel like this game VERY BADLY needs a copy editor to go through the entire script and fix the punctuation and grammar. Sitting here, writing this positive review that is largely focused on a negative experience I'm having, I think to myself.... Especially in the age of large language model AI, when everyone and their cousin are half spoofing all of their formal writing anyway, I feel like this is, perhaps, an acceptable use? Plug the game's entire complete script into a LLM AI and tell it to fix the punctuation? Is that a thing? I feel like the results would at least be better than the current product. Otherwise, again, EXACTLY the game I've been craving, and I wish I wasn't as bothered as I am by the janky and inconsistent punctuation.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese
| $14.99 |
| 58ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 274 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am convinced that you miss more 95s in this game than in Battle Brothers.
TRPG스러운 UX, UI와 양덕스러운 아트스타일 솔직히 촌스럽지만 촌스럽지 않았다면 이 맛이 나지 않았을 것 같다.
很好玩,麻雀虽小,五脏俱全啊!除了不能转视角和画风问题,其他都很优秀,当然画风看久了也还行,哈哈!
除了美术粪,别的都不错,下一作不行美术换ai吧
It's overall a Gem of a game - maybe a bit too grindy in parts but very enjoyable
完美的游戏
好玩我觉得画风挺好的,就是能男男谈恋爱忒让我难受
Great game, lots of content. I'm far from finished at the point of writing this. Complexity increases at a reasonable rate as your adventurers level.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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|---|---|---|---|---|
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