
Dark magic threatens our world! Can you stop the Shade and his minions before it's too late?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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[b]Otherworld: Omens of Summer[/b] (IHOG) [i]The Steam overlay does not work with this title[/i] NOTE: I did not see anything in the story or the graphics to warrant a warning about content, so I'm unsure why it's "not suitable for persons under fourteen (14) years of age." Options include separate sliders[b] [/b]for Music, Sound and Voices, Custom Cursor, Full-screen (has auto-widescreen) and Achievement Popups. Choice of Casual, Expert or Hardcore Mode. Difficulty cannot be changed during gameplay. [b]Story[/b]: We've rescued Fiona but the danger to her and all of mankind will not end as long as The Shade roams free. He is weakened but not beaten, and his minions will do anything to stop you in your quest to defeat him. With the help of Fiona's schoolteacher, Ms. Thomas, we search for a way to remove him once and for all. Our [b]Journal[/b] has three tabs: Goals (task list), Clues (story) and Characters (background info). There is some extra story in the journal, and no hints are listed in the Clues area. The story progresses via cutscenes, clues that we find as we play and "memory mirrors". These mirrors give us a lot of information in short bursts, giving us small amounts to read across several images. It's an effective storytelling technique, and especially good for those who don't like a lot of reading. [b]Gameplay[/b]: Be on the lookout for [b]Collectible Fairies[/b] as you play. There can be more than one on a scene, and they can also be on zoom-ins (I didn't see any during HOS, though.) Our [b]MAP[/b] is interactive, and can show active areas, as well as give us insta-transport to other locations. Using a [b]HINT[/b] during the adventure portion of the game will pinpoint an area on the screen, give you a directional hint or tell you what you need to do, ie. "I can open the mailbox now." The [b]Hidden Object Scenes [/b]vary widely, but seemed like they were mostly interactive lists - sometimes VERY interactive with a lot of zoom-ins. Other HOS types include finding related pairs, solving riddles, finding inconsistencies, finding pictured areas on the screen, one fragmented object scene, find-x-number of items, etc. There will come a point in the game when you can choose between three locations - in whatever order you choose - but I highly recommend playing them from left to right, as you'll get an early hint about a plot point if you play them randomly (like I did :p). Gameplay was heavy on the adventure at times, and puzzle-heavy at others, but never felt HO-heavy. This may be due to the many different types of HOS that are present, though, so keep that in mind. The [b]mini-games[/b] themselves were sometimes hard for me to understand, so I skipped quite a few. You CAN use HINTS during the puzzles, however, which is very nice! [b]Sights and Sounds[/b]: The voice acting, sound effects and music were all good, and the artwork - while not eye candy - was very pretty at times. [b]CE Content[/b]: [list] [*]Integrated Strategy Guide [*]60 Collectible Fairies [*]15 in-game Achievements [*]Bonus Chapter [*]14 Wallpapers [*]34 Concept Art [*]7 Replayable Cutscenes [*]13 Music Tracks (no option to save) [*]66 Replayable Mini-games [/list] [b]Bonus Chapter[/b]: The extra chapter is basically all setup for the next game in the series, [i]Shades of Fall[/i]. We search for an elder Fae, who can give us the information that we so desperately need... Only he's a not an easy person to talk to! The gameplay seemed especially puzzle-heavy during the bonus, but was otherwise much like the rest of the game. [b]Verdict[/b]: Otherworld: Omens of Summer took me about 5 hours to complete with the bonus chapter. This is a puzzle-heavy hidden object adventure with a lot of story, yet not a lot of reading. Recommended to those who love the genre!
This one was almost as good as the first, I say almost because I have a soft spot for stories that feature protags that are experiencing the world with you and that was well executed in Spring of Shadows. You get a better feel for the protag's and Fiona's relationship and you get more of a backstory on how the Fay world and the human world interconnect. Also I am usually really good at seeing these but the twist in this story was something I did not expect.
The second of the Otherworld series, in this one you are seeking the old teacher of the girl you rescued in part 1. She sends you to gather a bunch of artifacts... but is everything what it seems? Plot is decent, HO scenes fun, and the minigames entertaining. Would recommend.
this game dont let me to play
Otherworld: Omens of Summer is a Hidden Object game that relies more on solving puzzles and moving objects around to uncover the items you need to find, rather than having to focus intently on a cluttered picture to find specific items. This may be a positive or negative depending upon how challenging you want finding objects to be. Even on hard mode, the few classic Hidden Object screens are easy to parse and there is no penalty for mis-clicks at all. The "battle" puzzles offered a little challenge, trying to figure out initially how they worked. The greatest challenge was working with the unresponsive sliders in several puzzles! The story and its tropes will be extremely familiar to casual hidden object gamers. There is always some weirdness in this genre, which I enjoy giggling at. In this game it is that Fiona, the magical child, really needs to go to bed. She spends most of the game nodding and dozing at the side of the screen. Oh, I'm sorry kid - is me trying to save the world from an ominous death spectre of eternal winter too boring for you? To make the game more realistic, they should have given the kid a cellphone she could stare at when she got bored. To get this to play, I had to use Windows 8 compatibility and disable full screen optimizations. I'd wait for a sale before buying this, but I do recommend it to those who like this genre.
系列遊戲第二彈。 大概是第一部真的有點可怕(被嚇到好幾次),這次打上了十四禁的警語.....。 (雖然根本沒必要。我覺得要打警語根本禁六歲以下就夠了.....) 但其實要比的話第一部比較可怕,那個遊戲懲罰真的滿可怕的。尋物遊戲不要亂點(苦笑) 不過這一部作的比上一部好,故事性更強,而且有章節選擇。 上一部的地圖有點大,會有點失焦。 小女孩被收養後大概被照顧得還不錯,感覺比較健康XD 故事長度還好。每天花個20分鐘兩個禮拜也可以破完。如果謎題都跳掉會更快。 以下評價: 故事性:4.5/5 希望轉折能強烈一點 操作性:4/5 有些使用物品的地方感應範圍有點小。能夠選擇的遊戲模式就只有乖乖三種。有很多都有自訂義模式了.... 遊戲性:5/5 有完整發揮尋物類型遊戲的本質。這點如果沒有拿到5也太悲慘.... 畫面:5/5 用色鮮豔飽滿。是我喜歡的畫風。拿附贈的桌布來擺都很漂亮。 音效:5/5 人物都有配音(上一部可沒有!!) 音樂其實偏壓抑(因為劇情),不是我喜歡的風格。但很精緻。 難度:3/5 懶惰如我都還是有耐性去解謎。 結論:整系列買下去吧(雖然下一部我還沒碰過)
我看實況主玩了這款之後, 才想買來玩的。 這款好像是2013年發行的解謎遊戲。 不過我都覺得它是大家來找碴的遊戲, 因為現在很多手遊還是PC小遊戲, 畫風跟這款的很像, 遊戲玩法也都是抓錯和找物品居多~ 第二代的介面變精緻了~ 雖然玩法與第一代一樣, 但小細節還是不一樣的! 謎題難度少數很難, 大部分我都還可以解出來。 重點是眼力要好啊! 這款遊戲內部有成就系統, 但是並沒有與steam的連結, 所以我就沒有堅持的去搞全成就了。 遊戲內部還有解謎指南, 還是用圖檔來標示步驟, 這麼貼心的指南, 還不稱讚! 很喜歡這類的解謎遊戲, 畫風漂亮, 有故事劇情, 還可以解謎, 讚! 因為只有英文, 所以我是使用翻譯軟體來遊玩這款遊戲, 滿累的。 以前沒買是因為翻譯軟體翻譯的還是很爛啊!
A direct sequel to Otherworld: Spring of Shadows If you liked the first one, you’ll probably like this entry in the series as well. More colourful characters like Banshees and Gremlins in your continued quest to stop the dark fairy and the winter he will bring. There is a twist you’ll see a mile away which is a bit annoying because your character walks right into it and there is nothing you can do to prevent it. It’s a four out of five for me. Can’t wait for the third part: Otherworld: Shades of Fall
I love this game so much. It has absolutely gorgeous artwork and story. The characters and story are well crafted. Pros: + sound effects, music and voiceovers + fast travel map + journal entries and various notes
игра детства прям играю с трепетом в сердце, но не могу запустить теперь
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