
As Humanity’s last hope, lead your army to combat in an intricate dance of spectacular actions and counters, using an original Dynamic Timeline System, and face fearsome bosses in epic battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.3Kreviews | 82% | — | $3.4M |
| $5.99−80% | 960ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Farewell, Daughters.
OTHERCIDE | Obra de arte macabra com uma das melhores trilhas sonoras dos últimos anos Se dor e beleza tivessem uma trilha sonora, seria essa. Othercide não é só um tactical roguelite punitivo, é uma experiência audiovisual. O preto e branco manchado de vermelho já impressiona, mas é quando o coral do Pierre Le Pape entra que o jogo te agarra pelo pescoço. Destaque absoluto: a trilha sonora. Coral sombrio, orquestra pesada, percussão tribal. Cada combate vira um ritual. O "Daughters' Theme" tocando enquanto você sacrifica uma Filha pra salvar a run é de arrepiar a alma. Os temas dos chefes, principalmente "The Child" e "The Surgeon", são perturbadores no melhor sentido. Jogo poucos games com a Steam aberta só pra deixar a OST rolando no menu. Sobre o jogo: Combate tático por timeline que pune erro e recompensa planejamento. Aqui não existe cura fácil: ou você sacrifica uma Filha, ou luta machucada. É cruel, lindo e viciante. Cada decisão pesa. Cada vitória suada vale a pena. Pontos fortes: Direção de arte absurda. Cada frame é wallpaper OST do Pierre Le Pape: top 3 da década pra mim Combate tático profundo com mecânica de iniciativa genial Atmosfera opressiva que não te larga Pontos fracos: Pode ficar repetitivo depois de 20h RNG às vezes é cruel demais e quebra runs longas VEREDITO: 9/10 Não é pra todo mundo. Se você odeia roguelite punitivo, passa longe. Mas se curte XCOM, Darkest Dungeon e quer um jogo que trata você como adulto, com estética e música impecáveis, compra sem medo. Só pela trilha sonora já valeu cada centavo. “We are the Daughters. We are born of Suffering.” E que trilha sonora, meus amigos.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 129.67/day in the week to Jul 17 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Traditional Chinese, German, Korean, Russian, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 463ratings |
| 88% |
| — |
| not modelled |
| $29.99 | 121ratings | 76% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would highly recommend this one. There are some familiar TBS elements, but the game is truly unique both when it comes to the aesthetics and gameplay. For one, you can't really heal without a big sacrafice. This means that each mission however successful, often comes with a cost and the cost looks as if it's greater than the reward. This leads to a tention, because every single move matters. This tension fits the theme and aesthetics of the game very well, so it all synergies in a game that is very different from everything I have played (even though TBS is my favourite genre). Despite of that the game is not excessively hard, but fun nearly all the time. There isn't really anything I don't like, although there are some minor elements of the UI, that could have been slightly better.
I can say I'm a little bit of a scaredy-cat. so noir themes can go both like and dislike. I started it for the tactical game, but this game held me in its grasp until the end. Recommend.
this game is no joke ngl the nightmare difficulty is more than enough to make me insane, daughter placing is very important but the game is very manageable once you've got scythedancer class "attack all enemies on all tile range" partnered with soulslinger who boost initiative.
Ottimo gioco per chi cerca combattimenti ragionati
its ok i guess. i dont like that the only way to heal your people is to sacrifice one of the same lvl which takes forever to do.
Valido strategico [i]rouge-lite[/i] con combattimento a turni in stile [b]XCOM[/b]. Non presenta fasi [i]RPG[/i], di esplorazione o gestione della base, ma si concentra solo ed esclusivamente sulle battaglie. Sono richieste più [i]run[/i] per avanzare, sbloccare bonus passivi e potenziamenti. Per la presenza del [i]permadeath[/i], si potranno riportare in vita solo poche unità ad ogni nuova partita, per questo ogni scelta diventa importante fin da subito. Garantite 20-25 ore per il completamento alla difficoltà Normale. [b]PRO:[/b] - stile grafico suggestivo, con chiari riferimenti alle produzioni [i]anime[/i] - [i]gameplay[/i] semplice e immediato, con alcune meccaniche uniche - poche classi, ma buon livello di [i]customization[/i] e [i]building[/i] - buona varietà di nemici e [i]Boss fight[/i] impegnative [b]CONTRO:[/b] - alla lunga può diventare ripetitivo e stancare - [i]grinding[/i] necessario per le fasi avanzate [b]VOTO: 7,5[/b] Consigliato a chi cerca un titolo con un [i]gameplay[/i] classico, in cui concentrarsi prevalentemente sugli scontri e sulla crescita delle unità.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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