
Ghost Trick: Phantom Detective, the classic puzzle-solving mystery adventure directed by Ace Attorney creator Shu Takumi, is back! This long-awaited HD remaster features upgraded visuals and sound and new gallery content.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 78 reviews with recorded playtime.
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After completing the [I]Phoenix Wright: Ace Attorney[/I] trilogy (2001 – 2004) for the Nintendo DS, game director and designer Shu Takumi took a break from his signature series and made [I]Ghost Trick: Phantom Detective[/I] (2010). This title – also originally made for the DS – may not be as renowned as [I]Ace Attorney[/I], but it deserves your attention, especially now that it got a well-deserved HD remaster on the PC. The first aspect of [I]Ghost Trick[/I] that would grab a passerby’s attention is likely the art design. The game is colourful, populated with characters drawn in sharp lines that can be easily identified by their silhouettes and movements. The visual expressiveness of the character design enhances major characters’ development that spans a good chunk of the 10-hour-plus game. [I]Ghost Trick[/I] isn’t all style and no substance, thankfully. The game’s layered mystery story is highly enjoyable and gripping. Although there are several twists and turns as secrets are unravelled and backstories are elaborated upon, the story stays cohesive. Sprinkled with a good dash of humour and hints of noir, I often found myself wanting to play one more chapter upon completing one. Like the [I]Phoenix Wright[/I] games, [I]Ghost Trick[/I] has its own zany, supernatural logic, which is carefully explained and elaborated upon as needed at various points of the game. As long as you suspend your disbelief, [I]Ghost Trick[/I]’s game mechanics and supernatural world would make sense. While I struggled with the courtroom logic in the [I]Phoenix Wright[/I] trilogy at times, I had no problem in understanding how powers work in [I]Ghost Trick[/I]. A few puzzles require some trial and error and extra thought, but I wouldn’t say they are impossible. With the premise of time loops built into the story, and it being part of the core gameplay, mistakes can be corrected by turning back time, making it fun to experiment with your powers. Effecting different changes to scenarios, and stumbling upon surprising outcomes are certainly part of the fun. This game was certainly designed to be played optimally on a touchscreen. Playing with a game controller or keyboard is fine, but it lacks a certain smoothness that would have made the game even better. It’s not a dealbreaker, and it shouldn’t deter you from playing the game, but it’s obvious enough to be mentioned here. [I]Ghost Trick[/I] feels like an overlooked gem, overshadowed by the popular [I]Ace Attorney[/I] series, despite it being a Shu Takumi game. Because of that, given how much I’ve enjoyed this game, I really want to attract more people to it through this review. I’m certainly part of the fanbase that hopes for an [I]Ace Attorney[/I] x [I]Ghost Trick[/I] crossover – not only because we want more [I]Ghost Trick[/I] games, but also give this game the spotlight it deserves.
巧舟是神
so actually everybody should play this game. quirky mystery puzzle game with fun mechanics, silly characters, beyond ridiculous story, banging soundtrack, lovely 3d models, and stylish sprites i mean theres a lot to love here
[h1]Não conheci o outro mundo por querer![/h1] *Joguei a versão traduzida para PT-BR pelo grupo Jacutem Sabão. Então não citarei nomes de personagens pois foram modificados nela. O jogo se inicia com você morto observando uma garota em apuros e descobrindo que seu espirito possui um poder de possuir objetos, podendo realizar pequenas interações com eles. Dessa forma, você tenta interferir no assassinato da garota, mas sem sucesso, ela acaba morrendo. Não bastando o poder de possuir objetos, você é informado por uma lâmpada falante??!!! sobre um outro poder que você possui: o de voltar 4 min antes da morte de um cadáver recente. E assim, voltando 4min antes da morte da garota e possuindo os objetos certos, você consegue salvá-la de seu trágico destino. Esse é o método de gameplay de Ghost Trick ao longo de seus 17 capítulos. Sempre haverá uma morte a ser evitada ou uma pessoa a ser salva nessa sua forma espiritual, isso tudo o personagem acaba fazendo pois quer saber uma única coisa: Quem sou eu? O jogo é um remaster de DS extremamente bem refeito com lindos sprites e animações, uma história curiosa com ótimo elenco e uma boa trilha sonora, feita pelo mesmo compositor da trilogia de Ace Attorney. Vale muito a pena conferir Platinado e muito recomendado
Don't google anything about this game before playing it, because trust me, you don't want to be spoiled on this amazing story and its characters
buy this game.
挺好
play ghost trick right now. don't look into it, don't google any names, don't even dedicate brain power to anything but ghost trick until it's finished. this game is as good as everyone has told you, so buy it for 5 bucks and feel like the thriftiest person on planet earth: peak for 5 bucks
神作无须多言,巧舟真是天才TT之前手机3ds模拟器打了一遍没打完重玩一遍。剧情神又感人又好笑的,环环相扣引人入胜且充满反转,最后是真的没有想到!设定也太精妙了玩法也超有意思,每个角色都很好呀大家完全就是大家庭来的哈特暖暖…(T . T)最后导弹太可爱啦!超级勇敢的小博美一只,以及此游戏其实别名为小猫小狗拯救世界(x
完全过誉,傻逼解谜根本没有存在的必要
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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